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2014/10/15 ¤U¤È 10:11:04

iphone Programming Glossary: lifts

Where can I find sample code for integrating iAds within my application?

http://stackoverflow.com/questions/3078724/where-can-i-find-sample-code-for-integrating-iads-within-my-application

iphone cocoa touch share improve this question I doubt you'll find any public sample code for this until Apple lifts the NDA on iOS 4 and even then it might take a while. In the meantime you should watch Session 112 Integrating Ads with..

Drag-n-Drop from UIPopoverController to other UIView

http://stackoverflow.com/questions/3148814/drag-n-drop-from-uipopovercontroller-to-other-uiview

to determine how much the user dragged and update the dragged views center frame transform accordingly. Once the user lifts his finger the action method is called for a last time with the gestureRecoginzers state set to UIGestureRecognizerStateEnded..

Long press on UITableView

http://stackoverflow.com/questions/3924446/long-press-on-uitableview

Rendering to non-power-of-two texture on iPhone

http://stackoverflow.com/questions/4760174/rendering-to-non-power-of-two-texture-on-iphone

to pass in 2D texture dimensions that may or may not be a power of two. In the absence of OES_texture_npot which lifts these restrictions neither mipmapping nor wrap modes other than CLAMP_TO_EDGE are supported in conjunction with NPOT 2D..

iphone cocoa : how to drag an image along a path

http://stackoverflow.com/questions/892011/iphone-cocoa-how-to-drag-an-image-along-a-path

x y . Assign this transform to the UIImageView. The image moves to that place. Once the finger lifts figure out the delta from the original starting x y point and the lift off point then adjust the ImageView's bounds and..

Making use of velocityInView with UIPanGestureRecognizer

http://stackoverflow.com/questions/9093544/making-use-of-velocityinview-with-uipangesturerecognizer

improve this question In my experience the velocityInView of a pan gesture recognizer isn't important until the user lifts their finger s and the recognizer finishes. At that point you can use the velocity to calculate an animation duration to..

How to detect when a UIScrollView has finished scrolling

http://stackoverflow.com/questions/993280/how-to-detect-when-a-uiscrollview-has-finished-scrolling

willDecelerate and scrollViewDidEndDecelerating . The first one is always called after the user lifts their finger. If they scrolled fast enough to result in deceleration willDecelerate will be YES and the second method will..