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2014/10/15 ¤U¤È 10:13:12

iphone Programming Glossary: rect.origin.x

Rounded UIView using CALayers - only some corners - How?

http://stackoverflow.com/questions/2264083/rounded-uiview-using-calayers-only-some-corners-how

rect float radius int roundedCornerPosition all corners rounded CGContextMoveToPoint context rect.origin.x rect.origin.y radius CGContextAddLineToPoint context rect.origin.x rect.origin.y rect.size.height radius.. CGContextMoveToPoint context rect.origin.x rect.origin.y radius CGContextAddLineToPoint context rect.origin.x rect.origin.y rect.size.height radius CGContextAddArc context rect.origin.x radius rect.origin.y rect.size.height.. context rect.origin.x rect.origin.y rect.size.height radius CGContextAddArc context rect.origin.x radius rect.origin.y rect.size.height radius radius M_PI 4 M_PI 2 1 CGContextAddLineToPoint context..

Rounded UIView using CALayers - only some corners - How?

http://stackoverflow.com/questions/2264083/rounded-uiview-using-calayers-only-some-corners-how

bit. static void addRoundedRectToPath CGContextRef context CGRect rect float radius int roundedCornerPosition all corners rounded CGContextMoveToPoint context rect.origin.x rect.origin.y radius CGContextAddLineToPoint context rect.origin.x rect.origin.y rect.size.height radius CGContextAddArc context rect.origin.x radius rect.origin.y.. float radius int roundedCornerPosition all corners rounded CGContextMoveToPoint context rect.origin.x rect.origin.y radius CGContextAddLineToPoint context rect.origin.x rect.origin.y rect.size.height radius CGContextAddArc context rect.origin.x radius rect.origin.y rect.size.height radius radius M_PI 4 M_PI 2 1 CGContextAddLineToPoint.. context rect.origin.x rect.origin.y radius CGContextAddLineToPoint context rect.origin.x rect.origin.y rect.size.height radius CGContextAddArc context rect.origin.x radius rect.origin.y rect.size.height radius radius M_PI 4 M_PI 2 1 CGContextAddLineToPoint context rect.origin.x rect.size.width radius rect.origin.y rect.size.height..

Rounded UIView using CALayers - only some corners - How?

http://stackoverflow.com/questions/2264083/rounded-uiview-using-calayers-only-some-corners-how

context CGRect rect float radius int roundedCornerPosition all corners rounded CGContextMoveToPoint context rect.origin.x rect.origin.y radius CGContextAddLineToPoint context rect.origin.x rect.origin.y rect.size.height radius CGContextAddArc.. all corners rounded CGContextMoveToPoint context rect.origin.x rect.origin.y radius CGContextAddLineToPoint context rect.origin.x rect.origin.y rect.size.height radius CGContextAddArc context rect.origin.x radius rect.origin.y rect.size.height radius.. radius CGContextAddLineToPoint context rect.origin.x rect.origin.y rect.size.height radius CGContextAddArc context rect.origin.x radius rect.origin.y rect.size.height radius radius M_PI 4 M_PI 2 1 CGContextAddLineToPoint context rect.origin.x rect.size.width..