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c# Programming Glossary: dy

PrintPage PrintPageEventHandler Is Printing Too Many Copies

http://stackoverflow.com/questions/10287558/printpage-printpageeventhandler-is-printing-too-many-copies

shift scale for int j 0 j LabelsVertical j float dy j lh mt Vertical shift scale #region ' Panels ' foreach Panel.. float x ml dx scale item.Location.X float y mt dy scale item.Location.Y using SolidBrush b new SolidBrush item.BackColor.. w scale logo.Width float x ml dx scale logoPt.X float y mt dy scale logoPt.Y G.DrawImage logo x y w h #endregion #region..

Solution for overloaded operator constraint in .NET generics

http://stackoverflow.com/questions/147646/solution-for-overloaded-operator-constraint-in-net-generics

MiscUtil Additionally in C# 4.0 this becomes possible via dynamic static T Add T T x T y dynamic dx x dy y return dx dy I.. this becomes possible via dynamic static T Add T T x T y dynamic dx x dy y return dx dy I also had at one point a .NET 2.0.. possible via dynamic static T Add T T x T y dynamic dx x dy y return dx dy I also had at one point a .NET 2.0 version but..

How to simulate Mouse Click in C#?

http://stackoverflow.com/questions/2416748/how-to-simulate-mouse-click-in-c

static extern void mouse_event uint dwFlags uint dx uint dy uint cButtons uint dwExtraInfo private const int MOUSEEVENTF_LEFTDOWN..

How to Zip one IEnumerable with itself

http://stackoverflow.com/questions/2768834/how-to-zip-one-ienumerable-with-itself

ZipMyself in terms of Zip and Skip 1 Is there already something in LINQ that automates this zipping a list with itself.. Position p1 Position p2 double dx p2.X p1.X double dy p2.Y p1.Y return Math.Sqrt dx dx dy dy public static class PointMath.. dx p2.X p1.X double dy p2.Y p1.Y return Math.Sqrt dx dx dy dy public static class PointMath public static double Distance..

SendInput doesn't perform click mouse button unless I move cursor

http://stackoverflow.com/questions/8021954/sendinput-doesnt-perform-click-mouse-button-unless-i-move-cursor

wParamH struct MouseInputData public int dx public int dy public uint mouseData public MouseEventFlags dwFlags public.. mouseInput.mkhi.mi.dx x mouseInput.mkhi.mi.dy y mouseInput.mkhi.mi.mouseData 0 getting current cursor location.. mouseInput.mkhi.mi.dx x mouseInput.mkhi.mi.dy y mouseInput.mkhi.mi.mouseData 0 mouseInput.mkhi.mi.dwFlags..