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2014/10/15 ¤U¤È 10:14:17

iphone Programming Glossary: solid

How to change thin image to fat image in iPhone SDK?

http://stackoverflow.com/questions/10186200/how-to-change-thin-image-to-fat-image-in-iphone-sdk

do this sort of image processing you need to understand trig algebra pointer math transformation matrixes and have a solid understanding of how to write highly optimized code. I'm using Apple's new Core Image face recognition code to find peoples..

Fragment Shader - Average Luminosity

http://stackoverflow.com/questions/12168072/fragment-shader-average-luminosity

faster than the iOS devices normally generate mipmaps for power of two images at around that size but I don't have solid numbers to back that up. If you wish to see this in action check out the code for the GPUImageLuminosity class in my open..

Sources for learning iPhone Core Data [closed]

http://stackoverflow.com/questions/1399322/sources-for-learning-iphone-core-data

iphone core data share improve this question PragProg have two relevant books in beta their iPhone book includes a solid section on Core Data and there's also their Core Data book itself. Apple's Core Data Tutorial for iPhone OS is actually..

@property @synthesize

http://stackoverflow.com/questions/2032826/property-synthesize

iPhone CATransition adds a fade to the start and end of any animation?

http://stackoverflow.com/questions/2375850/iphone-catransition-adds-a-fade-to-the-start-and-end-of-any-animation

is set to 6 so that the fading is dramatic. Is there a way to remove the fading here so that each view remains solid on the way in and the way out Or have I missed the mark completely in this route that I am taking I appreciate any help... a couple ways to get around this Change the window background color. If both views you're fading between have the same solid background color then this will look pretty good. Don't render a background in each view MenuView for example but rather..

How to fill a path with gradient in drawRect:?

http://stackoverflow.com/questions/2985359/how-to-fill-a-path-with-gradient-in-drawrect

to fill a path with gradient in drawRect filling a path with a solid color is easy enough CGPoint aPoint for id pointValue in points aPoint pointValue CGPointValue CGContextAddLineToPoint context.. UIColor blackColor setStroke CGContextDrawPath context kCGPathFillStroke I'd like to draw a gradient instead of solid red but I am having trouble. I've tried the code listed in the Question Answer http stackoverflow.com questions 422066 gradients..

Remove Gradient on UINavigationBar

http://stackoverflow.com/questions/4904877/remove-gradient-on-uinavigationbar

to do this iphone ios uinavigationbar share improve this question You can remove the gradient and set your own solid color by popping this code into the class that has the navigation bar. You can change the UIColor to whatever color you..

How mature is SDL for iPhone?

http://stackoverflow.com/questions/597459/how-mature-is-sdl-for-iphone

Blur Effect (Wet in Wet effect) in Paint Application Using OpenGL-ES

http://stackoverflow.com/questions/6980402/blur-effect-wet-in-wet-effect-in-paint-application-using-opengl-es

You wouldn't even NEED to use a separate accumulation buffer here just render each pass with alpha that adds up to solid. One thing to remember you want to always jitter across the same offsets so that successive frames look the same i.e. if..

How to write text on image in objective-c iPhone?

http://stackoverflow.com/questions/6992830/how-to-write-text-on-image-in-objective-c-iphone

0 0 Change the origin of the text inside the image from 0 0 to whatever point you like. To paint a rectangle of solid color behind the text add the following before the line UIColor whiteColor set UIColor brownColor set CGContextFillRect..

Customization of UINavigationBar and the back button

http://stackoverflow.com/questions/7066874/customization-of-uinavigationbar-and-the-back-button

button I followed the tutorial below to customize the UINavigationBar. http foobarpig.com iphone uinavigationbar with solid color or image background.html I applied a background image in the UINavigationBar however I do not know how to customize..

How to compare a shape drawn on the screen to a letter?

http://stackoverflow.com/questions/7990774/how-to-compare-a-shape-drawn-on-the-screen-to-a-letter

I think. You need to define or get a bezier path describing the shape of each letter this would be an outline of a solid letter not just a line drawing the letter shape. There may be a way to get this from the api obtaining a bezier path from..

Overlaying a UIImage with a color?

http://stackoverflow.com/questions/845278/overlaying-a-uiimage-with-a-color

iphone uiimage share improve this question You will want to clip the context to an image mask and then fill with a solid color void drawRect CGRect rect CGRect bounds self bounds UIColor blackColor set CGContextRef context UIGraphicsGetCurrentContext..

ASIHTTPRequest vs AFNetworking framework

http://stackoverflow.com/questions/8636418/asihttprequest-vs-afnetworking-framework

has been around for a while and there is far more documentation and helpful advice available online for it. It is a solid codebase and been around long enough to have gained a lot of traction and respect. That said and hopefully people who disagree..

Drawing Smooth Curves - Methods Needed

http://stackoverflow.com/questions/8702696/drawing-smooth-curves-methods-needed

other types. I am quite new to iPhone programming and do not understand how to program it in my quartz drawing app. A solid example would be greatly appreciated I have spent weeks running in circles and I can never seem to find any iOS code for..

Get fileSize of info.plist to prevent piracy

http://stackoverflow.com/questions/903157/get-filesize-of-info-plist-to-prevent-piracy

a hex editor. Instead checking the fileSize of the info.plist file and comparing it to a reference value sounds more solid since the info.plist is getting modified here and there when cracking the app . How would I do that I tried the following..

Record the drawing as a m4v video file - OpenGL

http://stackoverflow.com/questions/9661259/record-the-drawing-as-a-m4v-video-file-opengl

this and still get decent recording speeds with RGBA frames I was seeing 3 5 FPS recording where with BGRA I get a solid 30 FPS . I set up the writer using code like the following frameData GLubyte malloc int videoSize.width int videoSize.height..