iphone Programming Glossary: rect.origin.y
How to make a UITextField move up when keyboard is present http://stackoverflow.com/questions/1126726/how-to-make-a-uitextfield-move-up-when-keyboard-is-present the keyboard 2. increase the size of the view so that the area behind the keyboard is covered up. rect.origin.y kOFFSET_FOR_KEYBOARD rect.size.height kOFFSET_FOR_KEYBOARD else revert back to the normal state. rect.origin.y.. kOFFSET_FOR_KEYBOARD rect.size.height kOFFSET_FOR_KEYBOARD else revert back to the normal state. rect.origin.y kOFFSET_FOR_KEYBOARD rect.size.height kOFFSET_FOR_KEYBOARD self.view.frame rect UIView commitAnimations..
Rounded UIView using CALayers - only some corners - How? http://stackoverflow.com/questions/2264083/rounded-uiview-using-calayers-only-some-corners-how radius int roundedCornerPosition all corners rounded CGContextMoveToPoint context rect.origin.x rect.origin.y radius CGContextAddLineToPoint context rect.origin.x rect.origin.y rect.size.height radius CGContextAddArc.. context rect.origin.x rect.origin.y radius CGContextAddLineToPoint context rect.origin.x rect.origin.y rect.size.height radius CGContextAddArc context rect.origin.x radius rect.origin.y rect.size.height.. rect.origin.x rect.origin.y rect.size.height radius CGContextAddArc context rect.origin.x radius rect.origin.y rect.size.height radius radius M_PI 4 M_PI 2 1 CGContextAddLineToPoint context rect.origin.x rect.size.width..
How to make a UITextField move up when keyboard is present http://stackoverflow.com/questions/1126726/how-to-make-a-uitextfield-move-up-when-keyboard-is-present up so that the text field that will be hidden come above the keyboard 2. increase the size of the view so that the area behind the keyboard is covered up. rect.origin.y kOFFSET_FOR_KEYBOARD rect.size.height kOFFSET_FOR_KEYBOARD else revert back to the normal state. rect.origin.y kOFFSET_FOR_KEYBOARD rect.size.height kOFFSET_FOR_KEYBOARD.. the area behind the keyboard is covered up. rect.origin.y kOFFSET_FOR_KEYBOARD rect.size.height kOFFSET_FOR_KEYBOARD else revert back to the normal state. rect.origin.y kOFFSET_FOR_KEYBOARD rect.size.height kOFFSET_FOR_KEYBOARD self.view.frame rect UIView commitAnimations void viewWillAppear BOOL animated register for keyboard..
Rounded UIView using CALayers - only some corners - How? http://stackoverflow.com/questions/2264083/rounded-uiview-using-calayers-only-some-corners-how addRoundedRectToPath CGContextRef context CGRect rect float radius int roundedCornerPosition all corners rounded CGContextMoveToPoint context rect.origin.x rect.origin.y radius CGContextAddLineToPoint context rect.origin.x rect.origin.y rect.size.height radius CGContextAddArc context rect.origin.x radius rect.origin.y rect.size.height.. int roundedCornerPosition all corners rounded CGContextMoveToPoint context rect.origin.x rect.origin.y radius CGContextAddLineToPoint context rect.origin.x rect.origin.y rect.size.height radius CGContextAddArc context rect.origin.x radius rect.origin.y rect.size.height radius radius M_PI 4 M_PI 2 1 CGContextAddLineToPoint context.. rect.origin.y radius CGContextAddLineToPoint context rect.origin.x rect.origin.y rect.size.height radius CGContextAddArc context rect.origin.x radius rect.origin.y rect.size.height radius radius M_PI 4 M_PI 2 1 CGContextAddLineToPoint context rect.origin.x rect.size.width radius rect.origin.y rect.size.height CGContextAddArc..
How to make a UITextField move up when keyboard is present http://stackoverflow.com/questions/1126726/how-to-make-a-uitextfield-move-up-when-keyboard-is-present be hidden come above the keyboard 2. increase the size of the view so that the area behind the keyboard is covered up. rect.origin.y kOFFSET_FOR_KEYBOARD rect.size.height kOFFSET_FOR_KEYBOARD else revert back to the normal state. rect.origin.y kOFFSET_FOR_KEYBOARD.. up. rect.origin.y kOFFSET_FOR_KEYBOARD rect.size.height kOFFSET_FOR_KEYBOARD else revert back to the normal state. rect.origin.y kOFFSET_FOR_KEYBOARD rect.size.height kOFFSET_FOR_KEYBOARD self.view.frame rect UIView commitAnimations void viewWillAppear..
Rounded UIView using CALayers - only some corners - How? http://stackoverflow.com/questions/2264083/rounded-uiview-using-calayers-only-some-corners-how CGRect rect float radius int roundedCornerPosition all corners rounded CGContextMoveToPoint context rect.origin.x rect.origin.y radius CGContextAddLineToPoint context rect.origin.x rect.origin.y rect.size.height radius CGContextAddArc context rect.origin.x.. rounded CGContextMoveToPoint context rect.origin.x rect.origin.y radius CGContextAddLineToPoint context rect.origin.x rect.origin.y rect.size.height radius CGContextAddArc context rect.origin.x radius rect.origin.y rect.size.height radius radius M_PI.. context rect.origin.x rect.origin.y rect.size.height radius CGContextAddArc context rect.origin.x radius rect.origin.y rect.size.height radius radius M_PI 4 M_PI 2 1 CGContextAddLineToPoint context rect.origin.x rect.size.width radius rect.origin.y..
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