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2014/10/15 ¤U¤È 10:03:29

iphone Programming Glossary: abutton

Is there something like Matlab's eval statement in Objective-C 2.0?

http://stackoverflow.com/questions/1116885/is-there-something-like-matlabs-eval-statement-in-objective-c-2-0

you could use an array to store pointers to your UIButton instances buttonArray NSMutableArray alloc init ... UIButton aButton Reference to a UIButton instance buttonArray addObject aButton And later retrieve a pointer to the UIButton that you want.. buttonArray NSMutableArray alloc init ... UIButton aButton Reference to a UIButton instance buttonArray addObject aButton And later retrieve a pointer to the UIButton that you want to call the method on. buttonArray objectAtIndex foo setTitleColor..

TouchesMoved with Button?

http://stackoverflow.com/questions/2218613/touchesmoved-with-button

s iphone button uiimageview touchesmoved share improve this question Yes. In your .h file IBOutlet UIButton aButton In your .m file void touchesMoved NSSet touches withEvent UIEvent event UITouch touch event touchesForView self.view anyObject.. self pP03 p3 setHighlighted YES else p3 setHighlighted NO And finally in Interface Builder connect your button to 'aButton' and turn off User Interaction Enabled for your button. This is important because it allow touchesMoved to handle it. I..

Add a multiple buttons to a view programatically, call the same method, determine which button it was

http://stackoverflow.com/questions/2646297/add-a-multiple-buttons-to-a-view-programatically-call-the-same-method-determin

in some other data array . For example using the tag since this is generally must useful for int i 0 i 5 i UIButton aButton UIButton buttonWithType UIButtonTypeRoundedRect aButton setTag i aButton addTarget self action @selector buttonClicked forControlEvents.. since this is generally must useful for int i 0 i 5 i UIButton aButton UIButton buttonWithType UIButtonTypeRoundedRect aButton setTag i aButton addTarget self action @selector buttonClicked forControlEvents UIControlEventTouchUpInside aView addSubview.. must useful for int i 0 i 5 i UIButton aButton UIButton buttonWithType UIButtonTypeRoundedRect aButton setTag i aButton addTarget self action @selector buttonClicked forControlEvents UIControlEventTouchUpInside aView addSubview aButton then..

Best practices for handling touches to a CCSprite with cocos2d

http://stackoverflow.com/questions/2900691/best-practices-for-handling-touches-to-a-ccsprite-with-cocos2d

status of my buttons by calling a isPressed or isNotPressed function that is part of my spuButton class. for spuButton aButton in _fourButtonsArray if aButton isNotPressed continue this button is not pressed .....otherwise record that it is pressed....... a isPressed or isNotPressed function that is part of my spuButton class. for spuButton aButton in _fourButtonsArray if aButton isNotPressed continue this button is not pressed .....otherwise record that it is pressed..... Then I do the same kind of..

Understanding iOS Instruments

http://stackoverflow.com/questions/5971608/understanding-ios-instruments