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2014/10/15 ¤U¤È 10:14:19

iphone Programming Glossary: soundname

iPhone: How to play local notification sound loud independent of volume setting?

http://stackoverflow.com/questions/5110323/iphone-how-to-play-local-notification-sound-loud-independent-of-volume-setting

to play an audio alert that is loud independent of what the current iPhone volume level is I tried just setting the soundName to a WAV file but it plays at whatever the current volume is and I see no options to set it otherwise. iphone audio notifications..

UILocalNotification custom soundName only vibrates phone when alertBody is specified (unlike UILocalNotificationDefaultSoundName)?

http://stackoverflow.com/questions/7112058/uilocalnotification-custom-soundname-only-vibrates-phone-when-alertbody-is-speci

custom soundName only vibrates phone when alertBody is specified unlike UILocalNotificationDefaultSoundName I have a VoIP app that uses.. alertBody and alertAction but do have the same soundname as used in the first notification. HERE IS MY PROBLEM.. if a soundName other than the UILocalNotificationDefaultSoundName is specified the phone will only vibrate for the first notification the.. phone will only vibrate for the first notification the sound will be played each time though . However if the default soundName is used then the phone will vibrate with each notification Is there another way to do this iphone ios share improve this..

How to program a real-time accurate audio sequencer on the iphone?

http://stackoverflow.com/questions/907137/how-to-program-a-real-time-accurate-audio-sequencer-on-the-iphone

1 channelGroups 0 8 soundEngine CDSoundEngine alloc init channelGroups channelGroupTotal 1 int i 0 for NSString soundName in NSArray arrayWithObjects @ base1 @ snare1 @ hihat1 @ dit @ snare nil soundEngine loadBuffer i fileName soundName fileType.. soundName in NSArray arrayWithObjects @ base1 @ snare1 @ hihat1 @ dit @ snare nil soundEngine loadBuffer i fileName soundName fileType @ wav i NSTimer scheduledTimerWithTimeInterval 0.14 target self selector @selector drumLoop userInfo nil repeats..