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2014/10/15 ¤U¤È 10:12:27

iphone Programming Glossary: pan

How to get a rotated, zoomed and panned image from an UIImageView at its full resolution?

http://stackoverflow.com/questions/11104042/how-to-get-a-rotated-zoomed-and-panned-image-from-an-uiimageview-at-its-full-re

to get a rotated zoomed and panned image from an UIImageView at its full resolution I have an UIImageView which can be rotated panned and scaled with gesture.. rotated zoomed and panned image from an UIImageView at its full resolution I have an UIImageView which can be rotated panned and scaled with gesture recognisers. As a result it is cropped in its enclosing view. Everything is working fine but.. gestureRecognizer view transform gestureRecognizer scale gestureRecognizer scale gestureRecognizer setScale 1 void panGestureMoveAround UIPanGestureRecognizer gestureRecognizer UIView piece gestureRecognizer view We pass in the gesture to..

Intercepting/Hijacking iPhone Touch Events for MKMapView

http://stackoverflow.com/questions/1121889/intercepting-hijacking-iphone-touch-events-for-mkmapview

Gesture Recognizer. It's unclear if you want to recognize zoom events yourself or just detect when the user is zooming panning. I don't need to detect a map pan or zoom i just care if the user has put a finger down anywhere in the MKMapView. If.. want to recognize zoom events yourself or just detect when the user is zooming panning. I don't need to detect a map pan or zoom i just care if the user has put a finger down anywhere in the MKMapView. If you need to detect zooming or panning.. pan or zoom i just care if the user has put a finger down anywhere in the MKMapView. If you need to detect zooming or panning with 100 recall and precision it might be more complicated than this. What we really need is an open source implementation..

UIPageViewController returns no Gesture Recognizers in iOS 6

http://stackoverflow.com/questions/13103613/uipageviewcontroller-returns-no-gesture-recognizers-in-ios-6

returns no Gesture Recognizers in iOS 6 I am trying to disable the pan gesture recognizer for a UIPageViewController. On iOS 5 I can loop through them and disable them. for UIGestureRecognizer..

How do I programatically zoom a UIScrollView?

http://stackoverflow.com/questions/172255/how-do-i-programatically-zoom-a-uiscrollview

size. Calculate the portion of your internal view that should be displayed after the zoom and have the UIScrollView pan to that location. Also key once you tell the UIScrollView about your new contents size it seems to reset its concept of..

Disable scrolling in an iPhone web application?

http://stackoverflow.com/questions/2890361/disable-scrolling-in-an-iphone-web-application

Change to the touchstart event instead of touchmove . Under One Finger Events it says that no events are sent during a pan so touchmove may be too late. I added the listener to document not body. Example document.ontouchstart function e e.preventDefault..

UIImageView Gestures (Zoom, Rotate) Question

http://stackoverflow.com/questions/3448614/uiimageview-gestures-zoom-rotate-question

transform gestureRecognizer scale gestureRecognizer scale gestureRecognizer setScale 1 Than ensure that the pinch pan and rotate gesture recognizers on a particular view can all recognize simultaneously prevent other gesture recognizers from..

UISwipeGestureRecognizer Swipe length

http://stackoverflow.com/questions/4828833/uiswipegesturerecognizer-swipe-length

one time when the gesture has ended. Maybe you want to use a UIPanGestureRecognizer. If it possible for you to use pan gesture you would save the starting point of the pan and if the pan has ended calculate the distance. void panGesture UIPanGestureRecognizer.. to use a UIPanGestureRecognizer. If it possible for you to use pan gesture you would save the starting point of the pan and if the pan has ended calculate the distance. void panGesture UIPanGestureRecognizer sender if sender.state UIGestureRecognizerStateBegan.. If it possible for you to use pan gesture you would save the starting point of the pan and if the pan has ended calculate the distance. void panGesture UIPanGestureRecognizer sender if sender.state UIGestureRecognizerStateBegan..

cocos2d-iOS - Gesture recognisers

http://stackoverflow.com/questions/4985917/cocos2d-ios-gesture-recognisers

In the subclass for the controller then I just do this MyController init if self super init self watchForPan @selector panning number 1 return self void panning UIPanGestureRecognizer recognizer CGPoint p CGPoint v switch recognizer.state case.. then I just do this MyController init if self super init self watchForPan @selector panning number 1 return self void panning UIPanGestureRecognizer recognizer CGPoint p CGPoint v switch recognizer.state case UIGestureRecognizerStatePossible.. UIGestureRecognizerStateBegan p recognizer locationInView CCDirector sharedDirector .openGLView do something when the pan begins break case UIGestureRecognizerStateChanged p recognizer locationInView CCDirector sharedDirector .openGLView do..

Fix font size issue on Mobile Safari (iPhone) where text is rendered inconsistently and some fonts are larger than others?

http://stackoverflow.com/questions/5303263/fix-font-size-issue-on-mobile-safari-iphone-where-text-is-rendered-inconsisten

areas are inheriting the right styles yet the fonts are still rendered with the wrong sizes. 1 Visit http www.panabee.com . 2 Conduct a search for a domain name. The boxes on the left side show the incorrect font sizes. The font size.. will be able to read it if they pinch zoom in but then the text will be wider than the screen and they'll have to pan horizontally to read each line of text Ideally you would fix this by using Responsive Web Design techniques to make your.. is likely to cause mobile users to have difficulty reading your text as it'll either be too small or they'll have to pan from side to side after every line they read. Note that you must use 100 not none because none has nasty side effects in..

How to use UIPanGestureRecognizer to move object? iPhone/iPad

http://stackoverflow.com/questions/6672677/how-to-use-uipangesturerecognizer-to-move-object-iphone-ipad

executed and that method does not get executed when I drag the mouse across the UIView. I have also tried placing void pan UIPanGestureRecognizer gesture NSLog @ testing And that method does not get executed either. Maybe I am wrong but I think.. is what I am looking for. It helped me come up with the following solution IBAction someMethod UIPanGestureRecognizer panRecognizer UIPanGestureRecognizer alloc initWithTarget self action @selector move panRecognizer setMinimumNumberOfTouches.. someMethod UIPanGestureRecognizer panRecognizer UIPanGestureRecognizer alloc initWithTarget self action @selector move panRecognizer setMinimumNumberOfTouches 1 panRecognizer setMaximumNumberOfTouches 1 ViewMain addGestureRecognizer panRecognizer..

Embed Google Maps on page without overriding iPhone scroll behavior

http://stackoverflow.com/questions/7534888/embed-google-maps-on-page-without-overriding-iphone-scroll-behavior

to scroll down the mobile page on an iPhone once I get to the map the page scrolling is overridden and the map starts panning. The only way for me to scroll farther down the page is to put my finger above or below the map assuming such space.. such space is available. If I disable map dragging then when I start scrolling down and get to the map it doesn't pan but the page doesn't scroll either. I would like to treat the map as a static image that I can scroll past but still allow.. function showAddress address zoom clipped... this part works fine These three lines create a map that my finger pans initialize showAddress clipped.. street zip code map.addControl new GSmallZoomControl3D This stops the map pan but still..

UIScrollView image/photo viewer with paging enabled and zooming

http://stackoverflow.com/questions/975708/uiscrollview-image-photo-viewer-with-paging-enabled-and-zooming

are changing the contentsize offset etc. for the view being resized. You have to do this view moving otherwise you can pan left through the whitespace left by the other views. I found one interesting note in the Known Issues of the 3.0 SDK release.. much unnecessary UI and other behaviour. The built in Photo app seems to do some magic. If you zoom in on an image and pan to the far edges the current photo moves independently of the photo next to it which isn't what you get when trying this.. managed this with the standard UIScrollView and works in the 2.2 and 3.0 SDK I don't fancy rolling my own zoom bounce pan paging code. iphone uiscrollview share improve this question UPDATE I deleted my previous answer because of the news..