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2014/10/15 ¤U¤È 10:03:29

iphone Programming Glossary: acceleration.y

How do you implement a Highpass filter for the IPhone accelerometer?

http://stackoverflow.com/questions/142944/how-do-you-implement-a-highpass-filter-for-the-iphone-accelerometer

to get a simplified high pass filter rollingX acceleration.x kFilteringFactor rollingX 1.0 kFilteringFactor rollingY acceleration.y kFilteringFactor rollingY 1.0 kFilteringFactor rollingZ acceleration.z kFilteringFactor rollingZ 1.0 kFilteringFactor float..

How to program smooth movement with the accelerometer like a labyrinth game on iPhone OS?

http://stackoverflow.com/questions/2272969/how-to-program-smooth-movement-with-the-accelerometer-like-a-labyrinth-game-on-i

acceleration deviceTilt.x 0.01 deviceTilt.x 1.0 0.01 acceleration.x deviceTilt.y 0.01 deviceTilt.y 1.0 0.01 acceleration.y void onTimer ballImage.center CGPointMake ballImage.center.x deviceTilt.x 50 ballImage.center.y deviceTilt.y 50 if ballImage.center.x..

How to detect iPhone movement in space using accelerometer?

http://stackoverflow.com/questions/2674717/how-to-detect-iphone-movement-in-space-using-accelerometer

vector from initial acceleration filteredAcceleration.x acceleration.x gravity.x gravityNorm filteredAcceleration.y acceleration.y gravity.y gravityNorm filteredAcceleration.z acceleration.z gravity.z gravityNorm Calculating velocity related to time interval..

iPhone: modifying view when user shakes

http://stackoverflow.com/questions/2955943/iphone-modifying-view-when-user-shakes

UIAccelerometer accelerometer didAccelerate UIAcceleration acceleration if fabsf acceleration.x 2.2 fabsf acceleration.y 2.2 fabsf acceleration.z 2.2 The user has shaken the iPhone You can obviously change the interval to check more often and..

Cocos2d iPhone: Rotate Sprite using Accelerometer

http://stackoverflow.com/questions/3826304/cocos2d-iphone-rotate-sprite-using-accelerometer

acceleration accelerationX acceleration.x kFilteringFactor accelerationX 1.0 kFilteringFactor accelerationY acceleration.y kFilteringFactor accelerationY 1.0 kFilteringFactor keep the raw reading to use during calibrations currentRawReading atan2..

Retrieving Accelerometer Values?

http://stackoverflow.com/questions/5659534/retrieving-accelerometer-values

Accelerometer Low Pass Filtering

http://stackoverflow.com/questions/6942626/accelerometer-low-pass-filtering

only the gravity component of each axis. accelX acceleration.x kFilteringFactor accelX 1.0 kFilteringFactor accelY acceleration.y kFilteringFactor accelY 1.0 kFilteringFactor accelZ acceleration.z kFilteringFactor accelZ 1.0 kFilteringFactor Use the..

How to count steps using an Accelerometer?

http://stackoverflow.com/questions/8310250/how-to-count-steps-using-an-accelerometer

BOOL shake FALSE if beenhere return beenhere TRUE if acceleration.x violence acceleration.x 1 violence shake TRUE if acceleration.y violence acceleration.y 1 violence shake TRUE if acceleration.z violence acceleration.z 1 violence shake TRUE if shake steps.. return beenhere TRUE if acceleration.x violence acceleration.x 1 violence shake TRUE if acceleration.y violence acceleration.y 1 violence shake TRUE if acceleration.z violence acceleration.z 1 violence shake TRUE if shake steps steps 1 beenhere false..

How can I rotate an image in response to the iPhone's accelerometer?

http://stackoverflow.com/questions/954711/how-can-i-rotate-an-image-in-response-to-the-iphones-accelerometer

accelerometer didAccelerate UIAcceleration acceleration rollingX acceleration.x 0.1 rollingX 1.0 0.1 rollingY acceleration.y 0.1 rollingY 1.0 0.1 float xx rollingX float yy rollingY float angle atan2 yy xx self.angle M_PI 2.0 if self.angle 2.25..

Detect iPhone screen orientation

http://stackoverflow.com/questions/999686/detect-iphone-screen-orientation

acceleration int accelerationX acceleration.x kfilteringFactor accelerationX 1.0 kfilteringFactor int accelerationY acceleration.y kfilteringFactor accelerationY 1.0 kfilteringFactor float currentRawReading atan2 accelerationY accelerationX 180 M_PI NSLog.. variables and thus accelerationX acceleration.x kfilteringFactor accelerationX 1.0 kfilteringFactor accelerationY acceleration.y kfilteringFactor accelerationY 1.0 kfilteringFactor Should give you more what you were looking for. share improve this..