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python Programming Glossary: self.rect.centerx

Managing Groups in pygame

http://stackoverflow.com/questions/17551395/managing-groups-in-pygame

self.image ENEMY self.pos 0 0 self.hp 4 def moveH self if self.rect.centerx Player.rect.centerx self.rect.left self.rect.left 4 elif self.rect.centerx.. Player.rect.centerx self.rect.left self.rect.left 4 elif self.rect.centerx Player.rect.centerx self.rect.left self.rect.left 4 def moveV..

How to avoid explicit 'self'?

http://stackoverflow.com/questions/1984104/how-to-avoid-explicit-self

I keep forgetting to type self . For example instead of self.rect.centerx I would type rect.centerx because to me rect is already a member..

Pygame- window and sprite class - python

http://stackoverflow.com/questions/19936347/pygame-window-and-sprite-class-python

self.rect.width self.rect.height # and self.rect.center self.rect.centerx self.rect.top self.rect.bottomright etc. self.rect pygame.rect.Rect.. self self.rect.x self.speed_x self.rect.y self.speed_y if self.rect.centerx 0 self.rect.centerx 800 elif self.rect.centerx 800 self.rect.centerx.. self.rect.y self.speed_y if self.rect.centerx 0 self.rect.centerx 800 elif self.rect.centerx 800 self.rect.centerx 0 if self.rect.centery..

Space invaders project

http://stackoverflow.com/questions/19966094/space-invaders-project

ship bottom center x self.rect.bottom screen_rect.bottom self.rect.centerx screen_rect.centerx self.move_x 0 self.shots self.shots_count.. if len self.shots self.max_shots self.shots.append Bullet self.rect.centerx self.rect.top if event.type KEYUP if event.key in K_LEFT K_RIGHT.. self.image 25 25 self.rect self.image.get_rect self.rect.centerx x self.rect.centery y self.is_alive True # def update self..