android Programming Glossary: fantastic
Sync data between Android App and webserver http://stackoverflow.com/questions/10829371/sync-data-between-android-app-and-webserver libraries are available. I know off hand that there's a fantastic library for json serialization called gson http code.google.com..
Gyroscope Issues with Device Orientation http://stackoverflow.com/questions/14310347/gyroscope-issues-with-device-orientation If someone could help me out with this part it would be fantastic. Here's my code in case anyone would like to refer to it public..
How does AppBrain's installation app work? http://stackoverflow.com/questions/3224507/how-does-appbrains-installation-app-work does AppBrain's installation app work AppBrain has a fantastic new app that lets you automatically install applications on..
Android test code coverage, Eclipse http://stackoverflow.com/questions/3282702/android-test-code-coverage-eclipse Coverage Explorer Oh and the Clover HTML Report looks fantastic Check this https confluence.atlassian.com display CLOVER Clover..
Load Large Image from server on Android http://stackoverflow.com/questions/4996470/load-large-image-from-server-on-android arbitrary. As has been said in other answers it's a fantastic idea not to keep an image that size in memory longer than you..
Why does AlertDialog.Builder(Context context) only accepts Activity as a parameter? http://stackoverflow.com/questions/5436822/why-does-alertdialog-buildercontext-context-only-accepts-activity-as-a-paramet I8 on Interfaces and Abstract classes in Joshua Bloch's fantastic Effective Java . getApplicationContext returns the context for..
What hardware devices do you test your Android apps on? http://stackoverflow.com/questions/7278559/what-hardware-devices-do-you-test-your-android-apps-on input methods. I think Chris and Genki have done a fantastic job here but if you use touch screens you know that the game..
Sync data between Android App and webserver http://stackoverflow.com/questions/10829371/sync-data-between-android-app-and-webserver your format you should think about what sort of serialization libraries are available. I know off hand that there's a fantastic library for json serialization called gson http code.google.com p google gson although I'm sure similar libraries exist..
Gyroscope Issues with Device Orientation http://stackoverflow.com/questions/14310347/gyroscope-issues-with-device-orientation idea how to rotate the matrix by 90 degrees about the x axis. If someone could help me out with this part it would be fantastic. Here's my code in case anyone would like to refer to it public class AttitudeDisplayIndicator extends SherlockActivity..
How does AppBrain's installation app work? http://stackoverflow.com/questions/3224507/how-does-appbrains-installation-app-work does AppBrain's installation app work AppBrain has a fantastic new app that lets you automatically install applications on your phone using your web browser. Similar to the Chrome push...
Android test code coverage, Eclipse http://stackoverflow.com/questions/3282702/android-test-code-coverage-eclipse
Load Large Image from server on Android http://stackoverflow.com/questions/4996470/load-large-image-from-server-on-android imageData.length FYI the buffer sizes in this example are somewhat arbitrary. As has been said in other answers it's a fantastic idea not to keep an image that size in memory longer than you have to. You might consider writing it directly to a file..
Why does AlertDialog.Builder(Context context) only accepts Activity as a parameter? http://stackoverflow.com/questions/5436822/why-does-alertdialog-buildercontext-context-only-accepts-activity-as-a-paramet idiom behind this you can learn more about it by reading Item I8 on Interfaces and Abstract classes in Joshua Bloch's fantastic Effective Java . getApplicationContext returns the context for your application which is mostly the same as your activities..
What hardware devices do you test your Android apps on? http://stackoverflow.com/questions/7278559/what-hardware-devices-do-you-test-your-android-apps-on the game varies between devices because it supports multiple input methods. I think Chris and Genki have done a fantastic job here but if you use touch screens you know that the game is much more playable on 5 7 inch devices than it is on 10..
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