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2014/10/15 ¤U¤Č 10:11:14

iphone Programming Glossary: macros

How to detect iPhone 5 (widescreen devices)?

http://stackoverflow.com/questions/12446990/how-to-detect-iphone-5-widescreen-devices

5. Next versions of the iPod touch will maybe also have such a screen so we may use another set of macros. Let's rename the original macro IS_WIDESCREEN #define IS_WIDESCREEN fabs double UIScreen mainScreen.. UIScreen mainScreen bounds .size.height double 568 DBL_EPSILON And let's add model detection macros #define IS_IPHONE UIDevice currentDevice model isEqualToString @ iPhone #define IS_IPOD UIDevice currentDevice.. macro #define IS_IPHONE_5 IS_IPHONE IS_WIDESCREEN Also note that as stated by @LearnCocos2D this macros won't work if the application is not optimised for the iPhone 5 screen missing the Default 568h@2x.png..

IBOutlet and IBAction

http://stackoverflow.com/questions/1643007/iboutlet-and-ibaction

c interface builder ibaction iboutlet share improve this question IBAction and IBOutlet are macros defined to denote variables and methods that can be referred to in Interface Builder. IBAction resolves..

Is it true that one should not use NSLog() on production code?

http://stackoverflow.com/questions/300673/is-it-true-that-one-should-not-use-nslog-on-production-code

Objective C programmers iphone objective c nslog share improve this question Preprocessor macros are indeed great for debugging. There's nothing wrong with NSLog but it's simple to define your own..

How can we programmatically detect which iOS version is device running on? [duplicate]

http://stackoverflow.com/questions/7848766/how-can-we-programmatically-detect-which-ios-version-is-device-running-on

Best current version without need to deal with numeric search within NSString is to define macros See original answer Check iPhone iOS Version Those macros do exist in github see https github.com carlj.. search within NSString is to define macros See original answer Check iPhone iOS Version Those macros do exist in github see https github.com carlj CJAMacros blob master CJAMacros CJAMacros.h Like this..

How to detect iPhone 5 (widescreen devices)?

http://stackoverflow.com/questions/12446990/how-to-detect-iphone-5-widescreen-devices

this does only detect a widescreen not an actual iPhone 5. Next versions of the iPod touch will maybe also have such a screen so we may use another set of macros. Let's rename the original macro IS_WIDESCREEN #define IS_WIDESCREEN fabs double UIScreen mainScreen bounds .size.height double 568 DBL_EPSILON And let's add model.. original macro IS_WIDESCREEN #define IS_WIDESCREEN fabs double UIScreen mainScreen bounds .size.height double 568 DBL_EPSILON And let's add model detection macros #define IS_IPHONE UIDevice currentDevice model isEqualToString @ iPhone #define IS_IPOD UIDevice currentDevice model isEqualToString @ iPod touch This way we can.. model AND a widescreen and we can redefine the IS_IPHONE_5 macro #define IS_IPHONE_5 IS_IPHONE IS_WIDESCREEN Also note that as stated by @LearnCocos2D this macros won't work if the application is not optimised for the iPhone 5 screen missing the Default 568h@2x.png image as the screen size will still be 320x480 in such a..

IBOutlet and IBAction

http://stackoverflow.com/questions/1643007/iboutlet-and-ibaction

it make any difference if I don't use them iphone objective c interface builder ibaction iboutlet share improve this question IBAction and IBOutlet are macros defined to denote variables and methods that can be referred to in Interface Builder. IBAction resolves to void and IBOutlet resolves to nothing but they signify..

Is it true that one should not use NSLog() on production code?

http://stackoverflow.com/questions/300673/is-it-true-that-one-should-not-use-nslog-on-production-code

If so what alternatives are most common between experienced Objective C programmers iphone objective c nslog share improve this question Preprocessor macros are indeed great for debugging. There's nothing wrong with NSLog but it's simple to define your own logging function with better functionality. Here's the one I..

How can we programmatically detect which iOS version is device running on? [duplicate]

http://stackoverflow.com/questions/7848766/how-can-we-programmatically-detect-which-ios-version-is-device-running-on

objective c ios cocoa touch ios4 share improve this question Best current version without need to deal with numeric search within NSString is to define macros See original answer Check iPhone iOS Version Those macros do exist in github see https github.com carlj CJAMacros blob master CJAMacros CJAMacros.h Like this #define.. Best current version without need to deal with numeric search within NSString is to define macros See original answer Check iPhone iOS Version Those macros do exist in github see https github.com carlj CJAMacros blob master CJAMacros CJAMacros.h Like this #define SYSTEM_VERSION_EQUAL_TO v UIDevice currentDevice systemVersion..

Facebook sdk post on wall on iPhone app

http://stackoverflow.com/questions/11540372/facebook-sdk-post-on-wall-on-iphone-app

to to the FB_ISSESSIONOPENWITHSTATE helper macro would be to check the isOpen property of the session object the macros are useful however for more detailed state checking for FBSession objects else if FB_ISSESSIONOPENWITHSTATE status ..

Is Macro Better Than UIColor for Setting RGB Color?

http://stackoverflow.com/questions/1243201/is-macro-better-than-uicolor-for-setting-rgb-color

66 255.0 green 33 255.0 blue 33 255.0 alpha 1.0 Which one is the better approach objective c iphone xcode macros uicolor share improve this question A middle ground might be your best option. You could define either a regular C or..

How to detect iPhone 5 (widescreen devices)?

http://stackoverflow.com/questions/12446990/how-to-detect-iphone-5-widescreen-devices

an actual iPhone 5. Next versions of the iPod touch will maybe also have such a screen so we may use another set of macros. Let's rename the original macro IS_WIDESCREEN #define IS_WIDESCREEN fabs double UIScreen mainScreen bounds .size.height.. IS_WIDESCREEN fabs double UIScreen mainScreen bounds .size.height double 568 DBL_EPSILON And let's add model detection macros #define IS_IPHONE UIDevice currentDevice model isEqualToString @ iPhone #define IS_IPOD UIDevice currentDevice model isEqualToString.. the IS_IPHONE_5 macro #define IS_IPHONE_5 IS_IPHONE IS_WIDESCREEN Also note that as stated by @LearnCocos2D this macros won't work if the application is not optimised for the iPhone 5 screen missing the Default 568h@2x.png image as the screen..

IBOutlet and IBAction

http://stackoverflow.com/questions/1643007/iboutlet-and-ibaction

them iphone objective c interface builder ibaction iboutlet share improve this question IBAction and IBOutlet are macros defined to denote variables and methods that can be referred to in Interface Builder. IBAction resolves to void and IBOutlet..

Is it true that one should not use NSLog() on production code?

http://stackoverflow.com/questions/300673/is-it-true-that-one-should-not-use-nslog-on-production-code

between experienced Objective C programmers iphone objective c nslog share improve this question Preprocessor macros are indeed great for debugging. There's nothing wrong with NSLog but it's simple to define your own logging function with..

If you could buy two books on iOS development, which ones would you choose? [closed]

http://stackoverflow.com/questions/3196419/if-you-could-buy-two-books-on-ios-development-which-ones-would-you-choose

share improve this question Kochan C primitives structs etc. Objective C Foundation framework Compiler pre processor macros directives BNR iPhone Programming Guide Shares material from the Cocoa Book on core concepts like Objects and Delegation..

How to check the orientation of device programmatically in iPhone? [duplicate]

http://stackoverflow.com/questions/3600097/how-to-check-the-orientation-of-device-programmatically-in-iphone

off time programmatically in iPhone Thank You. iphone objective c ios ipad share improve this question Here are macros UIDeviceOrientationIsLandscape and UIDeviceOrientationIsPortrait so rather checking separately you can do it like this .....

what does dollar sign mean in objective-c?

http://stackoverflow.com/questions/4713051/what-does-dollar-sign-mean-in-objective-c

foo bar baz nil I ™m not sure if it ™s worth the trouble. And I don ™t have a link to the library that provides these macros maybe somebody else does By the way it looks like we will have official literals for arrays dictionaries and some other..

Using NSMutableDictionary as backing store for properties

http://stackoverflow.com/questions/5873776/using-nsmutabledictionary-as-backing-store-for-properties

aren't called they allow you to directly set properties without using the property syntax. I have made preprocessor macros to make this work in the past but I am not interested in typing at all and would like to avoid as much of it as I can in..

NS_BLOCK_ASSERTIONS in Objective-C

http://stackoverflow.com/questions/6445222/ns-block-assertions-in-objective-c

project based on one of the standard templates the Cocoa headers including NSException.h which contains the NSAssert macros will get preprocessed before any other files in the project. A #define NS_BLOCK_ASSERTIONS in any of the project's header.. NS_BLOCK_ASSERTIONS in any of the project's header or implementation files therefore has no effect on the NSAssert macros. Try putting NS_BLOCK_ASSERTIONS into the preprocessor macros of your target or even project for the release configuration.. files therefore has no effect on the NSAssert macros. Try putting NS_BLOCK_ASSERTIONS into the preprocessor macros of your target or even project for the release configuration only Or put #define NS_BLOCK_ASSERTIONS into the prefix .pch..

How can we programmatically detect which iOS version is device running on? [duplicate]

http://stackoverflow.com/questions/7848766/how-can-we-programmatically-detect-which-ios-version-is-device-running-on

improve this question Best current version without need to deal with numeric search within NSString is to define macros See original answer Check iPhone iOS Version Those macros do exist in github see https github.com carlj CJAMacros blob master.. to deal with numeric search within NSString is to define macros See original answer Check iPhone iOS Version Those macros do exist in github see https github.com carlj CJAMacros blob master CJAMacros CJAMacros.h Like this #define SYSTEM_VERSION_EQUAL_TO..

How do I define preprocessor macros in Xcode 4?

http://stackoverflow.com/questions/7851152/how-do-i-define-preprocessor-macros-in-xcode-4

do I define preprocessor macros in Xcode 4 I have two targets set up for my app a lite version and a pro version and I want to integrate some subtle differences.. any iAd banners . I have been looking around and I see the easiest way to do this is through the use of preprocessor macros. The issue I'm facing is how to set them up in Xcode 4. I want to set up a macro called 'PRO_VERSION' in one target 'LITE_VERSION'.. an example of how I intend to use them #ifdef PRO_VERSION Hide ad banners #else Show ad banners #endif iphone xcode4 macros preprocessor targets share improve this question The build setting you need to change is called 'Preprocessor Macros'..

Availability.h -like macro

http://stackoverflow.com/questions/10500673/availability-h-like-macro

Why does assert simply terminate a program compiled for iPhone?

http://stackoverflow.com/questions/2000977/why-does-assert-simply-terminate-a-program-compiled-for-iphone

Do I need to disable NSLog before release Application?

http://stackoverflow.com/questions/2025471/do-i-need-to-disable-nslog-before-release-application

One way to do it is to go into your Build settings and under the Debug configuration add a value to Preprocessor Macros value like DEBUG_MODE 1 Make sure you only do this for the Debug configuration and not for Beta or Release versions. Then..

XCode to show warnings on new methods not available on older targets?

http://stackoverflow.com/questions/3552700/xcode-to-show-warnings-on-new-methods-not-available-on-older-targets

device. iphone xcode share improve this question Get info on your project or target and modify the Preprocessor Macros setting to add __IPHONE_OS_VERSION_MAX_ALLOWED 30000 The specific number depends on the SDK and can be found in the Availability.h..

using variables for unit testing only

http://stackoverflow.com/questions/3961938/using-variables-for-unit-testing-only

go past it.... iphone cocoa xcode unit testing ios share improve this question Define it in the śPreprocessor Macros build setting in each of your targets ”especially the one where you want that macro defined the unit test bundle target...

Customize iphone app for different clients

http://stackoverflow.com/questions/4504716/customize-iphone-app-for-different-clients

the features I would suggest first setting up a macro identifying the client in the target settings under Preprocessor Macros on the build tab then having a FeatureDefines.h file that looks like this #ifdef macroClientA assume client A wants features..

How do I manage building a Lite vs Paid version of an iPhone app?

http://stackoverflow.com/questions/549462/how-do-i-manage-building-a-lite-vs-paid-version-of-an-iphone-app

get info on that target. Go to the build tab and search for preprocess . You should see a n item called Preprocessor Macros add LITE to your lite target and in the same way add PAID to your paid target. Thein in your source files you can determine..

How do I define preprocessor macros in Xcode 4?

http://stackoverflow.com/questions/7851152/how-do-i-define-preprocessor-macros-in-xcode-4

preprocessor targets share improve this question The build setting you need to change is called 'Preprocessor Macros' and it can be found in the 'Build Settings' tab of the Project Settings pane use the search box to find it . Select each.. find it . Select each target in turn in the left hand side of the Project Settings pane then modify the Preprocessor Macros setting. The setting is specified as a space separated list of preprocessor macros in the form 'foo' or 'foo bar'. share..

How to build a free version from a paid version without duplicating the Xcode 4 project?

http://stackoverflow.com/questions/8456420/how-to-build-a-free-version-from-a-paid-version-without-duplicating-the-xcode-4

built as part of this target and which resources are copied for it. In the Build Settings tab search for Preprocessor Macros and add a new one for example MYAPPLITE 1 for all build configurations. You can then do conditional compilation in your..