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2014/10/15 ¤U¤È 10:12:58

iphone Programming Glossary: proportional

Zoom in a MKMapView programmatically

http://stackoverflow.com/questions/1031787/zoom-in-a-mkmapview-programmatically

but only sometimes. The latitudeDelta and longitudeDelta don't change in the same way I mean their values are not proportional. Any idea how to solve this iphone mkmapview mapkit share improve this question I have no idea if this is the right..

Boundry detect paper sheet opencv

http://stackoverflow.com/questions/13493035/boundry-detect-paper-sheet-opencv

Test contours vector cv Point approx for size_t i 0 i contours.size i approximate contour with accuracy proportional to the contour perimeter approxPolyDP Mat contours i approx arcLength Mat contours i true 0.02 true Note absolute value..

What is DOT3 lighting?

http://stackoverflow.com/questions/1894351/what-is-dot3-lighting

if this will be a net win as usual the advice is to try and see. Finally the diffuse lighting intensity in a point is proportional to the cosine of the angle between the surface normal and the direction of the light. For two vector the dot product is..

iPhone app launch times and Core Data migration

http://stackoverflow.com/questions/2860310/iphone-app-launch-times-and-core-data-migration

Data application which I plan to update with a new schema. The lightweight migration seems to work but it takes time proportional to the amount of data in the database. This occurs in the didFinishLaunchingWithOptions phase of the app. I want to avoid..

PVR textures versus PNG in OpenGL ES

http://stackoverflow.com/questions/501956/pvr-textures-versus-png-in-opengl-es

You can't generate or edit PVRs inside of your software AFAIK. Or it will very slow. Disk space usage is directly proportional to image size. Can be further compressed by other methods. Size limitations. Powers of 2 square only. Additional conversion..

Optimization of a GC language, any ideas?

http://stackoverflow.com/questions/6597847/optimization-of-a-gc-language-any-ideas

Using UIPinchGestureRecognizer to scale uiviews in single direction

http://stackoverflow.com/questions/6759028/using-uipinchgesturerecognizer-to-scale-uiviews-in-single-direction

share improve this question If I understand correctly your question you are aiming at having non proportional scaling along the horizontal and vertical axis. In this case the thing comes down to providing your affine transform piece.transform.. the scale factor delta is 1 gestureRecognizer.scale the delta is the multiplied by a factor so that it is somehow proportional to the displacement along the horizontal or vertical axis when the displacement is zero the delta scale is also zero when..