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2014/10/15 ¤U¤È 10:04:54

iphone Programming Glossary: capabilities

Detect the specific iPhone/iPod touch model [duplicate]

http://stackoverflow.com/questions/1108859/detect-the-specific-iphone-ipod-touch-model

iPhone iPod Touch with iPhone SDK I am making a game that utilizes the peer to peer bluetooth capabilities of the iPhone and probably the iPod touch 2nd generation . However to stop the users from trying to..

How to detect iPhone 5 (widescreen devices)?

http://stackoverflow.com/questions/12446990/how-to-detect-iphone-5-widescreen-devices

to fit a new screen nor use different views for different screen sizes. Use the auto resizing capabilities of iOS so your views can adjust and adapt any screen size. That's not very hard read some documentation.. Apple Developer website if you can access to it. Edit As iOS 6 is now out check the new AutoLayout capabilities. That said if you really need to detect the iPhone 5 you can simply rely on the screen size . UIScreen..

How To Make iPhone App compatible with multiple SDK (firmware) versions

http://stackoverflow.com/questions/3027120/how-to-make-iphone-app-compatible-with-multiple-sdk-firmware-versions

need to add armv6 to the build architectures and remove armv7 from the plist of required device capabilities. See these SO questions and answers for more details deployment target vs base active sdk recommended..

Check iPhone iOS Version

http://stackoverflow.com/questions/3339722/check-iphone-ios-version

However you should avoid relying on the version string as an indication of device or OS capabilities. There is usually a more reliable method of checking whether a particular feature or class is available... Do something Some classes like CLLocationManager and UIDevice provide methods to check device capabilities if CLLocationManager headingAvailable Do something Apple uses systemVersion in their GLSprite sample..

Is it possible to target older iOS versions when using Xcode 4.2 and iOS 5 SDK?

http://stackoverflow.com/questions/7760946/is-it-possible-to-target-older-ios-versions-when-using-xcode-4-2-and-ios-5-sdk

Deployment Target to iOS 4.2. 4 Open the projects Info.plist remove the setting Required device capabilities note it required armv7 btw I figured this out when I tried to manually add the app via the organizer..

Detect the specific iPhone/iPod touch model [duplicate]

http://stackoverflow.com/questions/1108859/detect-the-specific-iphone-ipod-touch-model

iPod touch model duplicate Possible Duplicate Determine device iPhone iPod Touch with iPhone SDK I am making a game that utilizes the peer to peer bluetooth capabilities of the iPhone and probably the iPod touch 2nd generation . However to stop the users from trying to play a multiplayer on an iPod 1st gen and iPhone 2G I need to..

How to detect iPhone 5 (widescreen devices)?

http://stackoverflow.com/questions/12446990/how-to-detect-iphone-5-widescreen-devices

question First of all you shouldn't rebuild all your views to fit a new screen nor use different views for different screen sizes. Use the auto resizing capabilities of iOS so your views can adjust and adapt any screen size. That's not very hard read some documentation about that. It will save you a lot of time. iOS 6 also offers.. NDA at the moment. Be sure to read the API changelog on Apple Developer website if you can access to it. Edit As iOS 6 is now out check the new AutoLayout capabilities. That said if you really need to detect the iPhone 5 you can simply rely on the screen size . UIScreen mainScreen bounds .size.height The iPhone 5's screen has..

How To Make iPhone App compatible with multiple SDK (firmware) versions

http://stackoverflow.com/questions/3027120/how-to-make-iphone-app-compatible-with-multiple-sdk-firmware-versions

SDK support. NEW w XCode 4.2 To support older devices you need to add armv6 to the build architectures and remove armv7 from the plist of required device capabilities. See these SO questions and answers for more details deployment target vs base active sdk recommended way to support backward compatibility How do you optionally..

Check iPhone iOS Version

http://stackoverflow.com/questions/3339722/check-iphone-ios-version

You can get the OS version using UIDevice currentDevice systemVersion However you should avoid relying on the version string as an indication of device or OS capabilities. There is usually a more reliable method of checking whether a particular feature or class is available. For example you can check if UIPopoverController is available.. NSClassFromString if NSClassFromString @ UIPopoverController Do something Some classes like CLLocationManager and UIDevice provide methods to check device capabilities if CLLocationManager headingAvailable Do something Apple uses systemVersion in their GLSprite sample code so my recommendation can't be absolute A system version..

Is it possible to target older iOS versions when using Xcode 4.2 and iOS 5 SDK?

http://stackoverflow.com/questions/7760946/is-it-possible-to-target-older-ios-versions-when-using-xcode-4-2-and-ios-5-sdk

to armv6 and armv7. 3 Change the Target's Build Settings iOS Deployment Target to iOS 4.2. 4 Open the projects Info.plist remove the setting Required device capabilities note it required armv7 btw I figured this out when I tried to manually add the app via the organizer and it reported Can't install application The Info.plist for..

Detect the specific iPhone/iPod touch model [duplicate]

http://stackoverflow.com/questions/1108859/detect-the-specific-iphone-ipod-touch-model

Determine device iPhone iPod Touch with iPhone SDK I am making a game that utilizes the peer to peer bluetooth capabilities of the iPhone and probably the iPod touch 2nd generation . However to stop the users from trying to play a multiplayer on..

How to detect iPhone 5 (widescreen devices)?

http://stackoverflow.com/questions/12446990/how-to-detect-iphone-5-widescreen-devices

rebuild all your views to fit a new screen nor use different views for different screen sizes. Use the auto resizing capabilities of iOS so your views can adjust and adapt any screen size. That's not very hard read some documentation about that. It will.. API changelog on Apple Developer website if you can access to it. Edit As iOS 6 is now out check the new AutoLayout capabilities. That said if you really need to detect the iPhone 5 you can simply rely on the screen size . UIScreen mainScreen bounds..

Want to start iPhone development [closed]

http://stackoverflow.com/questions/1294214/want-to-start-iphone-development

so you will benefit from having at least one iPhone iPod touch to test for real. In addition to this performance and capabilities vary between different models so it can be helpful to have a range of devices. You will need to enroll with an Apple iPhone..

When to use CALayer on the Mac/iPhone?

http://stackoverflow.com/questions/1447598/when-to-use-calayer-on-the-mac-iphone

around CALayers. On the Mac CALayers are much more lightweight than NSViews. As Ben points out you can go beyond the capabilities of implicit animations by working directly with CALayers even providing some 3 D effects through CATransform3D. In many..

Monotouch or Titanium for rapid application development on IPhone?

http://stackoverflow.com/questions/1488402/monotouch-or-titanium-for-rapid-application-development-on-iphone

apps for multiple platforms that is entirely its own thing or it's going to become more and more splintered as the capabilities of different platforms diverge. Yeah that's a bunch of typical armchair nerdly future gazing... I should have prefaced this..

HTML entity encoding (convert '<' to '&lt;') on iPhone in objective-c

http://stackoverflow.com/questions/1666717/html-entity-encoding-convert-to-lt-on-iphone-in-objective-c

' ' to ' lt ' on iPhone in objective c I'm developing an application for the iPhone that has inApp mail sending capabilities. So far so good but now I want to avoid html injections as some parts of the mail are user generated texts. Basically I..

How To Make iPhone App compatible with multiple SDK (firmware) versions

http://stackoverflow.com/questions/3027120/how-to-make-iphone-app-compatible-with-multiple-sdk-firmware-versions

older devices you need to add armv6 to the build architectures and remove armv7 from the plist of required device capabilities. See these SO questions and answers for more details deployment target vs base active sdk recommended way to support backward..

Can I restrict my iPhone app from being used by iPhone3G's?

http://stackoverflow.com/questions/3283189/can-i-restrict-my-iphone-app-from-being-used-by-iphone3gs

you use the UIRequiredDeviceCapabilities key in your info.plist. This lets you tell the App Store exactly which capabilities you require instead of which device you require. If your app doesn't run well on a 3G I'll guess it is because of performance.. and therefore you'd want to require a newer processor. Look into setting arm7 as one of your required device capabilities. For more info look here http developer.apple.com iphone library documentation General Reference InfoPlistKeyReference Articles..

Check iPhone iOS Version

http://stackoverflow.com/questions/3339722/check-iphone-ios-version

currentDevice systemVersion However you should avoid relying on the version string as an indication of device or OS capabilities. There is usually a more reliable method of checking whether a particular feature or class is available. For example you.. @ UIPopoverController Do something Some classes like CLLocationManager and UIDevice provide methods to check device capabilities if CLLocationManager headingAvailable Do something Apple uses systemVersion in their GLSprite sample code so my recommendation..

How do I test if IOS device has telephone capabilities?

http://stackoverflow.com/questions/3736110/how-do-i-test-if-ios-device-has-telephone-capabilities

do I test if IOS device has telephone capabilities I want to offer phone support in my app at the press of a button for iPhone users and display a phone number for iPad iPod.. Rather than detecting what device the user has is there a better way to query the hardware to see if it has telephony capabilities This would continue to work should iPad 3G one day open up for voice calls. I am aware of how to limit an app to devices.. an app to devices through the UIRequiredDeviceCapabilities key but I'm not looking to restrict platform just detect capabilities. iphone objective c ios share improve this question Check if application can open tel url if UIApplication sharedApplication..

Making the iPhone vibrate

http://stackoverflow.com/questions/4724980/making-the-iphone-vibrate

the device continuously as a alert common sense says use function 2. See also iPhone Tutorial Better way to check capabilities of iOS devices article. First add the AudioToolbox framework AudioToolbox.framework to your target in Build Phases. Then..

Suspend the application

http://stackoverflow.com/questions/5360846/suspend-the-application

the app to take decision making away from the user. The best apps find the correct balance between giving people the capabilities they need while helping them avoid dangerous outcomes. Users feel more in control of an app when behaviors and controls..

iOS based OpenGL ES programming

http://stackoverflow.com/questions/6074688/ios-based-opengl-es-programming

am clueless on OpenGL so resources that don't assume I already know openGL. I want to learn a majority of the OpenGL capabilities but my major goal is to be able to manipulate an image based on the touch locations. More specifically I want to create..

Is it possible to target older iOS versions when using Xcode 4.2 and iOS 5 SDK?

http://stackoverflow.com/questions/7760946/is-it-possible-to-target-older-ios-versions-when-using-xcode-4-2-and-ios-5-sdk

Build Settings iOS Deployment Target to iOS 4.2. 4 Open the projects Info.plist remove the setting Required device capabilities note it required armv7 btw I figured this out when I tried to manually add the app via the organizer and it reported Can't..

What tool(s) can I use to produce iPhone App Screencasts? [closed]

http://stackoverflow.com/questions/935540/what-tools-can-i-use-to-produce-iphone-app-screencasts

as it really simplifies the whole process. ScreenFlow records your entire screen but it provides excellent editing capabilities for cropping the video to the relevant 320 x 480 or 480 x 320 section as well as fading in and out title graphics or lettering...