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javascript Programming Glossary: ctx.getimagedata

How can you find the height of text on an HTML canvas?

http://stackoverflow.com/questions/1134586/how-can-you-find-the-height-of-text-on-an-html-canvas

it ctx.restore Get the pixel data from the canvas var data ctx.getImageData left top width height .data first false last false r height..

Copy a 2-dimensional pixel array to a Javascript canvas

http://stackoverflow.com/questions/13826319/copy-a-2-dimensional-pixel-array-to-a-javascript-canvas

var h ctx.canvas.height var w ctx.canvas.width var imgData ctx.getImageData 0 0 w h var data imgData.data the array of RGBA values for var..

Uploading 'canvas' image data to the server

http://stackoverflow.com/questions/1590965/uploading-canvas-image-data-to-the-server

You don't need a file input just get the data with ctx.getImageData and post it to the server with Ajax. https developer.mozilla.org..

What is the fastest way to move a rectangular (pixel) region inside a HTML5 canvas element

http://stackoverflow.com/questions/2041148/what-is-the-fastest-way-to-move-a-rectangular-pixel-region-inside-a-html5-canv

as repainting the whole scene. scroll 20px down var data ctx.getImageData 0 0 width height 20 ctx.putImageData 0 20 What is the fastest..

How can I perform flood fill with HTML Canvas?

http://stackoverflow.com/questions/2106995/how-can-i-perform-flood-fill-with-html-canvas

shouldTest currentIndex ctx canvas.getContext 2d imageData ctx.getImageData bounds.x bounds.y bounds.width bounds.height imageData ImageProcessing.getImageData.. minChangedY 1 getImageData function ctx x y w h return ctx.getImageData x y w h putImageData function ctx data x y ctx.putImageData..

jQuery UI: Drag and clone from original div, but keep clones

http://stackoverflow.com/questions/2458817/jquery-ui-drag-and-clone-from-original-div-but-keep-clones

Why is setting HTML5's CanvasPixelArray values ridiculously slow and how can I do it faster?

http://stackoverflow.com/questions/2573212/why-is-setting-html5s-canvaspixelarray-values-ridiculously-slow-and-how-can-i-d

slow. For example if I have code like imageData ctx.getImageData 0 0 500 500 for var i 0 i imageData.length i 4 imageData.data.. is not used. tempArray new Array 500 500 4 imageData ctx.getImageData 0 0 500 500 for var i 0 i imageData.length i 4 tempArray i buffer.. be faster that what you currently have. var imageData ctx.getImageData 0 0 500 500 data imageData.data len data.length for var i 0..

Hit detection on non-transparent pixel

http://stackoverflow.com/questions/2878511/hit-detection-on-non-transparent-pixel

draw on ctx.drawImage img 0 0 Draw the picture on it. id ctx.getImageData 0 0 img.width img.height Get the pixelData of image id.data..

Is there an equivalent of canvas's toDataURL method for SVG?

http://stackoverflow.com/questions/3173048/is-there-an-equivalent-of-canvass-todataurl-method-for-svg

canvas.toDataURL SECURITY_ERR DOM Exception 18 var data ctx.getImageData 0 0 img.width img.height .data also SECURITY_ERR DOM Exception..

Get pixel color from canvas, on mouseover

http://stackoverflow.com/questions/6735470/get-pixel-color-from-canvas-on-mouseover

else if e.layerX mouseX e.layerX mouseY e.layerY var c ctx.getImageData mouseX mouseY 1 1 .data '#ttip' .css 'left' mouseX 20 'top'..

How to change color of an image using jquery [closed]

http://stackoverflow.com/questions/9303757/how-to-change-color-of-an-image-using-jquery

img.naturalHeight 0 0 img.width img.height originalPixels ctx.getImageData 0 0 img.width img.height currentPixels ctx.getImageData 0 0.. ctx.getImageData 0 0 img.width img.height currentPixels ctx.getImageData 0 0 img.width img.height img.onload null We need the color from..