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2014/10/15 ¤U¤È 10:13:14

iphone Programming Glossary: regiondidchangeanimated

iphone mapkit drag and get center location

http://stackoverflow.com/questions/2391660/iphone-mapkit-drag-and-get-center-location

Are tile overlays possible with the iPhone's MapKit

http://stackoverflow.com/questions/2466009/are-tile-overlays-possible-with-the-iphones-mapkit

I have correctly implemented the javascript zooming levels into mapkit. Whenever void mapView MKMapView mapView regionDidChangeAnimated BOOL animated is called I snap the region to the nearest zoom level based on the same center point. Is it possible to implement..

How can I group MKAnnotations automatically regarding zoom level?

http://stackoverflow.com/questions/3194646/how-can-i-group-mkannotations-automatically-regarding-zoom-level

improve this question Its normal working with more than 1500 annotations on the map void mapView MKMapView mapView_ regionDidChangeAnimated BOOL animated NSMutableSet coordSet NSMutableSet alloc init for id MKAnnotation an in mapView_.annotations if an isKindOfClass..

MKMapView regionDidChangeAnimated not always called!

http://stackoverflow.com/questions/4118596/mkmapview-regiondidchangeanimated-not-always-called

regionDidChangeAnimated not always called This is frustrating me It will be called most of the time but then it stops responding to the pinches...

Restrict MKMapView scrolling

http://stackoverflow.com/questions/4119117/restrict-mkmapview-scrolling

manually. First make sure your MKOverlay object implements the boundingMapRect property. That can then be used in the regionDidChangeAnimated delegate method to manually adjust the view as needed. Here's an example of how this could be done. Code below should be.. BOOL animated if manuallyChangingMapRect return lastGoodMapRect mapView.visibleMapRect void mapView MKMapView mapView regionDidChangeAnimated BOOL animated if manuallyChangingMapRect prevents possible infinite recursion when we call setVisibleMapRect below return.. this method void mapView MKMapView mapView regionWillChangeAnimated BOOL animated void mapView MKMapView mapView regionDidChangeAnimated BOOL animated prevents possible infinite recursion when we call setVisibleMapRect below if manuallyChangingMapRect return..

Check whether zoom level changed

http://stackoverflow.com/questions/4359424/check-whether-zoom-level-changed

How can I know when the user changes the zoom level zoom in out the map I've tried to use mapView MKMapView mapView regionDidChangeAnimated BOOL animated but that's called even when the map is only dragged. Unfortunately when the map is dragged the mapView.region.span..

Handling large quantity of MKMapView Annotations

http://stackoverflow.com/questions/4776341/handling-large-quantity-of-mkmapview-annotations

shown at once. What is the best way to handle this The current solution i am using void mapView MKMapView _mapView regionDidChangeAnimated BOOL animated NSArray annotations _mapView annotations MapAnnotation annotation nil for int i 0 i annotations count i annotation.. specified value. It seems to me that something more like the following would be better void mapView MKMapView _mapView regionDidChangeAnimated BOOL animated if _mapView.region.span.latitudeDelta .010 self.mapViewsHidden NO for MapAnnotation annotation in _mapView.annotations..

Convert span value into meters on a mapview

http://stackoverflow.com/questions/5270485/convert-span-value-into-meters-on-a-mapview

represented by the current map span. I tried the following code but i get wrong results void mapView MKMapView mapView regionDidChangeAnimated BOOL animated MKMapRect mRect self.map.visibleMapRect MKMapPoint northMapPoint MKMapPointMake MKMapRectGetMidX mRect MKMapRectGetMinY.. stupid mistake if i do the same operation along the X axis then i get the correct value void mapView MKMapView mapView regionDidChangeAnimated BOOL animated MKMapRect mRect self.map.visibleMapRect MKMapPoint eastMapPoint MKMapPointMake MKMapRectGetMinX mRect MKMapRectGetMidY..

NSInternalInconsistencyException Could not load nib in bundle

http://stackoverflow.com/questions/5415252/nsinternalinconsistencyexception-could-not-load-nib-in-bundle

Keep two MKMapViews showing the same region

http://stackoverflow.com/questions/5922422/keep-two-mkmapviews-showing-the-same-region

the same size displayed next to each other. I want these to always show the same area. I achieve this now using the regionDidChangeAnimated delegate method. This does not always work that great sometimes the regions are different after zooming and there is a lag.. the gesture recognizer action handler will fire multiple times while the user is panning the map unlike regionDidChangeAnimated which fires only when the pan is finished. You'll need to add a gesture recognizer to one or both maps and implement your..

Debugging crash in CoreGraphics/MapKit

http://stackoverflow.com/questions/8266950/debugging-crash-in-coregraphics-mapkit

calculate the overlays that are needed when the MapView calls the delegate method void mapView MKMapView mapView regionDidChangeAnimated BOOL animated get the region from the mapView and create an array of overlays that are located in that region. Something.. an array of overlays that are located in that region. Something along the lines of void mapView MKMapView mapView regionDidChangeAnimated BOOL animated Create a method that takes the region and calculates which overlays it contains NSArray newOverlays self overlaysForRegion..