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2014/10/15 ¤U¤È 10:11:15

iphone Programming Glossary: mainviewcontroller

How to store custom objects in NSUserDefaults

http://stackoverflow.com/questions/2315948/how-to-store-custom-objects-in-nsuserdefaults

MagicApp201AppDelegate NSObject UIApplicationDelegate UIWindow window MainViewController mainViewController @property nonatomic retain IBOutlet UIWindow window @property nonatomic retain MainViewController mainViewController.. @property nonatomic retain IBOutlet UIWindow window @property nonatomic retain MainViewController mainViewController void saveCustomObject Player obj Player loadCustomObjectWithKey NSString key @end And then the important.. #import Player.h @implementation MagicApp201AppDelegate @synthesize window @synthesize mainViewController void applicationDidFinishLaunching UIApplication application NSUserDefaults prefs NSUserDefaults standardUserDefaults..

Objective-C - When to use 'self'

http://stackoverflow.com/questions/2385980/objective-c-when-to-use-self

MainViewController aController MainViewController alloc initWithNibName @ MainView bundle nil self.mainViewController aController aController release mainViewController.view.frame UIScreen mainScreen .applicationFrame.. initWithNibName @ MainView bundle nil self.mainViewController aController aController release mainViewController.view.frame UIScreen mainScreen .applicationFrame window addSubview mainViewController view window makeKeyAndVisible.. release mainViewController.view.frame UIScreen mainScreen .applicationFrame window addSubview mainViewController view window makeKeyAndVisible When mainViewController is assigned to aController the self keyword is..

How to store custom objects in NSUserDefaults

http://stackoverflow.com/questions/2315948/how-to-store-custom-objects-in-nsuserdefaults

encryption and decrypt functions @class MainViewController @interface MagicApp201AppDelegate NSObject UIApplicationDelegate UIWindow window MainViewController mainViewController @property nonatomic retain IBOutlet UIWindow window @property nonatomic retain MainViewController mainViewController void saveCustomObject Player obj Player loadCustomObjectWithKey.. UIWindow window MainViewController mainViewController @property nonatomic retain IBOutlet UIWindow window @property nonatomic retain MainViewController mainViewController void saveCustomObject Player obj Player loadCustomObjectWithKey NSString key @end And then the important parts of the implementation file #import MagicApp201AppDelegate.h.. file #import MagicApp201AppDelegate.h #import MainViewController.h #import Player.h @implementation MagicApp201AppDelegate @synthesize window @synthesize mainViewController void applicationDidFinishLaunching UIApplication application NSUserDefaults prefs NSUserDefaults standardUserDefaults First check to see if some things exist int..

Objective-C - When to use 'self'

http://stackoverflow.com/questions/2385980/objective-c-when-to-use-self

applicationDidFinishLaunching UIApplication application MainViewController aController MainViewController alloc initWithNibName @ MainView bundle nil self.mainViewController aController aController release mainViewController.view.frame UIScreen mainScreen .applicationFrame window addSubview mainViewController view window makeKeyAndVisible.. MainViewController aController MainViewController alloc initWithNibName @ MainView bundle nil self.mainViewController aController aController release mainViewController.view.frame UIScreen mainScreen .applicationFrame window addSubview mainViewController view window makeKeyAndVisible When mainViewController is assigned to aController.. bundle nil self.mainViewController aController aController release mainViewController.view.frame UIScreen mainScreen .applicationFrame window addSubview mainViewController view window makeKeyAndVisible When mainViewController is assigned to aController the self keyword is specified self.mainViewController aController However when..

Loop an UIScrollView [duplicate]

http://stackoverflow.com/questions/1383849/loop-an-uiscrollview

add all the images and then after that add the first one from the array again. Have a look through this code #import MainViewController.h #import MainView.h #define WIDTH_OF_SCROLL_PAGE 320 #define HEIGHT_OF_SCROLL_PAGE 352 #define WIDTH_OF_IMAGE 320 #define.. 352 #define WIDTH_OF_IMAGE 320 #define HEIGHT_OF_IMAGE 352 #define LEFT_EDGE_OFSET 0 @implementation MainViewController @synthesize scrollView slideImages id initWithNibName NSString nibNameOrNil bundle NSBundle nibBundleOrNil if self super..

How to store custom objects in NSUserDefaults

http://stackoverflow.com/questions/2315948/how-to-store-custom-objects-in-nsuserdefaults

So here is the relevant parts of the AppDelegate file where I call the encryption and decrypt functions @class MainViewController @interface MagicApp201AppDelegate NSObject UIApplicationDelegate UIWindow window MainViewController mainViewController @property.. functions @class MainViewController @interface MagicApp201AppDelegate NSObject UIApplicationDelegate UIWindow window MainViewController mainViewController @property nonatomic retain IBOutlet UIWindow window @property nonatomic retain MainViewController mainViewController.. MainViewController mainViewController @property nonatomic retain IBOutlet UIWindow window @property nonatomic retain MainViewController mainViewController void saveCustomObject Player obj Player loadCustomObjectWithKey NSString key @end And then the important..

Objective-C - When to use 'self'

http://stackoverflow.com/questions/2385980/objective-c-when-to-use-self

code from Apple's iPhone 'Utility Aplication' template void applicationDidFinishLaunching UIApplication application MainViewController aController MainViewController alloc initWithNibName @ MainView bundle nil self.mainViewController aController aController.. Aplication' template void applicationDidFinishLaunching UIApplication application MainViewController aController MainViewController alloc initWithNibName @ MainView bundle nil self.mainViewController aController aController release mainViewController.view.frame.. to be called rather than changing the ivar directly. self.mainViewController aController is equivalent to self setMainViewController aController On the other hand mainViewController aController just changes the mainViewController instance variable directly..

How to start a project with both outputs iPhone & iPad?

http://stackoverflow.com/questions/2657968/how-to-start-a-project-with-both-outputs-iphone-ipad

application didFinishLaunchingWithOptions NSDictionary launchOptions The default have the line below let us comment it MainViewController aController MainViewController alloc initWithNibName @ MainView bundle nil Our main controller MainViewController aController.. NSDictionary launchOptions The default have the line below let us comment it MainViewController aController MainViewController alloc initWithNibName @ MainView bundle nil Our main controller MainViewController aController nil Is this OS 3.2.0 #if.. it MainViewController aController MainViewController alloc initWithNibName @ MainView bundle nil Our main controller MainViewController aController nil Is this OS 3.2.0 #if __IPHONE_OS_VERSION_MAX_ALLOWED 30200 if UI_USER_INTERFACE_IDIOM UIUserInterfaceIdiomPad..

Passing array between view controllers?

http://stackoverflow.com/questions/4478511/passing-array-between-view-controllers

an array from one view controller to another. I think the latter being a 'child' view controller My code is as follows MainViewController.h #import UIKit UIKit.h #import AudioToolbox AudioToolbox.h #import AVFoundation AVFoundation.h @interface HelloWorldIOS4ViewController.. UIPopoverController detailViewPopover void connection NSURLConnection connection didReceiveData NSData data ... @end MainViewController.m #import HelloWorldIOS4ViewController.h #import JSON.h #import PopoverContentViewController.h @implementation HelloWorldIOS4ViewController.. paradigm. In your app you are trying to implement some kind of a super class . Let me explain what that means In your MainViewController class which is clearly a controller there is also some part of the model implemented. This is a bad idea but a very common..

iPhone - when is dealloc for a viewcontroller called?

http://stackoverflow.com/questions/577635/iphone-when-is-dealloc-for-a-viewcontroller-called

only some viewcontrollers and not all that were popped. For instance this is the sequence in which views are pushed MainViewController viewcontroller1 viewcontroller2 viewcontroller3 Now in viewcontroller3 if I do a popToViewController mainController dealloc..

How to link a .xib file to a class file with Xcode 4

http://stackoverflow.com/questions/6076964/how-to-link-a-xib-file-to-a-class-file-with-xcode-4

referencing outlet no link to any class. I check each thumbnail of my new MainView iPad.xib in order to link it to my MainViewController class without success Where or how can I link it to my MainViewController class Thanks in advance. iphone ipad xcode4 xib.. MainView iPad.xib in order to link it to my MainViewController class without success Where or how can I link it to my MainViewController class Thanks in advance. iphone ipad xcode4 xib share improve this question The correct answer was given by user763308..

How do I install this script into PhoneGap for iOS

http://stackoverflow.com/questions/8718411/how-do-i-install-this-script-into-phonegap-for-ios

your code. As i guess you dont want to spend your time learning obj c you just need to replace the contents of your MainViewController.m with the following #import MainViewController.h @implementation MainViewController id initWithNibName NSString nibNameOrNil.. your time learning obj c you just need to replace the contents of your MainViewController.m with the following #import MainViewController.h @implementation MainViewController id initWithNibName NSString nibNameOrNil bundle NSBundle nibBundleOrNil self super.. to replace the contents of your MainViewController.m with the following #import MainViewController.h @implementation MainViewController id initWithNibName NSString nibNameOrNil bundle NSBundle nibBundleOrNil self super initWithNibName nibNameOrNil bundle nibBundleOrNil..

didSelectRowAtIndexPath: not being called

http://stackoverflow.com/questions/8952688/didselectrowatindexpath-not-being-called

not being called I have a UITableView as a subview of my UIScrollVIew which is the main view controlled by my MainViewController . In MainViewController.h @interface MainViewController UIViewController UIGestureRecognizerDelegate UITableViewDelegate.. I have a UITableView as a subview of my UIScrollVIew which is the main view controlled by my MainViewController . In MainViewController.h @interface MainViewController UIViewController UIGestureRecognizerDelegate UITableViewDelegate UITableViewDataSource other.. of my UIScrollVIew which is the main view controlled by my MainViewController . In MainViewController.h @interface MainViewController UIViewController UIGestureRecognizerDelegate UITableViewDelegate UITableViewDataSource other stuff here... @property weak..

The identity certificate for com.xyz.profile.mdm could not be found?

http://stackoverflow.com/questions/9502420/the-identity-certificate-for-com-xyz-profile-mdm-could-not-be-found

memory not releasing with ARC and storyboard in iOS 5.1

http://stackoverflow.com/questions/10544444/memory-not-releasing-with-arc-and-storyboard-in-ios-5-1

for int i 0 i arr count i if arr objectAtIndex i isKindOfClass NSClassFromString @ mainViewController index i UIView transitionWithView sourceVC.navigationController.view duration 0.5 options UIViewAnimationOptionTransitionCrossDissolve..

Incorrect rotation of a view controller in iOS 6

http://stackoverflow.com/questions/12549234/incorrect-rotation-of-a-view-controller-in-ios-6

check out this thread . Basically this is the information that helped me 1. I had to set window.rootViewController mainViewController in BOOL application UIApplication application didFinishLaunchingWithOptions NSDictionary launchOptions 2. For view controllers.. UIInterfaceOrientationMaskLandscapeRight UIInterfaceOrientationMaskPortraitUpsideDown to mainViewController.m 4. Added NSUInteger application UIApplication application supportedInterfaceOrientationsForWindow UIWindow window return..

Warning about window hierarchy

http://stackoverflow.com/questions/12704984/warning-about-window-hierarchy

storyboardWithName @ MainStoryboard bundle nil UIViewController vc sb instantiateViewControllerWithIdentifier @ mainViewController vc.modalTransitionStyle UIModalTransitionStyleCrossDissolve self presentViewController vc animated YES completion NULL Help..

How to store custom objects in NSUserDefaults

http://stackoverflow.com/questions/2315948/how-to-store-custom-objects-in-nsuserdefaults

MainViewController @interface MagicApp201AppDelegate NSObject UIApplicationDelegate UIWindow window MainViewController mainViewController @property nonatomic retain IBOutlet UIWindow window @property nonatomic retain MainViewController mainViewController void.. mainViewController @property nonatomic retain IBOutlet UIWindow window @property nonatomic retain MainViewController mainViewController void saveCustomObject Player obj Player loadCustomObjectWithKey NSString key @end And then the important parts of the implementation.. #import MainViewController.h #import Player.h @implementation MagicApp201AppDelegate @synthesize window @synthesize mainViewController void applicationDidFinishLaunching UIApplication application NSUserDefaults prefs NSUserDefaults standardUserDefaults First..

Objective-C - When to use 'self'

http://stackoverflow.com/questions/2385980/objective-c-when-to-use-self

application MainViewController aController MainViewController alloc initWithNibName @ MainView bundle nil self.mainViewController aController aController release mainViewController.view.frame UIScreen mainScreen .applicationFrame window addSubview mainViewController.. MainViewController alloc initWithNibName @ MainView bundle nil self.mainViewController aController aController release mainViewController.view.frame UIScreen mainScreen .applicationFrame window addSubview mainViewController view window makeKeyAndVisible When.. aController aController release mainViewController.view.frame UIScreen mainScreen .applicationFrame window addSubview mainViewController view window makeKeyAndVisible When mainViewController is assigned to aController the self keyword is specified self.mainViewController..

How to start a project with both outputs iPhone & iPad?

http://stackoverflow.com/questions/2657968/how-to-start-a-project-with-both-outputs-iphone-ipad

aController MainViewController alloc initWithNibName @ MainView bundle nil #endif Let's continue our default code self.mainViewController aController aController release mainViewController.view.frame UIScreen mainScreen .applicationFrame window addSubview mainViewController.. @ MainView bundle nil #endif Let's continue our default code self.mainViewController aController aController release mainViewController.view.frame UIScreen mainScreen .applicationFrame window addSubview mainViewController view window makeKeyAndVisible return..

Call Function in Underlying ViewController as Modal View Controller is Dismissed

http://stackoverflow.com/questions/4150677/call-function-in-underlying-viewcontroller-as-modal-view-controller-is-dismissed

Function in Underlying ViewController as Modal View Controller is Dismissed I have a mainViewController. I call self pushModalViewController someViewController which makes someViewController the active view. Now I want to call.. someViewController which makes someViewController the active view. Now I want to call a function in mainViewController as someViewController disappears with self dismissModalViewController . viewDidAppear does not get called probably because.. because the view was already there just beneath the modal view. How does one go about calling a function in the mainViewController once the modalView dismisses itself Thanks a lot iphone objective c modalviewcontroller viewdidappear share improve this..