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2014/10/15 ¤U¤È 10:15:43

iphone Programming Glossary: vastly

Objective-C to Java cross compiler

http://stackoverflow.com/questions/2792062/objective-c-to-java-cross-compiler

you are asking. Even if one did exists the bigger problem would be that the frameworks UIKit CoreAnimation etc are vastly different between the two platforms. Without some sort of common frameworks all of the code interfacing with the frameworks..

Long-term potential of iPhone/Windows Mobile development platforms

http://stackoverflow.com/questions/459214/long-term-potential-of-iphone-windows-mobile-development-platforms

it's a good excuse to pick up some new ideas and concepts. The real difference is in the libraries and I personally vastly prefer Cocoa to the .Net libraries which often require you to call through to pre .Net APIs. Perhaps in four years everything..

Iphone - when to calculate heightForRowAtIndexPath for a tableview when each cell height is dynamic?

http://stackoverflow.com/questions/4823197/iphone-when-to-calculate-heightforrowatindexpath-for-a-tableview-when-each-cel

to build and populate a whole cell. Given that in many tables the height of every cell will be identical it is often vastly cheaper. And another part of the reason is because iOS needs to know the size of the whole table this allows it to create..

how do I calculate heightForRowAtIndexPath when the cell is not even constructed yet?

http://stackoverflow.com/questions/5294356/how-do-i-calculate-heightforrowatindexpath-when-the-cell-is-not-even-constructed

build and populate a whole cell. And given that in many tables the height of every cell will be identical it is often vastly cheaper. And part of the reason is because iOS needs to know the size of the whole table this allows it to create the scroll..

How can I optimize the rendering of a large model in OpenGL ES 1.1?

http://stackoverflow.com/questions/5718846/how-can-i-optimize-the-rendering-of-a-large-model-in-opengl-es-1-1

rather than supplying per vertex color information. The overhead from the few extra draw calls this requires will be vastly outweighed by the speedup you get from not having to send all that color information. I saw a ~18 reduction in rendering..

What's the difference between frame and layout in Interface builder's size inspector?

http://stackoverflow.com/questions/914102/whats-the-difference-between-frame-and-layout-in-interface-builders-size-inspe

screen rather than simply their raw frames. In many cases the visual rectangle a control occupies and it's frame are vastly different. For example a regular size push button looks to be about 20 points tall on the screen with a 2 or 3 point drop..