¡@

Home 

2014/10/15 ¤U¤È 10:11:08

iphone Programming Glossary: lite

iPhone - API for Text to Speech feature

http://stackoverflow.com/questions/1102244/iphone-api-for-text-to-speech-feature

anticipation. iphone api text to speech share improve this question I ran into this problem at one point and got Flite festival lite text to speech engine running on iPhone. I recently made an API class for it. I tried to make it easy and.. iphone api text to speech share improve this question I ran into this problem at one point and got Flite festival lite text to speech engine running on iPhone. I recently made an API class for it. I tried to make it easy and free to add to..

How can i give app store link in my apps before approving another apps

http://stackoverflow.com/questions/1513945/how-can-i-give-app-store-link-in-my-apps-before-approving-another-apps

can i give app store link in my apps before approving another apps I have two version of apps with lite and paid. I have another apps also but no one is approved yet. I want to give my all the apps link in my life version and..

XCode - Multiple targets, Multiple *internationalized* names?

http://stackoverflow.com/questions/1807377/xcode-multiple-targets-multiple-internationalized-names

translated InfoPlistMyApp.strings files for the main target plus several InfoPlistMyApp Lite .strings files for the lite version. But I can't figure out how to set it up. The InfoPlist.strings name seems to be set in stone so I can't replace..

When compiling for multiple targets in XCode, how do i ensure that certain files will not be included one target

http://stackoverflow.com/questions/2314050/when-compiling-for-multiple-targets-in-xcode-how-do-i-ensure-that-certain-files

time on stackoverflow using every keyword I could think of to solve this. I am programming for iphone and I have a lite and paid version of my app. I followed the instructions here Creating Lite Versions of iPhone Games Apps for duplicating.. Lite Versions of iPhone Games Apps for duplicating the target. This works and now I am working on slimming down the lite version. Main problem Images. The lite version needs to have several hundred less images than the paid version. So I made.. duplicating the target. This works and now I am working on slimming down the lite version. Main problem Images. The lite version needs to have several hundred less images than the paid version. So I made 2 groups in XCode. One Folder Group in..

iOS SDK broken ever after reinstall UIKit and Foundation frameworks not found

http://stackoverflow.com/questions/4008800/ios-sdk-broken-ever-after-reinstall-uikit-and-foundation-frameworks-not-found

and Foundation frameworks not found For the pch file I get these errors Users matt Programming iPhone Monkey Curling lite iPhone_Monkey_Curling_Prefix.pch 6 34 error Foundation Foundation.h No such file or directory Users matt Programming iPhone.. 6 34 error Foundation Foundation.h No such file or directory Users matt Programming iPhone Monkey Curling lite iPhone_Monkey_Curling_Prefix.pch 7 24 error UIKit UIKit.h No such file or directory Here's the file as it is by default...

iPhone in-app purchase screen shot

http://stackoverflow.com/questions/4802810/iphone-in-app-purchase-screen-shot

to be included before going to review. What kind of screenshots do they want My in app purchase unlocks some of the lite version I'm not sure what Apple wants to see here. iphone screenshot in app purchase share improve this question Quoted..

Implementing and Testing iOS data protection

http://stackoverflow.com/questions/5155789/implementing-and-testing-ios-data-protection

case. I just implemented it but can't figure out how to test if the security is on any ideas In addition I have a sql lite database that needs to be accessed in background from time to time and this method of data protection seems to be not good..

How do I manage building a Lite vs Paid version of an iPhone app?

http://stackoverflow.com/questions/549462/how-do-i-manage-building-a-lite-vs-paid-version-of-an-iphone-app

building a Lite vs Paid version of an iPhone app I'm starting to get to the point where I want to consider building a lite version of my iPhone app. I've found a few things on the web that talk about the process a bit namely http developer.apple.com.. Go to the build tab and search for preprocess . You should see a n item called Preprocessor Macros add LITE to your lite target and in the same way add PAID to your paid target. Thein in your source files you can determine at compile time which..

How to work with iAds using x code 3.1.3

http://stackoverflow.com/questions/6927209/how-to-work-with-iads-using-x-code-3-1-3

to work with iAds using x code 3.1.3 Presently I am Working With Integrate iAds and make a lite version of the app. My Problem is Previously I am working with iAds is xcode 4.1.3 but Presently I was used xcode 3.1.3..

Multiple Targets in Xcode: “Failed to launch simulated application: Unknown error.”

http://stackoverflow.com/questions/717453/multiple-targets-in-xcode-failed-to-launch-simulated-application-unknown-erro

Unknown error.&rdquo I'm trying to build for multiple targets in Xcode to simplify the process of creating a lite and pro version of my application. In theory this is great and I can pass defines to GCC_PREPROCESSOR_DEFINITIONS for use.. process I'm using to create the additional target Add #ifdef MYAPP_PRO to source files to modify behavior based on pro lite version of app and verify application is working as expected Select Project New Target... from menu and pick Cocoa Touch..

How to download files from UIWebView and open again

http://stackoverflow.com/questions/7377565/how-to-download-files-from-uiwebview-and-open-again

offline because they would load locally as they would have been downloaded. See http itunes.apple.com gb app downloads lite downloader id349275540 mt 8 for a better understanding of what I am trying to do. What is the best way of doing this Thank..

How do I define preprocessor macros in Xcode 4?

http://stackoverflow.com/questions/7851152/how-do-i-define-preprocessor-macros-in-xcode-4

do I define preprocessor macros in Xcode 4 I have two targets set up for my app a lite version and a pro version and I want to integrate some subtle differences in the code for each of them e.g. the pro version..

Make iPhone app paid version replace free version on install from app store

http://stackoverflow.com/questions/982876/make-iphone-app-paid-version-replace-free-version-on-install-from-app-store

What does the Tiler Utilization statistic mean in the iPhone OpenGL ES instrument?

http://stackoverflow.com/questions/1287811/what-does-the-tiler-utilization-statistic-mean-in-the-iphone-opengl-es-instrumen

of what this and the other statistics in the iPhone OpenGL ES instrument stand for I know that the PowerVR MBX Lite in the iPhone 3G is a tile based deferred renderer but I'm not sure what the difference would be between the Renderer and..

Transition an existing paid for app to free version with In App Purchase

http://stackoverflow.com/questions/1575965/transition-an-existing-paid-for-app-to-free-version-with-in-app-purchase

should be marked as having paid. Then make your paid version the free paid upgrade version and remove your existing Lite version from the store. New customers will have to use the in app purchase to unlock the full version but existing customers..

XCode - Multiple targets, Multiple *internationalized* names?

http://stackoverflow.com/questions/1807377/xcode-multiple-targets-multiple-internationalized-names

I'd like to have several translated InfoPlistMyApp.strings files for the main target plus several InfoPlistMyApp Lite .strings files for the lite version. But I can't figure out how to set it up. The InfoPlist.strings name seems to be set.. this ... AppName en.lproj InfoPlist.strings Contains CFBundleDisplayName it.lproj InfoPlist.strings ... ... ... AppNameLite en.lproj InfoPlist.strings ... it.lproj InfoPlist.strings ... ... Import those files into Xcode groups so it looks like..

App ID and Bundle Seed ID in multiple applications with ASPN, InApp Purchase, and other

http://stackoverflow.com/questions/2146097/app-id-and-bundle-seed-id-in-multiple-applications-with-aspn-inapp-purchase-an

This cannot be done if you want to use push and in app purchase. Remember though...Apple has frowned on having both a Lite version as well as an in app updatable version. One or the other. Recently they have been pushing the in app updatable...it..

When compiling for multiple targets in XCode, how do i ensure that certain files will not be included one target

http://stackoverflow.com/questions/2314050/when-compiling-for-multiple-targets-in-xcode-how-do-i-ensure-that-certain-files

I am programming for iphone and I have a lite and paid version of my app. I followed the instructions here Creating Lite Versions of iPhone Games Apps for duplicating the target. This works and now I am working on slimming down the lite version...

How to build both Lite and Full version of iPhone app based on one xcode project?

http://stackoverflow.com/questions/4664991/how-to-build-both-lite-and-full-version-of-iphone-app-based-on-one-xcode-project

to build both Lite and Full version of iPhone app based on one xcode project I do not want to maintain two sets of code. I just need to limit.. app based on one xcode project I do not want to maintain two sets of code. I just need to limit some features in the Lite version and add some advertisements on it. How to do that iphone ios share improve this question Create multiple targets... Get Info. From there you can do things like change which Info.plist file it's looking at to do things like add Lite to the name and change the icon load images and set compiler flags so that you can #ifdef in places. If there are lots of..

How do I manage building a Lite vs Paid version of an iPhone app?

http://stackoverflow.com/questions/549462/how-do-i-manage-building-a-lite-vs-paid-version-of-an-iphone-app

do I manage building a Lite vs Paid version of an iPhone app I'm starting to get to the point where I want to consider building a lite version of my..