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2014/10/15 ¤U¤È 10:11:19

iphone Programming Glossary: material

SVG images in an iPhone application

http://stackoverflow.com/questions/1251029/svg-images-in-an-iphone-application

use svg images in iphone application. I'm trying to learn about svg format and would love to know if there is relevant material from apple out there particularly w.r.t. iPhone. Are there any open source libraries or frameworks in iPhone SDK 3.0 for..

iPhone Bluetooth connectivity to external Bluetooth receiver [closed]

http://stackoverflow.com/questions/12800228/iphone-bluetooth-connectivity-to-external-bluetooth-receiver

a project like VIPER that is to start a car from a Bluetooth of iPhone. Please I need some guide lines and helping material. I want to know about iPhone Bluetooth. Can it be connected to non iOS Bluetooth receiver iphone ios ios4 bluetooth bluetooth..

Accessing & Using the MobileWiFi.framework

http://stackoverflow.com/questions/2018110/accessing-using-the-mobilewifi-framework

if not all reflect outdated SDK documentation. Hopefully this question will also provide some centralized insightful material with the most recent iPhone SDK 3.1.2. Here's my incomplete not working code .h void libHandle void airportHandle int open..

How can one develop iPhone apps in Java?

http://stackoverflow.com/questions/2050943/how-can-one-develop-iphone-apps-in-java

this question If you've completed your other projects why not take the time to learn Objective C There is a ton of material out on the web to help you get started. Here's one link . Honestly it won't be that hard and learning to do some memory..

Are there complete examples that make use of all the NSURLConnection delegate methods?

http://stackoverflow.com/questions/2124421/are-there-complete-examples-that-make-use-of-all-the-nsurlconnection-delegate-me

connection willSendRequest redirectResponse Maybe there's a good text out there. I went already through all the Apple material regarding this. iphone nsurlconnection share improve this question Here's an implementation I've been working with..

Does apple view the actual source code when approving apps?

http://stackoverflow.com/questions/3186648/does-apple-view-the-actual-source-code-when-approving-apps

about copyright particularly with their own images and artwork so you may run into trouble if you use copyrighted material improperly. Most of the rejection reasons you will face are preventable by making your application stable and by following..

If you could buy two books on iOS development, which ones would you choose? [closed]

http://stackoverflow.com/questions/3196419/if-you-could-buy-two-books-on-ios-development-which-ones-would-you-choose

etc. Objective C Foundation framework Compiler pre processor macros directives BNR iPhone Programming Guide Shares material from the Cocoa Book on core concepts like Objects and Delegation etc. Covers Navigation TableViews Tab Bars which are critical..

learn iphone & objective c

http://stackoverflow.com/questions/3646285/learn-iphone-objective-c

iphone objective c well i have search a lot for iphone material to get started but i found most of the stuff that divided either in iphone development or in learning objective C only...

Is there an tutorial on loading an 3D model in openGL ES on the iPhone?

http://stackoverflow.com/questions/3914632/is-there-an-tutorial-on-loading-an-3d-model-in-opengl-es-on-the-iphone

the 3D models 2 How would I load a particular 3D model file into openGL ES and then render it 3 How would I apply an material to the polys i.e. to make the model appear red 4 Does the model have some sort of center or pivot point where I can rotate.. 5 Does openGL ES support some kind of shader tree model with gradients and effects that can be applied to the model or material Would be so happy if someone can point out an quick starting guide for people who know 3D but don't know OpenGL ES. Maybe..

How to animate while resizing UIView

http://stackoverflow.com/questions/4586297/how-to-animate-while-resizing-uiview

to animate while resizing UIView I saw some material on the web but still can't quite get to where I want. I need to animate my view downwards making it's height bigger. Here..

How do I correctly detect orientation change using javascript and Phonegap in IOS?

http://stackoverflow.com/questions/5284878/how-do-i-correctly-detect-orientation-change-using-javascript-and-phonegap-in-io

change using javascript and Phonegap in IOS I found this orientation test code below looking for JQTouch reference material. This works correctly in the IOS simulator in mobile safari but doesn't handle correctly in Phonegap. My project is running..

how do I calculate heightForRowAtIndexPath when the cell is not even constructed yet?

http://stackoverflow.com/questions/5294356/how-do-i-calculate-heightforrowatindexpath-when-the-cell-is-not-even-constructed

for every height but only ask for visible cells OR selectively reload the rows where the size has changed. Additional material If I understand the follow up question in the comment the following may help If you are implementing an editing mode then..

iOS based OpenGL ES programming

http://stackoverflow.com/questions/6074688/ios-based-opengl-es-programming

Rotate a Sprite on a bezier path with touch - Cocos2D/Box2D

http://stackoverflow.com/questions/7494795/rotate-a-sprite-on-a-bezier-path-with-touch-cocos2d-box2d

this question Have faced with same problem couple of days. Most of links in this answer is broken so I have found material here and here and made this code. Works like magic. Hope it will help someone. Small description I have object self witch..

What's the difference between GLKView and EAGLView?

http://stackoverflow.com/questions/8412302/whats-the-difference-between-glkview-and-eaglview

in iOS 5.0 as part of the GLKit framework. GLKit aims to simplify some of the setup required for displaying OpenGL ES material by providing helper classes like GLKView. GLKView handles setup of framebuffers and render buffers for you as well as some..

Learning OpenGLES 2.0 on iOS

http://stackoverflow.com/questions/8482327/learning-opengles-2-0-on-ios

iphone ios opengl es opengl es 2.0 share improve this question It's a lot easier to find OpenGL ES 2.0 material for iOS or any OS really than it used to be a year or so ago. For something written from a pure iOS perspective it's hard.. which start here . You linked to his OpenGL ES 1.1 tutorials which are also great but he didn't place his newer 2.0 material on that list. iPhone 3D Programming by Philip Rideout is a great book that covers both OpenGL ES 1.1 and 2.0. It does not.. setup chores around your render buffers and simple shader based effects. Apple's WWDC 2011 videos have some good material on this but their 2009 and 2010 videos if you can find them provide a lot more introductory material around OpenGL ES 2.0...