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c# Programming Glossary: bitsperpixel

Fast work with Bitmaps in C#

http://stackoverflow.com/questions/1563038/fast-work-with-bitmaps-in-c-sharp

_image.Height ImageLockMode.ReadWrite b.PixelFormat byte bitsPerPixel GetBitsPerPixel bData.PixelFormat This time we convert the IntPtr.. int j 0 j bData.Width j byte data scan0 i bData.Stride j bitsPerPixel 8 data is a pointer to the first byte of the 3 byte color data.. a switch on the PixelFormat and returns the number byte bitsPerPixel GetBitsPerPixel bData.PixelFormat the size of the image in bytes..

Why must “stride” in the System.Drawing.Bitmap constructor be a multiple of 4?

http://stackoverflow.com/questions/2185944/why-must-stride-in-the-system-drawing-bitmap-constructor-be-a-multiple-of-4

the stride from the format and width with this int bitsPerPixel int format 0xff00 8 int bytesPerPixel bitsPerPixel 7 8 int stride.. int bitsPerPixel int format 0xff00 8 int bytesPerPixel bitsPerPixel 7 8 int stride 4 width bytesPerPixel 3 4 share improve this..

Create Bitmap from a byte array of pixel data

http://stackoverflow.com/questions/6782489/create-bitmap-from-a-byte-array-of-pixel-data

static int GetStride int width PixelFormat pxFormat float bitsPerPixel System.Drawing.Image.GetPixelFormatSize format int bitsPerPixel.. System.Drawing.Image.GetPixelFormatSize format int bitsPerPixel int pxFormat 8 0xFF Number of bits used to store the image data.. per line only the valid data int validBitsPerLine width bitsPerPixel 4 bytes for every int32 32 bits int stride validBitsPerLine..