¡@

Home 

c++ Programming Glossary: buffered

Copy a file in an sane, safe and efficient way

http://stackoverflow.com/questions/10195343/copy-a-file-in-an-sane-safe-and-efficient-way

faster. Measurement changed The former results were always buffered because I repeated the old command line rm to.ogv sync time.. times. Now I reboot the system for every program. The unbuffered results are new and show no surprise. The unbuffered results.. The unbuffered results are new and show no surprise. The unbuffered results didn't changed really. If i don't delete the old copy..

Getting a FILE* from a std::fstream

http://stackoverflow.com/questions/109449/getting-a-file-from-a-stdfstream

you will have other problems because you will now have two buffered objects writing to the same file descriptor. The real question..

fork() branches more than expected?

http://stackoverflow.com/questions/11132868/fork-branches-more-than-expected

. It is not until the process is about to exit that the buffered dot appears. Four processes printing a buffered dot plus the.. that the buffered dot appears. Four processes printing a buffered dot plus the new one gives 8 dots. If you wanted to avoid that..

Reduce flicker with GDI+ and C++

http://stackoverflow.com/questions/197948/reduce-flicker-with-gdi-and-c

during WM_PAINT handling anyway as in the case of double buffered drawing... but see Notes on avoiding overdraw by preventing.. drawing after your WM_PAINT method instead. Double buffered drawing helps to avoid tearing and potentially overdraw as well..

opengl: glFlush() vs. glFinish()

http://stackoverflow.com/questions/2143240/opengl-glflush-vs-glfinish

. The docs say that glFlush and glFinish will push all buffered operations to opengl so that one can be assured they will all.. some call like glIsDone to check whether or not all the buffered commands for a glFlush are complete or not so one doesn't send..

C/C++ function definitions without assembly

http://stackoverflow.com/questions/2442966/c-c-function-definitions-without-assembly

But despite being a little hard to read it ™s just doing buffered output. If there ™s enough room in the file pointer ™s buffer.. is probably where the rubber actually meets the road an unbuffered actual direct write to an I O device. At least we can hope It..

How to stop C++ console application from exiting immediately?

http://stackoverflow.com/questions/2529617/how-to-stop-c-console-application-from-exiting-immediately

in a comment below this won't work if there are characters buffered in stdin and there's really no good way to work around that...

How to create a boost ssl iostream?

http://stackoverflow.com/questions/3668128/how-to-create-a-boost-ssl-iostream

is that everything you write to the iostream will be buffered in memory until the end when the call to boost asio write will..

C/C++: Capture characters from standard input without waiting for enter to be pressed

http://stackoverflow.com/questions/421860/c-c-capture-characters-from-standard-input-without-waiting-for-enter-to-be-pr

that may be connected with stdin they are usually line buffered . You can however use a library for that conio available with..

Is cout synchronized/thread-safe?

http://stackoverflow.com/questions/6374264/is-cout-synchronized-thread-safe

safe. Of particular interest here is the fact that cout is buffered. Even if the calls to write or whatever it is that accomplishes..

Cross-platform way to get line number of an INI file where given option was found

http://stackoverflow.com/questions/8358975/cross-platform-way-to-get-line-number-of-an-ini-file-where-given-option-was-foun

string for the sections When POSITIONINFO 1 input is buffered output is textnode_t struct textnode_t int sline eline scol..

Fastest way to find the number of lines in a text (C++)

http://stackoverflow.com/questions/843154/fastest-way-to-find-the-number-of-lines-in-a-text-c

Edit I just ran a small benchmark on this and using the buffered approach buffer size 1024K seems to be a bit more than twice..

Why is reading lines from stdin much slower in C++ than Python?

http://stackoverflow.com/questions/9371238/why-is-reading-lines-from-stdin-much-slower-in-c-than-python

cin.sync_with_stdio false Normally when an input stream is buffered instead of reading one character at a time the stream will be..