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2014/10/15 ¤U¤È 10:14:18

iphone Programming Glossary: soundfileurlref

xcode 4.2 soundboard? [closed]

http://stackoverflow.com/questions/10336708/xcode-4-2-soundboard

@end @implementation ViewController IBAction sound1 CFBundleRef mainBundle CFBundleGetMainBundle CFURLRef soundFileURLRef soundFileURLRef CFBundleCopyResourceURL mainBundle CFStringRef @ sound1 CFSTR wav NULL UInt32 soundID AudioServicesCreateSystemSoundID.. @implementation ViewController IBAction sound1 CFBundleRef mainBundle CFBundleGetMainBundle CFURLRef soundFileURLRef soundFileURLRef CFBundleCopyResourceURL mainBundle CFStringRef @ sound1 CFSTR wav NULL UInt32 soundID AudioServicesCreateSystemSoundID soundFileURLRef.. CFBundleCopyResourceURL mainBundle CFStringRef @ sound1 CFSTR wav NULL UInt32 soundID AudioServicesCreateSystemSoundID soundFileURLRef soundID AudioServicesPlaySystemSound soundID plus someone said to use av something please edit or upload code When answering..

record input coming from bluetooth headset in iPhone

http://stackoverflow.com/questions/18226255/record-input-coming-from-bluetooth-headset-in-iphone

now play a quick sound we put in the bundle bomb.wav CFBundleRef mainBundle CFBundleGetMainBundle CFURLRef soundFileURLRef SystemSoundID soundFileObject soundFileURLRef CFBundleCopyResourceURL mainBundle CFSTR bomb CFSTR wav NULL NSError error.. bundle bomb.wav CFBundleRef mainBundle CFBundleGetMainBundle CFURLRef soundFileURLRef SystemSoundID soundFileObject soundFileURLRef CFBundleCopyResourceURL mainBundle CFSTR bomb CFSTR wav NULL NSError error nil audioRecorder AVAudioRecorder alloc initWithURL.. mainBundle CFSTR bomb CFSTR wav NULL NSError error nil audioRecorder AVAudioRecorder alloc initWithURL soundFileURLRef settings recordSettings error error if error NSLog @ error @ error localizedDescription else audioRecorder prepareToRecord..

how to route iPhone audio to the bluetooth headset

http://stackoverflow.com/questions/2375837/how-to-route-iphone-audio-to-the-bluetooth-headset

now play a quick sound we put in the bundle bomb.wav CFBundleRef mainBundle CFBundleGetMainBundle CFURLRef soundFileURLRef SystemSoundID soundFileObject soundFileURLRef CFBundleCopyResourceURL mainBundle CFSTR bomb CFSTR wav NULL AudioServicesCreateSystemSoundID.. bundle bomb.wav CFBundleRef mainBundle CFBundleGetMainBundle CFURLRef soundFileURLRef SystemSoundID soundFileObject soundFileURLRef CFBundleCopyResourceURL mainBundle CFSTR bomb CFSTR wav NULL AudioServicesCreateSystemSoundID soundFileURLRef soundFileObject.. soundFileURLRef CFBundleCopyResourceURL mainBundle CFSTR bomb CFSTR wav NULL AudioServicesCreateSystemSoundID soundFileURLRef soundFileObject AudioServicesPlaySystemSound soundFileObject should play into headset Hope that helps share improve this..

iPhone App Crashes due to Low Memory but works fine in simulator

http://stackoverflow.com/questions/4275323/iphone-app-crashes-due-to-low-memory-but-works-fine-in-simulator

tapSound NSBundle mainBundle URLForResource @ click withExtension @ aif Store the URL as a CFURLRef instance self.soundFileURLRef CFURLRef tapSound retain Create a system sound object representing the sound file. AudioServicesCreateSystemSoundID soundFileURLRef.. CFURLRef tapSound retain Create a system sound object representing the sound file. AudioServicesCreateSystemSoundID soundFileURLRef soundFileObject NSUserDefaults defaults NSUserDefaults standardUserDefaults if defaults stringForKey @ sound isEqualToString..

My program has a memory leak

http://stackoverflow.com/questions/8055327/my-program-has-a-memory-leak

program has a memory leak IBAction play2 CFBundleRef mainBundle CFBundleGetMainBundle CFURLRef soundFileURLRef soundFileURLRef CFBundleCopyResourceURL mainBundle CFStringRef @ Bear3 CFSTR wav NULL UInt32 soundID AudioServicesCreateSystemSoundID.. program has a memory leak IBAction play2 CFBundleRef mainBundle CFBundleGetMainBundle CFURLRef soundFileURLRef soundFileURLRef CFBundleCopyResourceURL mainBundle CFStringRef @ Bear3 CFSTR wav NULL UInt32 soundID AudioServicesCreateSystemSoundID.. mainBundle CFStringRef @ Bear3 CFSTR wav NULL UInt32 soundID AudioServicesCreateSystemSoundID soundFileURLRef soundID AudioServicesPlaySystemSound soundID This is giving me an error potential leak of an object allocated CFBundleResourceURL..