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2014/10/15 ¤U¤È 10:12:59

iphone Programming Glossary: provisioned

No provisioned iOS devices are available with a compatible iOS version,Why i am getting this error?

http://stackoverflow.com/questions/10548748/no-provisioned-ios-devices-are-available-with-a-compatible-ios-version-why-i-am

provisioned iOS devices are available with a compatible iOS version Why i am getting this error I'm trying to test my app on an iPhone.. iOS version Why i am getting this error I'm trying to test my app on an iPhone 4 however I'm getting this error No provisioned iOS devices are available with a compatible iOS version. Connect an iOS device with a recent enough version of iOS to run..

Signal 11, segmentation fault on iphone App exit

http://stackoverflow.com/questions/1849929/signal-11-segmentation-fault-on-iphone-app-exit

11 segmentation fault on iphone App exit I have an iphone app. It seems to run fine. When I connect to a provisioned iphone to Xcode and run the App the console log in the Organizer window always complains about a Segmentation fault when..

Does Instruments (ObjectAlloc/Leaks) require the simulator?

http://stackoverflow.com/questions/379983/does-instruments-objectalloc-leaks-require-the-simulator

the application the normal way through the Run Start with performace tool etc. then see it's installing the app to my provisioned iPhone then it launches Instruments but nothing. I thought since it's connected via USB it would be but can't get it to..

Game Center - Sending and receiving data

http://stackoverflow.com/questions/4574119/game-center-sending-and-receiving-data

others is that you can't use the Matchmaking service with the simulator. This means that you need two development provisioned iOS devices in order to test this scenario and likely for non trivial programs two development machines to debug both devices..

Xcode - No provisioned iOS device is connected

http://stackoverflow.com/questions/4632044/xcode-no-provisioned-ios-device-is-connected

No provisioned iOS device is connected I was using Xcode this afternoon and debugging an app on my device just fine. When I got home from.. keep working XCode would no longer let me debug on my device. The error I received was Error Starting Executable. No provisioned iOS device is connected. So I hopped over to the Organizer and here is what I saw So what gives Anyone seen this before..

Xcode 4.2 Lion not installing / running project on older devices. iPhone 3G 4.2.1

http://stackoverflow.com/questions/7770221/xcode-4-2-lion-not-installing-running-project-on-older-devices-iphone-3g-4-2

fine before the Lion Upgrade. Need to test the older devices. Newer devices seem to work fine. Device seems to be provisioned fine etc. iphone xcode gdb share improve this question Probably because armv6 is missing from the architectures for..

No provisioned iOS devices are available with a compatible iOS version

http://stackoverflow.com/questions/7874341/no-provisioned-ios-devices-are-available-with-a-compatible-ios-version

provisioned iOS devices are available with a compatible iOS version I'm trying to test my app on an iPhone 3G however I'm getting this.. available with a compatible iOS version I'm trying to test my app on an iPhone 3G however I'm getting this error No provisioned iOS devices are available with a compatible iOS version. Connect an iOS device with a recent enough version of iOS to run..

What does the error message “No provisioned iPhone OS device is connected.” mean?

http://stackoverflow.com/questions/841719/what-does-the-error-message-no-provisioned-iphone-os-device-is-connected-mean

does the error message &ldquo No provisioned iPhone OS device is connected.&rdquo mean Yesterday I testet a lot on my device. Suddenly I get this error message when..

iTunesArtwork and XCode

http://stackoverflow.com/questions/855707/itunesartwork-and-xcode

you are deploying to I've had this work with ad hoc builds but to be honest I took it out because it works when I do provisioned release builds and causes the error you show there when I do debug builds and try to run on the simulator. It wasn't worth..

Can't run app on iPhone 4.2.1 with Xcode 4.3.1 and IOS

http://stackoverflow.com/questions/9823142/cant-run-app-on-iphone-4-2-1-with-xcode-4-3-1-and-ios

Also when I try to run the app on a 4S version 5.1 Xcode says Xcode cannot run using the selected device. No provisioned iOS devices are available with a compatible iOS version. Connect an iOS device with a recent enough version of iOS to run..