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2014/10/15 ¤U¤È 10:12:27

iphone Programming Glossary: paireddevices

iOS 5.1 toggle Bluetooth by BluetoothManager

http://stackoverflow.com/questions/10272349/ios-5-1-toggle-bluetooth-by-bluetoothmanager

arg1 BOOL devicePairingEnabled void setDevicePairingEnabled BOOL arg1 void cancelPairing void unpairDevice id arg1 id pairedDevices BOOL arg1 id pairedDevices id pairedLEDevices void setPincode id arg1 forDevice id arg2 void acceptSSP int arg1 forDevice.. void setDevicePairingEnabled BOOL arg1 void cancelPairing void unpairDevice id arg1 id pairedDevices BOOL arg1 id pairedDevices id pairedLEDevices void setPincode id arg1 forDevice id arg2 void acceptSSP int arg1 forDevice id arg2 void connectDevice..

Detecting surrounding devices on iOS

http://stackoverflow.com/questions/5457114/detecting-surrounding-devices-on-ios

BluetootManager. Only the following line returns devices for BluetoothDevice device in BluetootManager sharedInstance pairedDevices Unfortunately it only returns devices already paired. Using connectingDevices instead of pairedDevices does not return any.. sharedInstance pairedDevices Unfortunately it only returns devices already paired. Using connectingDevices instead of pairedDevices does not return any device at all. So What options do we have to be able to detect any Bluetooth device within reach Any..

Finding generic Bluetooth devices within reach

http://stackoverflow.com/questions/6520185/finding-generic-bluetooth-devices-within-reach

reach. Now only the following line returns devices for BluetoothDevice device in BluetoothManager sharedInstance pairedDevices Unfortunately it only returns devices already paired which isn't quite what we want. Using connectingDevices instead of.. it only returns devices already paired which isn't quite what we want. Using connectingDevices instead of pairedDevices does not return any device at all. So what options do we have to be able to detect any Bluetooth device within reach I don't..