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2014/10/15 ¤U¤È 10:12:49

iphone Programming Glossary: porting

Error: Whitelist rejection in Phonegap

http://stackoverflow.com/questions/10795628/error-whitelist-rejection-in-phonegap

development. I'm using Phonegap Cordova to create a cross platform app. My code works well on Android but when I'm porting it to iPhone it's showing an error 143 2003 ERROR whitelist rejection url abc Now can I overcome this problem iphone html5..

Android equivalent to iphone indexed UITableView

http://stackoverflow.com/questions/1201962/android-equivalent-to-iphone-indexed-uitableview

equivalent to iphone indexed UITableView I am porting an iPhone app over to the Android platform. One of the views has a very large list of data and on the iPhone app there's..

Crossplatform iPhone / Android code sharing

http://stackoverflow.com/questions/2380258/crossplatform-iphone-android-code-sharing

ahead of time there is a large chunk of reusable logic that needs to run on each device. Existing iPhone code base porting of C C and Objective C to the Android NDK or otherwise. Yes of course in a perfect world all apps would just plug into the..

fastest way to draw a screen buffer on the iphone

http://stackoverflow.com/questions/2395650/fastest-way-to-draw-a-screen-buffer-on-the-iphone

way to draw a screen buffer on the iphone I have a software renderer that I am porting from PC to the iPhone. what is the fastest way to manually update the screen with a buffer of pixels on the iphone for instance..

What's “in” and “out” of OpenGL-ES? (Porting from OpenGL)

http://stackoverflow.com/questions/272970/whats-in-and-out-of-opengl-es-porting-from-opengl

no glBegin or glEnd. Ok that's great. So what ELSE isn't there any of Or is there a list of what's in Or maybe a porting guide Specifically I'm trying to move an existing GL app to the iPhone although I don't want to necessarily limit my Q to.. existing GL app to the iPhone although I don't want to necessarily limit my Q to the iPhone. iphone opengl opengl es porting share improve this question The OpenGL ES 1.1.12 Difference Specification PDF linked to from the OpenGL ES 1.X info..

Are there any huge differences between objective-c and Java, or iPhone and Android?

http://stackoverflow.com/questions/3326110/are-there-any-huge-differences-between-objective-c-and-java-or-iphone-and-andro

we've missed that would mean the only way to do it would be rewriting from scratch. java iphone objective c android porting share improve this question I wouldn't waste time trying to find commonality between iOS and Android. Cross platform..

contentsize and contentOffset equivalent in NSScroll view

http://stackoverflow.com/questions/3457926/contentsize-and-contentoffset-equivalent-in-nsscroll-view

and contentOffset equivalent in NSScroll view I am porting an app from Ipad to mac. I know that it sounds weird I stuck with NSScrollview. Please guide me contentsize contentOffset..

Embedding Python in an iPhone app

http://stackoverflow.com/questions/3691655/embedding-python-in-an-iphone-app

display image from URL retrieved from ALAsset in iPhone

http://stackoverflow.com/questions/3837115/display-image-from-url-retrieved-from-alasset-in-iphone

failureblock A couple of things to note are that this uses blocks which were new to me before I started my iOS4 porting but you might like to look at http www.mikeash.com pyblog friday qa 2008 12 26.html and http developer.apple.com library..

Simple embeddable MidiSynth for iOS?

http://stackoverflow.com/questions/4240391/simple-embeddable-midisynth-for-ios

embeddable MidiSynth for iOS I have a guitar diagram app for Android that I am porting to iOS. Android has a embedded midi synthesizer sonivox so I can generate midi files and let Android handle the playback...

Has anyone used the Papyrus toolkit in an iPhone / iPad application to view DICOM images?

http://stackoverflow.com/questions/4668964/has-anyone-used-the-papyrus-toolkit-in-an-iphone-ipad-application-to-view-dico

Papyrus is severely outdated as it was last updated in 1996. Here's a link for the manual. Instead I recommend porting the DCMFramework currently bundled with OsiriX to the iOS instead. This takes many of the advantages of CoreData Objective..

Actual frequency of device motion updates lower than expected, but scales up with setting

http://stackoverflow.com/questions/5034411/actual-frequency-of-device-motion-updates-lower-than-expected-but-scales-up-wit

frequency of device motion updates lower than expected but scales up with setting I am porting an app that I originally wrote using the accelerometer for IOS 3 to incorporate the new IOS 4 motion capabilities. While..

CGFloat-based math functions?

http://stackoverflow.com/questions/5352457/cgfloat-based-math-functions

of people on that list that tgmath is probably the way to go. I believe it was originally intended to allow easy porting of Fortran code but it also works in this scenario. TGMath will let you do double floor double x float floor float x long..

Jumping from iOS to OSX

http://stackoverflow.com/questions/5915656/jumping-from-ios-to-osx

my suggestion is to learn Cocoa from the ground up and then think about transferring your apps over... not by simply porting it but instead by making a completely new interface. Your model can still be used because both platforms use Objective C...

iPhone - having a Ripple effect on a UIImageView

http://stackoverflow.com/questions/5973530/iphone-having-a-ripple-effect-on-a-uiimageview

effect on an imageView when it is touched down on however I do not understand how to implement OpenGL for windows and porting it to iOS. I have attempted to use http www.codeproject.com KB openGL dsaqua.aspx as well as cocos2d however I find the..

How mature is SDL for iPhone?

http://stackoverflow.com/questions/597459/how-mature-is-sdl-for-iphone

. So I disabled cleanup. Plus the library names are not sensible but you can change that. The hardest part for me was porting my SDL code to SDL 1.3 and porting my OpenGL code to OpenGLES. OpenGLES works as you'd expect the accelerometer shows up.. library names are not sensible but you can change that. The hardest part for me was porting my SDL code to SDL 1.3 and porting my OpenGL code to OpenGLES. OpenGLES works as you'd expect the accelerometer shows up as a 3 axis joystick and sound is..

when to use addChildViewController vs pushViewController

http://stackoverflow.com/questions/8084050/when-to-use-addchildviewcontroller-vs-pushviewcontroller

basic idea behind this is that you can embed your view controllers into other view controllers of your own e.g. when porting an iPhoen app to the iPad and thus easily do your own implementation of things like navigation controllers split view controllers..

Which toolkit for iPhone mobile webapps?

http://stackoverflow.com/questions/917935/which-toolkit-for-iphone-mobile-webapps

of JQuery. Possible issue of library size Cappuccino comment by Ryan McCuaig by 280 North. In philosophy they're porting Cocoa and Objective C to the Javascript environment right down to Objective C style syntax extensions to Javascript and.. which I understand is used by Apple for their Mobile Me web apps Cappuccino by 280 North. In philosophy they're porting Cocoa and Objective C to the Javascript environment right down to Objective C style syntax extensions to Javascript and..