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c++ Programming Glossary: projection

true isometric projection with opengl

http://stackoverflow.com/questions/1059200/true-isometric-projection-with-opengl

isometric projection with opengl I am a newbie in OpenGL programming with C and.. at mathematics. Is there a simple way to have isometric projection I mean the true isometric projection not the general orthogonal.. way to have isometric projection I mean the true isometric projection not the general orthogonal projection. Isometric projection..

Glew problems, unresolved externals

http://stackoverflow.com/questions/11059971/glew-problems-unresolved-externals

Projection transformation glLoadIdentity Initialize the projection matrix as identity gluPerspective 45.0f GLfloat screen_width.. for matrix operations glLoadIdentity We initialize the projection matrix as identity gluPerspective 45.0f GLfloat screen_width..

What are some best practices for OpenGL coding (esp. w.r.t. object orientation)?

http://stackoverflow.com/questions/166356/what-are-some-best-practices-for-opengl-coding-esp-w-r-t-object-orientation

4x4 or 4x3 matrix or a position and orientation plus some projection parameters field of view aspect ratio ... . So basically that's..

C++ OpenGL window only tracks background

http://stackoverflow.com/questions/18477852/c-opengl-window-only-tracks-background

glViewport 0 0 GLsizei w GLsizei h Set matrix mode to projection. glMatrixMode GL_PROJECTION Clear current projection matrix.. to projection. glMatrixMode GL_PROJECTION Clear current projection matrix to identity. glLoadIdentity Specify the orthographic.. glLoadIdentity Specify the orthographic or perpendicular projection i.e. define the viewing box. glOrtho 0.0 100.0 0.0 100.0 1.0..

3D Screenspace Raycasting/Picking DirectX9

http://stackoverflow.com/questions/19150215/3d-screenspace-raycasting-picking-directx9

it. I have access to the world matrix view matrix and projection matrix and a variety of matrix manipulation functions. If it's..

How to speed up my sparse matrix solver?

http://stackoverflow.com/questions/2388196/how-to-speed-up-my-sparse-matrix-solver

value say 1.5 . Use conjugate gradient. If this is for the projection step of a fluid simulation i.e. enforcing non compressability..

Visualising 4D objects in OpenGL

http://stackoverflow.com/questions/6988686/visualising-4d-objects-in-opengl

into 3D space with respect to some arbitrary 4D camera projection matrix and output regular 3D vertices that I could feed into.. 3 space is as you would expect a simple extension on the projection of 3D into 2 space and the above thesis demonstrates different.. space and the above thesis demonstrates different kinds of projection from 4D to 2 space. The code samples are in C so it should be..

C++, C# and JavaScript on WinRT [closed]

http://stackoverflow.com/questions/7466303/c-c-sharp-and-javascript-on-winrt

but not write your own in JS. Some aspects of language projection seem to be limited correspondingly e.g. so far as I can see..

Modern OpenGL: VBO, GLM and Matrix Stacks

http://stackoverflow.com/questions/8951509/modern-opengl-vbo-glm-and-matrix-stacks

into GLSL vertex shader like this... glm mat4 MVP projection view model glUniformMatrix4fv glGetUniformLocation shaderProgramID..

Converting data from glReadPixels() to OpenCV::Mat

http://stackoverflow.com/questions/9097756/converting-data-from-glreadpixels-to-opencvmat

in the first place this can be done by adjusting the projection matrix but keep an eye on triangle orientation in this case..