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2014/10/15 ¤U¤È 10:11:01

iphone Programming Glossary: libs

How to build Boost-Libraries for iPhone

http://stackoverflow.com/questions/1577838/how-to-build-boost-libraries-for-iphone

to find a detailed guide how to build the Boost Libraries for using it on the iPhone Device. I've allready build the libs for Mac and can use them in my project only on iPhone Simulator . While building the project for iPhone Device XCode haunts..

how to set the html +css add in the iphone

http://stackoverflow.com/questions/17292492/how-to-set-the-html-css-add-in-the-iphone

stylesheet href css reset.css link href css social likes.css rel stylesheet script src http ajax.googleapis.com ajax libs jquery 1.9.0 jquery.min.js script script src js social likes.js script Styling for your grid blocks style type text css..

Detecting the use of private APIs

http://stackoverflow.com/questions/1740588/detecting-the-use-of-private-apis

The ivars I am supposedly using are most definitely not being accessed in my code but I am using one or two static libs from third parties. How would I test whether these could actually be the offenders Update Apple is accusing me and 3rd party.. parties. How would I test whether these could actually be the offenders Update Apple is accusing me and 3rd party libs of using private instance variables in the UITouch class including _locationInWindow _tapCount _previousLocationInWindow..

OpenGL ES (iPhone) Touch Picking

http://stackoverflow.com/questions/2231433/opengl-es-iphone-touch-picking

ES iPhone Touch Picking Looking to do classic OpenGL mouse picking in ES. I'd prefer not to use third party libs GLU ports and OpenGL name stacks etc are out. This pretty much leaves inverse view transformation and ray intersection correct..

Are there any standard way to implement the “blue badge” in iPhone?

http://stackoverflow.com/questions/258375/are-there-any-standard-way-to-implement-the-blue-badge-in-iphone

do this UPDATE I have created a class called BlueBadge to do this. It is available at http github.com leonho iphone libs tree master iphone cocoa touch share improve this question To my knowledge there's no API for this. However using CoreGraphics..

xcode project-/target-settings-syntax for linker flag force_load on iPhone

http://stackoverflow.com/questions/3354864/xcode-project-target-settings-syntax-for-linker-flag-force-load-on-iphone

as it due to documentation it does the same like all_load but only for the passed path or lib file instead of all libs. The problem with force_load is I do not have a clue how to pass a path or file as parameter with it when passing it via..

Build fat static library (device + simulator) using Xcode and SDK 4+

http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4

re usable technique that can be done inside Xcode. Some history In 2008 we used to be able to make single static libs that included both sim and device. Apple disabled that. Throughout 2009 we made pairs of static libs one for sim one for.. single static libs that included both sim and device. Apple disabled that. Throughout 2009 we made pairs of static libs one for sim one for device. Apple has now disabled that too. References This is a great idea it's an excellent approach..

Appcelerator Vs. MonoTouch - Which one is best for a .NET developer? [closed]

http://stackoverflow.com/questions/4663870/appcelerator-vs-monotouch-which-one-is-best-for-a-net-developer

give it a try right now on the beta state. Also if you want to target Mac OSX there is MonoMac. So you can share class libs between this 3 platforms without hassle not to mention it will work on windows too and viceversa when possible . The only..

Turn a page like a Book with UIView?

http://stackoverflow.com/questions/477078/turn-a-page-like-a-book-with-uiview

Apple implementation check Page View Controller Note that this is available since iOS 5.0. Also check this other libs methods Leaves Not so realistic but really easy to use. PageCurl Really nice effect easy to use. Implementing iBooks page..

how to compile spatialite for iOS

http://stackoverflow.com/questions/4793970/how-to-compile-spatialite-for-ios

Can someone give me suggestion Thanks. iphone spatialite share improve this question I'm the guy who shared the libs on http I did some good progress on easing the integration of spatialite for iOS. Now I'm able to build a fully standalone..

Xcode 4 Final - “armv6 armv7” issue while linking with armv6 libs

http://stackoverflow.com/questions/5316495/xcode-4-final-armv6-armv7-issue-while-linking-with-armv6-libs

4 Final &ldquo armv6 armv7&rdquo issue while linking with armv6 libs Until xcode 4 final I was using 3.latest and 4 GM for the time it was available this didn't happen. When I upgraded to.. is set with the default Standard armv6 armv7 valid architectures ld warning ignoring file .. bin iOS static arm libssl.a file was built for archive which is not the architecture being linked armv7 ld warning ignoring file .. bin iOS static..

iOS automatic hover fix?

http://stackoverflow.com/questions/5507964/ios-automatic-hover-fix

www.w3.org 1999 xhtml xml lang en lang en head title iPad Experiment title script src https ajax.googleapis.com ajax libs jquery 1.5.2 jquery.min.js type text javascript script script type text javascript document .ready function if navigator.platform..

iPhone SDK 4.3 libav compiling problem

http://stackoverflow.com/questions/5516170/iphone-sdk-4-3-libav-compiling-problem

ffplay disable ffserver disable ffprobe disable doc # build for i386 make clean make make install # make fat universal libs mkdir p . compiled fat lib lipo output . compiled fat lib libavcodec.a create . compiled armv7s lib libavcodec.a . compiled.. armv7s lib libavutil.a . compiled armv7 lib libavutil.a . compiled i386 lib libavutil.a lipo output . compiled fat lib libswresample.a create . compiled armv7s lib libswresample.a . compiled armv7 lib libswresample.a . compiled i386 lib libswresample.a.. . compiled i386 lib libavutil.a lipo output . compiled fat lib libswresample.a create . compiled armv7s lib libswresample.a . compiled armv7 lib libswresample.a . compiled i386 lib libswresample.a lipo output . compiled fat lib libswscale.a..

How to hide 'Back' button on navigation bar on iPhone?

http://stackoverflow.com/questions/614212/how-to-hide-back-button-on-navigation-bar-on-iphone

FFMPEG integration on iphone/ ipad project

http://stackoverflow.com/questions/6854190/ffmpeg-integration-on-iphone-ipad-project

arch i386 i386 lib file echo Universal file created. cd done cd .. .. Look under universal lib you will find all FAT libs freshly baked there. We now turn our attention to linking these static libraries to the Xcode project. if you are getting.. using Xcode. Assign a Product Name and Company Identifier. Then click Next and save the project. Locate the universal libs that we created the .a files under ffmpeg universal lib . Drag the .a files into the Frameworks folder in the Project Navigator..

How to build ICU so I can use it in an iPhone app?

http://stackoverflow.com/questions/8126233/how-to-build-icu-so-i-can-use-it-in-an-iphone-app

But when I build I get 50 lines of this Undefined symbols _uregex_close_48 referenced from _icuRegexpDelete in libsqlite3 cerod.a sqlite3_cerod.o _ubrk_current_48 referenced from _icuNext in libsqlite3 cerod.a sqlite3_cerod.o _ucol_strcoll_48.. referenced from _icuRegexpDelete in libsqlite3 cerod.a sqlite3_cerod.o _ubrk_current_48 referenced from _icuNext in libsqlite3 cerod.a sqlite3_cerod.o _ucol_strcoll_48 referenced from _icuCollationColl in libsqlite3 cerod.a sqlite3_cerod.o _u_isspace_48.. referenced from _icuNext in libsqlite3 cerod.a sqlite3_cerod.o _ucol_strcoll_48 referenced from _icuCollationColl in libsqlite3 cerod.a sqlite3_cerod.o _u_isspace_48 referenced from _icuRegexpFunc in libsqlite3 cerod.a sqlite3_cerod.o _utf8_countTrailBytes_48..