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c++ Programming Glossary: isactive

Overhead of pthread mutexes?

http://stackoverflow.com/questions/1277627/overhead-of-pthread-mutexes

lock unlock calls compared to eg. a simple return this isActive access for a bool member variable do you know better ways to.. no point in protecting a getter method for something like isActive with a mutex once the caller gets a chance to look at the return..

C++ Does not name to a type

http://stackoverflow.com/questions/3846333/c-does-not-name-to-a-type

void refuel bool needsRefuel void turnOn void turnOff bool isActive void move int getCurX int getCurY char getCurDir void setCurrentPosition..

Can you remove elements from a std::list while iterating through it?

http://stackoverflow.com/questions/596162/can-you-remove-elements-from-a-stdlist-while-iterating-through-it

std list item iterator i items.begin i items.end i bool isActive i update if isActive items.remove i else other_code_involving.. i items.begin i items.end i bool isActive i update if isActive items.remove i else other_code_involving i items.remove_if CheckItemNotActive.. list item iterator i items.begin while i items.end bool isActive i update if isActive items.erase i alternatively i items.erase..

Is it legal to use the increment operator in a C++ function call?

http://stackoverflow.com/questions/598148/is-it-legal-to-use-the-increment-operator-in-a-c-function-call

list item iterator i items.begin while i items.end bool isActive i update if isActive items.erase i Is this undefined behavior.. i items.begin while i items.end bool isActive i update if isActive items.erase i Is this undefined behavior else other_code_involving..