c++ Programming Glossary: helps
How to debug heap corruption errors? http://stackoverflow.com/questions/1010106/how-to-debug-heap-corruption-errors maximum alignment requirement fill with magic numbers helps catch buffer overflows and underflows and the occasional wild.. Visual C will already do this for you in Debug builds helps catch use of uninitialized vars free fill fill in freed memory.. to trigger a segfault if it's dereferenced in most cases helps catch dangling pointers delayed free don't return freed memory..
Is there a difference in C++ between copy initialization and direct initialization? http://stackoverflow.com/questions/1051379/is-there-a-difference-in-c-between-copy-initialization-and-direct-initializati the proper ambiguity warning too though. I hope this helps somewhat to make it clearer how these two forms differ share..
Why do people say there is modulo bias when using a random number generator? http://stackoverflow.com/questions/10984974/why-do-people-say-there-is-modulo-bias-when-using-a-random-number-generator in your desired range int x do x rand while x n Hope that helps everyone Works cited and further reading CPlusPlus Reference..
Which I/O library do you use in your C++ code? [closed] http://stackoverflow.com/questions/119098/which-i-o-library-do-you-use-in-your-c-code was no type checking I believe gcc has an extension that helps . As a result it was the source of many bugs as programmers..
Why aren't my include guards preventing recursive inclusion and multiple symbol definitions? http://stackoverflow.com/questions/14909997/why-arent-my-include-guards-preventing-recursive-inclusion-and-multiple-symbol considered to be a good programming practice because it helps avoiding unnecessary inclusions thus reducing the overall compilation..
Weighted random numbers http://stackoverflow.com/questions/1761626/weighted-random-numbers items long basically you have to profile to know if this helps or hinders then there is an optimisation By storing the cumulative..
What are the Complexity guarantees of the standard containers? http://stackoverflow.com/questions/181693/what-are-the-complexity-guarantees-of-the-standard-containers
Constants and compiler optimization in C++ http://stackoverflow.com/questions/212237/constants-and-compiler-optimization-in-c in C and that it is important in part because it helps the compiler to optimize your code. What I've never seen is..
In C++, what is a virtual base class? http://stackoverflow.com/questions/21558/in-c-what-is-a-virtual-base-class hierarchy. Hence D d d.Foo no longer ambiguous Hope that helps as a mini summary. For more information have a read of this..
Can a member function template be virtual? http://stackoverflow.com/questions/2354210/can-a-member-function-template-be-virtual
What's this STL vs. “C++ Standard Library” fight all about? [closed] http://stackoverflow.com/questions/5205491/whats-this-stl-vs-c-standard-library-fight-all-about I wrote the article you linked to. Anyway I hope this helps to explain the battle a bit better. Update 13 04 2011 Here are..
Polymorphism in c++ http://stackoverflow.com/questions/5854581/polymorphism-in-c polymorphism as the term is used in Computing Science it helps to start from a simple test for and definition of it. Consider.. stopping with an error when there's real ambiguity. This helps limit the need for polymorphic code supporting polymorphic code..
When should I use the new keyword in C++? http://stackoverflow.com/questions/655065/when-should-i-use-the-new-keyword-in-c delete foobar TODO Move this to the right place. This helps to prevent memory leaks as you always have to put the delete..
Why is one loop so much slower than two loops? http://stackoverflow.com/questions/8547778/why-is-one-loop-so-much-slower-than-two-loops rephrased question at the bottom PS I am not sure if this helps Disassembly for the first loop basically looks like this this..
OpenCV C++/Obj-C: Detecting a sheet of paper / Square Detection http://stackoverflow.com/questions/8667818/opencv-c-obj-c-detecting-a-sheet-of-paper-square-detection l Use Canny instead of zero threshold level Canny helps to catch squares with gradient shading if l 0 Canny gray0.. gradient shading if l 0 Canny gray0 gray 10 20 3 Dilate helps to remove potential holes between edge segments dilate gray..
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