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2014/10/15 ¤U¤È 10:12:49

iphone Programming Glossary: positions

iPhone UILabel sizeWithFont:

http://stackoverflow.com/questions/1204000/iphone-uilabel-sizewithfont

of lines I can render. However sizeWithFont doesn't take into account numberOfLines property So my layout algorithm positions everything lower than they actually need to be. _price UILabel alloc init _price.text myPriceValue _price.lineBreakMode..

Custom UISegmentedControl

http://stackoverflow.com/questions/1281601/custom-uisegmentedcontrol

share improve this question I had to add this extra code in addition to having 2 different states for the on and off positions void viewDidLoad super viewDidLoad Set set segControl background to transparent CGRect rect CGRectMake 0 0 1 1 UIGraphicsBeginImageContext..

What does the Tiler Utilization statistic mean in the iPhone OpenGL ES instrument?

http://stackoverflow.com/questions/1287811/what-does-the-tiler-utilization-statistic-mean-in-the-iphone-opengl-es-instrumen

these bins using a constant color instead of an array. I ™d also suggest investigating if shorts are suitable for your positions and normals given appropriate scaling. You might also have to bin by position in this case if shorts scaled to provide sufficient.. and elsewhere to ensure that each vertex attribute begins on a 32 bit boundary which implies that you should pad your positions and normals out to 4 components if you switch them to shorts. The peculiarities of the MBX platform also make it such that..

Control cursor position in UITextField

http://stackoverflow.com/questions/1500233/control-cursor-position-in-uitextfield

position in a UITextField is complicated because so many abstractions are involved with input boxes and calculating positions. However it's certainly possible. You can use the member function setSelectedTextRange input setSelectedTextRange input..

addSubview animation

http://stackoverflow.com/questions/2337408/addsubview-animation

notice this is ON screen UIView commitAnimations The SDK will now figure this out for you and animate the view to the positions you gave it. This works for most properties of UIViews alpha scale bounds frames etc. There are also build in animations..

How to efficiently show many Images? (iPhone programming)

http://stackoverflow.com/questions/2507441/how-to-efficiently-show-many-images-iphone-programming

to do all the calculating seperated from graphical output. So in my main drawing loop I set all the UIImageView's positions to the calculated positions in my model.lasers array for int i 0 i model.lasers count i self.view viewWithTag i 10 setCenter.. seperated from graphical output. So in my main drawing loop I set all the UIImageView's positions to the calculated positions in my model.lasers array for int i 0 i model.lasers count i self.view viewWithTag i 10 setCenter model.lasers objectAtIndex..

How do I stack images to simulate depth using Core Animation?

http://stackoverflow.com/questions/2834985/how-do-i-stack-images-to-simulate-depth-using-core-animation

In order to stack your views and have them have perspective applied you will need to first place them at different Z positions then apply a perspective effect to the containing layer. I believe the following code will do this but I've not tested it..

XCode 4: How to send objects in NIB files to front\back?

http://stackoverflow.com/questions/3378234/xcode-4-how-to-send-objects-in-nib-files-to-front-back

4 How to send objects in NIB files to front back How do you adjust the z positions of objects e.g. sending UIImageViews to the front back in the new integrated interface builder in XCode 4 iphone objective..

Curve text on existing circle

http://stackoverflow.com/questions/3841642/curve-text-on-existing-circle

mind by rotating the context you are drawing on . I just can't wrap my head around on how to get the right angles and positions for my characters. I included a screenshot on what the menu at the moment look like. Only the texts I added by are loaded..

How to display an image on a MKOverlayView?

http://stackoverflow.com/questions/3891850/how-to-display-an-image-on-a-mkoverlayview

a system called WGS 84 which is a general standard. But there are many other standards which can give more accurate positions in different parts of the world. If you use the latitude and longitude from a different standard in Google Maps all your..

UILabel touch and get the text where touched

http://stackoverflow.com/questions/4373053/uilabel-touch-and-get-the-text-where-touched

in the section titled A Guided Tour of a UITextInput Implementation . It discusses how you can create indexed positions in text and ask touches what text position they've landed nearest. Apple's references a sample projected called SimpleTextInput..

how to replace images in puzzle game

http://stackoverflow.com/questions/4754664/how-to-replace-images-in-puzzle-game

Now what i need to when ever one image view comes near to the another image view then i need to exchange their positions. eg part1 come over part2 then part2 in the place1 of part one and part1 in the place of part2. How can i done this can..

iphone - core motion range of yaw, pitch and roll

http://stackoverflow.com/questions/5004548/iphone-core-motion-range-of-yaw-pitch-and-roll

me right now and I am trying to find a documentation that shows the ranges of yaw pitch and roll and the correspondent positions of the device. I know that the accelerometer varies from 1 to 1 but on my tests yesterday on my iPhone showed me that the..

Using xib object inside another xib

http://stackoverflow.com/questions/5095359/using-xib-object-inside-another-xib

if it's possible to do the same thing using just the IB of course I would still set the values in code but I want to positions of the lables imageView and all the rest to be set in the xib Thanks Edit So I understand what I asked for at first is not..

How to create custom easing function with Core Animation?

http://stackoverflow.com/questions/5161465/how-to-create-custom-easing-function-with-core-animation

back and forth but that shouldn't be necessary. After all it's just a simple linear function which maps time values to positions. I hope I'm making sense here. iphone cocoa touch core animation tween share improve this question I found this Cocoa..

How to lose margin/padding in UITextView?

http://stackoverflow.com/questions/746670/how-to-lose-margin-padding-in-uitextview

Moving a Stick figure, anchorpoints, animation, or something else…?

http://stackoverflow.com/questions/7808981/moving-a-stick-figure-anchorpoints-animation-or-something-else

and images differ in width ie Play Game Credits Settings More Cool Games Instead of figuring out the individual positions for each image button it is easier to simply right align them by modifying the anchorPoint to 1.0f 0.5f and then position..

How to capture current view screenshot and reuse in code? (iPhone SDK)

http://stackoverflow.com/questions/879064/how-to-capture-current-view-screenshot-and-reuse-in-code-iphone-sdk

an image use the CGContext methods to draw it into your context. While walking make sure to apply the transformations positions of each layer as you call recursively Yes a rather large pain in the ass. But yes it works pretty well and got through by..