iphone Programming Glossary: alltouches
Observing pinch multi-touch gestures in a UITableView http://stackoverflow.com/questions/2003201/observing-pinch-multi-touch-gestures-in-a-uitableview events. Example that intercepts a double tap BOOL interceptEvent UIEvent event NSSet touches event allTouches UITouch oneTouch touches anyObject UIView touchView oneTouch view NSLog @ tap count d oneTouch tapCount..
iPhone: Detecting user inactivity/idle time since last screen touch http://stackoverflow.com/questions/273450/iphone-detecting-user-inactivity-idle-time-since-last-screen-touch to reset the timer on a Began touch or an Ended touch to reduce the number of timer resets. NSSet allTouches event allTouches if allTouches count 0 allTouches count only ever seems to be 1 so anyObject works here... on a Began touch or an Ended touch to reduce the number of timer resets. NSSet allTouches event allTouches if allTouches count 0 allTouches count only ever seems to be 1 so anyObject works here. UITouchPhase.. touch or an Ended touch to reduce the number of timer resets. NSSet allTouches event allTouches if allTouches count 0 allTouches count only ever seems to be 1 so anyObject works here. UITouchPhase phase UITouch..
Basic Drag and Drop in iOS http://stackoverflow.com/questions/4707858/basic-drag-and-drop-in-ios event e.g. IBAction imageMoved id sender withEvent UIEvent event CGPoint point event allTouches anyObject locationInView self.view UIControl control sender control.center point It's a lot easier for..
Observing pinch multi-touch gestures in a UITableView http://stackoverflow.com/questions/2003201/observing-pinch-multi-touch-gestures-in-a-uitableview to a view controller that you want to intercept events. Example that intercepts a double tap BOOL interceptEvent UIEvent event NSSet touches event allTouches UITouch oneTouch touches anyObject UIView touchView oneTouch view NSLog @ tap count d oneTouch tapCount check for taps on the web view which really end up being..
iPhone: Detecting user inactivity/idle time since last screen touch http://stackoverflow.com/questions/273450/iphone-detecting-user-inactivity-idle-time-since-last-screen-touch void sendEvent UIEvent event super sendEvent event Only want to reset the timer on a Began touch or an Ended touch to reduce the number of timer resets. NSSet allTouches event allTouches if allTouches count 0 allTouches count only ever seems to be 1 so anyObject works here. UITouchPhase phase UITouch allTouches anyObject .phase.. event super sendEvent event Only want to reset the timer on a Began touch or an Ended touch to reduce the number of timer resets. NSSet allTouches event allTouches if allTouches count 0 allTouches count only ever seems to be 1 so anyObject works here. UITouchPhase phase UITouch allTouches anyObject .phase if phase UITouchPhaseBegan.. sendEvent event Only want to reset the timer on a Began touch or an Ended touch to reduce the number of timer resets. NSSet allTouches event allTouches if allTouches count 0 allTouches count only ever seems to be 1 so anyObject works here. UITouchPhase phase UITouch allTouches anyObject .phase if phase UITouchPhaseBegan phase..
Basic Drag and Drop in iOS http://stackoverflow.com/questions/4707858/basic-drag-and-drop-in-ios wherever you want by responding to the UIControlEventTouchDragInside event e.g. IBAction imageMoved id sender withEvent UIEvent event CGPoint point event allTouches anyObject locationInView self.view UIControl control sender control.center point It's a lot easier for individual vehicle to handle its own drags comparing to manage..
Hiding the Keyboard when losing focus on a UITextView http://stackoverflow.com/questions/1456120/hiding-the-keyboard-when-losing-focus-on-a-uitextview myTextView Use this in the view controller void touchesBegan NSSet touches withEvent UIEvent event UITouch touch event allTouches anyObject if myTextView isFirstResponder touch view myTextView myTextView resignFirstResponder super touchesBegan touches..
UIImage detecting touch and dragging http://stackoverflow.com/questions/1991899/uiimage-detecting-touch-and-dragging it's TAG but I just cannot drag it nicely. void touchesBegan NSSet touches withEvent UIEvent event UITouch touch event allTouches anyObject CGPoint location touch locationInView touch.view if touch.view.tag 0 touch.view.center location NSLog @ tag @..
Observing pinch multi-touch gestures in a UITableView http://stackoverflow.com/questions/2003201/observing-pinch-multi-touch-gestures-in-a-uitableview want to intercept events. Example that intercepts a double tap BOOL interceptEvent UIEvent event NSSet touches event allTouches UITouch oneTouch touches anyObject UIView touchView oneTouch view NSLog @ tap count d oneTouch tapCount check for taps on..
iPhone: Detecting user inactivity/idle time since last screen touch http://stackoverflow.com/questions/273450/iphone-detecting-user-inactivity-idle-time-since-last-screen-touch event Only want to reset the timer on a Began touch or an Ended touch to reduce the number of timer resets. NSSet allTouches event allTouches if allTouches count 0 allTouches count only ever seems to be 1 so anyObject works here. UITouchPhase phase.. to reset the timer on a Began touch or an Ended touch to reduce the number of timer resets. NSSet allTouches event allTouches if allTouches count 0 allTouches count only ever seems to be 1 so anyObject works here. UITouchPhase phase UITouch allTouches.. timer on a Began touch or an Ended touch to reduce the number of timer resets. NSSet allTouches event allTouches if allTouches count 0 allTouches count only ever seems to be 1 so anyObject works here. UITouchPhase phase UITouch allTouches anyObject..
Rotating image using objective C http://stackoverflow.com/questions/4010779/rotating-image-using-objective-c void touchesBegan NSSet touches withEvent UIEvent event void touchesMoved NSSet touches withEvent UIEvent event NSSet allTouches event allTouches int len allTouches count 1 UITouch touch allTouches allObjects objectAtIndex len CGPoint location touch.. NSSet touches withEvent UIEvent event void touchesMoved NSSet touches withEvent UIEvent event NSSet allTouches event allTouches int len allTouches count 1 UITouch touch allTouches allObjects objectAtIndex len CGPoint location touch locationInView self.. UIEvent event void touchesMoved NSSet touches withEvent UIEvent event NSSet allTouches event allTouches int len allTouches count 1 UITouch touch allTouches allObjects objectAtIndex len CGPoint location touch locationInView self superview float..
How do you get the touchesBegan coordinates when a UIButton is triggered? http://stackoverflow.com/questions/4506584/how-do-you-get-the-touchesbegan-coordinates-when-a-uibutton-is-triggered point from the event ev as below void dragBegan UIControl c withEvent ev NSLog @ dragBegan...... UITouch touch ev allTouches anyObject CGPoint touchPoint touch locationInView self.view NSLog @ Touch x f y f touchPoint.x touchPoint.y void dragMoving..
Basic Drag and Drop in iOS http://stackoverflow.com/questions/4707858/basic-drag-and-drop-in-ios the UIControlEventTouchDragInside event e.g. IBAction imageMoved id sender withEvent UIEvent event CGPoint point event allTouches anyObject locationInView self.view UIControl control sender control.center point It's a lot easier for individual vehicle..
UIScrollView touches vs subview touches http://stackoverflow.com/questions/877828/uiscrollview-touches-vs-subview-touches NSSet touches withEvent UIEvent event if self.decelerating didScroll YES else didScroll NO UITouch touch event allTouches anyObject CGPoint touchLocation touch locationInView touch.view NSLog @ touched beach @ touch view lastTouch touchLocation.. ivar pointing from stone to beachview void touchesEnded NSSet touches withEvent UIEvent event UITouch touch event allTouches anyObject CGPoint touchLocation touch locationInView touch.view NSLog @ touched stone @ touch view parent touchedStone YES..
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