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javascript Programming Glossary: ctx.fillstyle

Determine width of string in HTML5 canvas

http://stackoverflow.com/questions/10099226/determine-width-of-string-in-html5-canvas

text 'Measure me ' Default styles. ctx.textBaseline 'top' ctx.fillStyle 'blue' var textDimensions i 0 do ctx.font fontSizes i 'px Arial'..

Javascript Prototypes,objects,constructor??i am confused

http://stackoverflow.com/questions/16835451/javascript-prototypes-objects-constructori-am-confused

methods and stores them in an array. function _doit ctx.fillStyle gradient ctx.fillRect 0 0 canvas.width canvas.height var ntime..

How to use CSS (and JavaScript?) to create a blurred, “frosted” background?

http://stackoverflow.com/questions/17092299/how-to-use-css-and-javascript-to-create-a-blurred-frosted-background

w h stackBlurCanvasRGB ocanvas x y w h 28 lighten ocanvas ctx.fillStyle 'rgba 255 255 255 0.5 ' ctx.fillRect x y w h ctx.fillStyle '#999'.. ctx.fillStyle 'rgba 255 255 255 0.5 ' ctx.fillRect x y w h ctx.fillStyle '#999' ctx.font '32px arial' ctx.fillText Partial overlay content..

How to drag images / objects within Canvas?

http://stackoverflow.com/questions/18333936/how-to-drag-images-objects-within-canvas

ctx.rect img.x panX img.y panY img.width img.height ctx.fillStyle img.color ctx.fill ctx.stroke create an array of any hit colored..

Use <canvas> as a CSS background

http://stackoverflow.com/questions/3397334/use-canvas-as-a-css-background

w h var ctx document.getCSSCanvasContext 2d squares w h ctx.fillStyle rgb 200 0 0 ctx.fillRect 10 10 55 50 ctx.fillStyle rgba 0 0.. w h ctx.fillStyle rgb 200 0 0 ctx.fillRect 10 10 55 50 ctx.fillStyle rgba 0 0 200 0.5 ctx.fillRect 30 30 55 50 script head body onload..

HTML5 Canvas Transformation Matrix

http://stackoverflow.com/questions/3630594/html5-canvas-transformation-matrix

ctx.save ctx.setTransform 1 0 0 1 551.23701 368.42499 ctx.fillStyle #0066ab ctx.globalAlpha 0.7 ctx.beginPath ctx.moveTo 584.50..

Implementing Layers in HTML5 Canvas

http://stackoverflow.com/questions/4422907/implementing-layers-in-html5-canvas

canvas.getContext 2d var order 0 function drawLayer1 ctx.fillStyle rgb 200 0 0 ctx.fillRect 10 10 55 50 function drawLayer2.. 200 0 0 ctx.fillRect 10 10 55 50 function drawLayer2 ctx.fillStyle rgba 0 0 200 0.5 ctx.fillRect 30 30 55 50 function draw ..

capturing html5 canvas output as video or swf or png sequence?

http://stackoverflow.com/questions/4781602/capturing-html5-canvas-output-as-video-or-swf-or-png-sequence

var ctx cnv.getContext 2d if ctx var img new Image ctx.fillStyle rgba 255 0 0 0.5 ctx.fillRect 0 0 300 300 ctx.fill img.onload..

How to draw a blurry circle on HTML5 canvas?

http://stackoverflow.com/questions/5475755/how-to-draw-a-blurry-circle-on-html5-canvas

0 .9 ' radgrad.addColorStop 1 'rgba 228 0 0 0 ' draw shape ctx.fillStyle radgrad ctx.fillRect 0 0 150 150 Example http jsfiddle.net r8Kqy..

Dynamically generated favicon

http://stackoverflow.com/questions/6964144/dynamically-generated-favicon

' favicon.ico' img.onload function ctx.drawImage img 0 0 ctx.fillStyle #F00 ctx.fillRect 10 7 6 8 ctx.fillStyle '#FFFFFF' ctx.font.. img 0 0 ctx.fillStyle #F00 ctx.fillRect 10 7 6 8 ctx.fillStyle '#FFFFFF' ctx.font 'bold 10px sans serif' ctx.fillText '2' 10.. ' favicon.ico' img.onload function ctx.drawImage img 0 0 ctx.fillStyle #F00 ctx.fillRect 10 7 6 8 ctx.fillStyle '#FFFFFF' ctx.font..

Canvas - Fill a rectangle in all areas that are fully transparent

http://stackoverflow.com/questions/7909865/canvas-fill-a-rectangle-in-all-areas-that-are-fully-transparent

globalCompositeOperation to xor and xor the whole thing. ctx.fillStyle amb ctx.globalCompositeOperation 'xor' ctx.fillRect 0 0 500..

HTML5 Canvas Performance and Optimization Tips, Tricks and Coding Best Practices

http://stackoverflow.com/questions/8205828/html5-canvas-performance-and-optimization-tips-tricks-and-coding-best-practices

example ... Try to tell me this doesn't make sense to do ctx.fillStyle 'red' ctx.fill ctx.save if thing 3 indenting ctx.beginPath .. ctx.moveTo 20 40 ctx.lineTo 100 40 ctx.closePath ctx.save ctx.fillStyle 'blue' ctx.fill ctx.restore else no indenting ctx.drawImage.. ctx.arc 2 60 10 0 Math.PI 2 false ctx.closePath ctx.fillStyle 'green' ctx.fill ctx.restore ctx.restore ctx.drawRect ctx.fill..