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2014/10/15 ¤U¤È 10:03:35

iphone Programming Glossary: all_load

Objective-C categories in static library

http://stackoverflow.com/questions/2567498/objective-c-categories-in-static-library

target then build settings then search for Other Linker Flags click the button and add ' ObjC'. ' all_load' and ' force_load' are no longer needed. Details I found some answers on various forums blogs and apple.. in a static library Set the Other Linker Flags build setting to ObjC. and flags descriptions all_load Loads all members of static archive libraries. ObjC Loads all members of static archive libraries that.. force_load path_to_archive Loads all members of the specified static archive library. Note all_load forces all members of all archives to be loaded. This option allows you to target a specific archive...

What does the -all_load linker flag do?

http://stackoverflow.com/questions/2906147/what-does-the-all-load-linker-flag-do

does the all_load linker flag do I can't find anywhere what the all_load flag do when compiling Objective C code. I have.. does the all_load linker flag do I can't find anywhere what the all_load flag do when compiling Objective C code. I have some issues uploading binaries to Apple the they say.. from static libraries that contain only categories and no classes. The workaround is to use the all_load or force_load flags. all_load forces the linker to load all object files from every archive it sees..

Objective-C categories in static library

http://stackoverflow.com/questions/2567498/objective-c-categories-in-static-library

click the project in the Project Navigator click your app's target then build settings then search for Other Linker Flags click the button and add ' ObjC'. ' all_load' and ' force_load' are no longer needed. Details I found some answers on various forums blogs and apple docs. Now I try make short summary of my searches and experiments... iPhone Development FAQ How do I link all the Objective C classes in a static library Set the Other Linker Flags build setting to ObjC. and flags descriptions all_load Loads all members of static archive libraries. ObjC Loads all members of static archive libraries that implement an Objective C class or category. force_load path_to_archive.. archive libraries that implement an Objective C class or category. force_load path_to_archive Loads all members of the specified static archive library. Note all_load forces all members of all archives to be loaded. This option allows you to target a specific archive. we can use force_load to reduce app binary size and to avoid..

What does the -all_load linker flag do?

http://stackoverflow.com/questions/2906147/what-does-the-all-load-linker-flag-do

does the all_load linker flag do I can't find anywhere what the all_load flag do when compiling Objective C code. I have some issues uploading binaries to Apple the they say it's.. does the all_load linker flag do I can't find anywhere what the all_load flag do when compiling Objective C code. I have some issues uploading binaries to Apple the they say it's because I didn't use this flag but my code compiles even.. is a linker bug that prevents ObjC from loading objects files from static libraries that contain only categories and no classes. The workaround is to use the all_load or force_load flags. all_load forces the linker to load all object files from every archive it sees even those without Objective C code. force_load is available..

Installing Core-Plot in Xcode 4.2 for iOS project

http://stackoverflow.com/questions/10260291/installing-core-plot-in-xcode-4-2-for-ios-project

sure to make this header search path recursive. You need to add ObjC to Other Linker Flags as well as of Xcode 4.2 all_load does not seem to be needed but it may be required for older Xcode versions . I dont understand this bit Core Plot is based.. categories we use in the static library get pulled into your project properly. As I indicate we used to need to add all_load to this as well to work around a linker bug but LLVM in Xcode 4.2 fixes this. That's good because all_load sometimes introduced.. need to add all_load to this as well to work around a linker bug but LLVM in Xcode 4.2 fixes this. That's good because all_load sometimes introduced duplicate symbols and broke building against certain third party frameworks. Hopefully this should..

Categories in static library for iPhone device 3.0

http://stackoverflow.com/questions/1147676/categories-in-static-library-for-iphone-device-3-0

for iPhone device 3.0. As written in this article it is new linker bug. They suggest to use one more linker flag all_load. But when I add this flag build fails too because there are duplicate symbols. How to use categories in static libraries.. no longer links in categories within the Core Plot framework . All I can say is that for us we were able to add the all_load option to the Other Linker Flags within the target application and that did away with the runtime errors. We didn't see..

Objective-C categories in static library

http://stackoverflow.com/questions/2567498/objective-c-categories-in-static-library

click your app's target then build settings then search for Other Linker Flags click the button and add ' ObjC'. ' all_load' and ' force_load' are no longer needed. Details I found some answers on various forums blogs and apple docs. Now I try.. the Objective C classes in a static library Set the Other Linker Flags build setting to ObjC. and flags descriptions all_load Loads all members of static archive libraries. ObjC Loads all members of static archive libraries that implement an Objective.. C class or category. force_load path_to_archive Loads all members of the specified static archive library. Note all_load forces all members of all archives to be loaded. This option allows you to target a specific archive. we can use force_load..

What does the -all_load linker flag do?

http://stackoverflow.com/questions/2906147/what-does-the-all-load-linker-flag-do

does the all_load linker flag do I can't find anywhere what the all_load flag do when compiling Objective C code. I have some issues uploading.. does the all_load linker flag do I can't find anywhere what the all_load flag do when compiling Objective C code. I have some issues uploading binaries to Apple the they say it's because I didn't.. loading objects files from static libraries that contain only categories and no classes. The workaround is to use the all_load or force_load flags. all_load forces the linker to load all object files from every archive it sees even those without Objective..

Objective-C Category Causing unrecognized selector

http://stackoverflow.com/questions/3998483/objective-c-category-causing-unrecognized-selector

Xcode — get force_load to work with relative paths

http://stackoverflow.com/questions/4787279/xcode-get-force-load-to-work-with-relative-paths

&mdash get force_load to work with relative paths Some libraries require the all_load linker flag when linking to an Xcode project. However this leads to a linker error if there are symbol conflicts among libraries... error if there are symbol conflicts among libraries. The solution is to use force_load which effectively lets you use all_load on some libraries but not on others. However this in turn leads to a new problem at least for me. Whenever I use force_load..

Apple Mach-O Linker Error when compiling for device

http://stackoverflow.com/questions/5329001/apple-mach-o-linker-error-when-compiling-for-device

Build Intermediates iParcel.build Debug iphoneos iParcel.build Objects normal armv7 iParcel.LinkFileList dead_strip all_load ObjC lxml2 miphoneos version min 3.2 framework UIKit framework CoreGraphics framework QuartzCore Users yveswheeler Library..

sdwebimage: UIImageView+WebCache.h: No such file or directory

http://stackoverflow.com/questions/9042569/sdwebimage-uiimageviewwebcache-h-no-such-file-or-directory

WebCache.h Yes I have added Target Dependencies I have added libSDWebImage.a in Link Binary With Libraries I have all_load ObjC in Other Linker Flags I also tried the force_load BUILT_PRODUCTS_DIR libSDWebImage.a 64bit mac My Use Header Search..

Custom font in a storyboard?

http://stackoverflow.com/questions/9090745/custom-font-in-a-storyboard

Calling method on category included from iPhone static library causes NSInvalidArgumentException

http://stackoverflow.com/questions/932856/calling-method-on-category-included-from-iphone-static-library-causes-nsinvalida

iphone cocoa touch xcode exception share improve this question The only solution that worked was to include all_load in other linker flags. EDIT Be sure to add this flag to the project including the static library not to the static library..