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2014/10/16 ¤W¤È 08:23:42

android Programming Glossary: seteglconfigchooser

Android OpenGL ES Transparent Background

http://stackoverflow.com/questions/2034822/android-opengl-es-transparent-background

way that I can make the background of a GLSurfaceView transparent I've heard some rumors that this can be done with setEGLConfigChooser but I haven't found any confirmation. Ultimately I'd like to take a surface which I'm drawing to and put the GLSurfaceView..

Emulator's camera built-in app buggy in Froyo / 2.2?

http://stackoverflow.com/questions/2948809/emulators-camera-built-in-app-buggy-in-froyo-2-2

@@ 174 7 174 8 @@ public class GLRootView extends GLSurfaceView private void initialize mFlags FLAG_INITIALIZED setEGLConfigChooser 8 8 8 8 0 4 setEGLConfigChooser 8 8 8 8 0 0 getHolder .setFormat PixelFormat.TRANSLUCENT setZOrderOnTop true share improve..

Is it possible to render in RGB888 with OpenGL?

http://stackoverflow.com/questions/5666287/is-it-possible-to-render-in-rgb888-with-opengl

to pixel formats the setFormat method exposed by SurfaceHolder as returned by SurfaceView.getHolder the GLSurfaceView.setEGLConfigChooser family of methods Unless I'm wrong I think I only need to use the later. Or is using SurfaceHolder.setFormat relevant here.. want to pick the EGLConfig to best guess the config for the channels in addition to the depth and stencil buffers. setEGLConfigChooser 8 8 8 8 0 0 getHolder .setFormat PixelFormat.RGBA_8888 However if I read your question correctly you're asking for RGB888..

How to do Multisampling in Android OpenGL ES? [duplicate]

http://stackoverflow.com/questions/7379710/how-to-do-multisampling-in-android-opengl-es