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2014/10/16 ¤W¤È 08:21:38

android Programming Glossary: proportions

GridLayout (not GridView) how to stretch all children evenly

http://stackoverflow.com/questions/10016343/gridlayout-not-gridview-how-to-stretch-all-children-evenly

a GridLayout to distribute excess space in non trivial proportions between multiple rows or columns ... For complete control over..

How to use the gridlayout to fit screen size

http://stackoverflow.com/questions/10347846/how-to-use-the-gridlayout-to-fit-screen-size

a GridLayout to distribute excess space in non trivial proportions between multiple rows or columns. Some common use cases may..

Is Android layout really exponentially hard?

http://stackoverflow.com/questions/17493819/is-android-layout-really-exponentially-hard

distributing extra space among children in specified proportions but without the performance bug and use it for new apps Continue..

Out of memory while creating bitmaps on device

http://stackoverflow.com/questions/17990086/out-of-memory-while-creating-bitmaps-on-device

the screen is 320x480 the image will scale to 320 and keep proportions i dont care if image go out of screen from bottom. All its working..

Camera preview on Android - strange on Samsung Galaxy S

http://stackoverflow.com/questions/3213741/camera-preview-on-android-strange-on-samsung-galaxy-s

Desire but on Samsung Galaxy S I see strange lines weird proportions and everything three times. see the Screenshot below. The issue..

android live wallpaper rescaling

http://stackoverflow.com/questions/5208203/android-live-wallpaper-rescaling

you need to support multiple aspect ratios. If the screen proportions do not match your artwork you must decide if you want to distort..

Is it safe when compare 2 float/double directly in Java?

http://stackoverflow.com/questions/6786254/is-it-safe-when-compare-2-float-double-directly-in-java

calculations cause the errors to build up to unmanageable proportions. Take a look at this Wikipedia link for more details. The bottom..

How do I scale a streaming bitmap in-place without reading the whole image first?

http://stackoverflow.com/questions/7051025/how-do-i-scale-a-streaming-bitmap-in-place-without-reading-the-whole-image-first

minimum specified dimensions and will keep the image proportions correct during scaling. protected Bitmap createScaledBitmapFromStream..

What hardware devices do you test your Android apps on?

http://stackoverflow.com/questions/7278559/what-hardware-devices-do-you-test-your-android-apps-on

choices but I find myself really wanting to know what the proportions of input methods various devices support are... is touch represented..

GridLayout (not GridView) how to stretch all children evenly

http://stackoverflow.com/questions/10016343/gridlayout-not-gridview-how-to-stretch-all-children-evenly

in weight. In general it is not therefore possible to configure a GridLayout to distribute excess space in non trivial proportions between multiple rows or columns ... For complete control over excess space distribution in a row or column use a LinearLayout..

How to use the gridlayout to fit screen size

http://stackoverflow.com/questions/10347846/how-to-use-the-gridlayout-to-fit-screen-size

in weight. In general it is not therefore possible to configure a GridLayout to distribute excess space in non trivial proportions between multiple rows or columns. Some common use cases may nevertheless be accommodated as follows. To place equal amounts..

Is Android layout really exponentially hard?

http://stackoverflow.com/questions/17493819/is-android-layout-really-exponentially-hard

to LinearLayout that has its essential features namely distributing extra space among children in specified proportions but without the performance bug and use it for new apps Continue to micromanage our layouts to work around the performance..

Out of memory while creating bitmaps on device

http://stackoverflow.com/questions/17990086/out-of-memory-while-creating-bitmaps-on-device

I use that code to scale images to screen witdh so if the screen is 320x480 the image will scale to 320 and keep proportions i dont care if image go out of screen from bottom. All its working fine but when trying in a xhdpi device specifically a..

Camera preview on Android - strange on Samsung Galaxy S

http://stackoverflow.com/questions/3213741/camera-preview-on-android-strange-on-samsung-galaxy-s

a surfaceView. It works perfectly fine on Nexus One and HTC Desire but on Samsung Galaxy S I see strange lines weird proportions and everything three times. see the Screenshot below. The issue seems to be similar to this one camera preview on android..

android live wallpaper rescaling

http://stackoverflow.com/questions/5208203/android-live-wallpaper-rescaling

necessarily scale your artwork just using the width because you need to support multiple aspect ratios. If the screen proportions do not match your artwork you must decide if you want to distort your artwork leave blank spaces etc. I'm not sure how to..

Is it safe when compare 2 float/double directly in Java?

http://stackoverflow.com/questions/6786254/is-it-safe-when-compare-2-float-double-directly-in-java

because it does not take account of the way that certain calculations cause the errors to build up to unmanageable proportions. Take a look at this Wikipedia link for more details. The bottom line is that dealing with errors in floating point calculations..

How do I scale a streaming bitmap in-place without reading the whole image first?

http://stackoverflow.com/questions/7051025/how-do-i-scale-a-streaming-bitmap-in-place-without-reading-the-whole-image-first

size. Resulting bitmap will be at least as large as the desired minimum specified dimensions and will keep the image proportions correct during scaling. protected Bitmap createScaledBitmapFromStream InputStream s int minimumDesiredBitmapWith int minimumDesiredBitmapHeight..

What hardware devices do you test your Android apps on?

http://stackoverflow.com/questions/7278559/what-hardware-devices-do-you-test-your-android-apps-on

Those really help to narrow the scope of some of the choices but I find myself really wanting to know what the proportions of input methods various devices support are... is touch represented by 90 of the market or only 5 What proportion of those..