iphone Programming Glossary: cgcolorrenderingintent
Extracting images from a PDF http://stackoverflow.com/questions/2475450/extracting-images-from-a-pdf imageDataPtr NULL CGImageRef cgImage maskImage NULL CGImageRef sourceImage NULL CGDataProviderRef dataProvider CGColorRenderingIntent renderingIntent CGFloat decodeValues NULL UIImage image if myStream NULL return nil dataStream myStream dict CGPDFStreamGetDictionary..
Image processing Glamour filter in iphone http://stackoverflow.com/questions/3549396/image-processing-glamour-filter-in-iphone 4 width CGColorSpaceRef colorSpaceRef CGColorSpaceCreateDeviceRGB CGBitmapInfo bitmapInfo kCGBitmapByteOrderDefault CGColorRenderingIntent renderingIntent kCGRenderingIntentDefault CGImageRef imageRef CGImageCreate width height bitsPerComponent bitsPerPixel bytesPerRow..
Creating UIImage from raw RGBA data http://stackoverflow.com/questions/4545237/creating-uiimage-from-raw-rgba-data 4 width CGColorSpaceRef colorSpaceRef CGColorSpaceCreateDeviceRGB CGBitmapInfo bitmapInfo kCGBitmapByteOrderDefault CGColorRenderingIntent renderingIntent kCGRenderingIntentDefault CGImageRef imageRef CGImageCreate width height 8 32 4 width colorSpaceRef..
take screen Programmatically of UIview+glview http://stackoverflow.com/questions/6197137/take-screen-programmatically-of-uiviewglview 4 width CGColorSpaceRef colorSpaceRef CGColorSpaceCreateDeviceRGB CGBitmapInfo bitmapInfo kCGBitmapByteOrderDefault CGColorRenderingIntent renderingIntent kCGRenderingIntentDefault make the cgimage CGImageRef imageRef CGImageCreate width height bitsPerComponent..
How to make one color transparent on a UIImage? http://stackoverflow.com/questions/633722/how-to-make-one-color-transparent-on-a-uiimage count CGColorSpaceRef colorSpaceRef CGColorSpaceCreateDeviceRGB CGBitmapInfo bitmapInfo kCGBitmapByteOrderDefault CGColorRenderingIntent renderingIntent kCGRenderingIntentDefault CGContextRef cgctx CGBitmapContextCreate bufferdata mWidth mHeight 8 mWidth 4..
GLPaint save image http://stackoverflow.com/questions/946700/glpaint-save-image 4 320 CGColorSpaceRef colorSpaceRef CGColorSpaceCreateDeviceRGB CGBitmapInfo bitmapInfo kCGBitmapByteOrderDefault CGColorRenderingIntent renderingIntent kCGRenderingIntentDefault make the cgimage CGImageRef imageRef CGImageCreate 320 480 bitsPerComponent bitsPerPixel..
Save OpenGL Drawn item as a Image http://stackoverflow.com/questions/9660723/save-opengl-drawn-item-as-a-image 4 320 CGColorSpaceRef colorSpaceRef CGColorSpaceCreateDeviceRGB CGBitmapInfo bitmapInfo kCGBitmapByteOrderDefault CGColorRenderingIntent renderingIntent kCGRenderingIntentDefault make the cgimage CGImageRef imageRef CGImageCreate 320 480 bitsPerComponent bitsPerPixel..
Saving imageRef from GLPaint creates completely black image http://stackoverflow.com/questions/9857912/saving-imageref-from-glpaint-creates-completely-black-image 4 w s CGColorSpaceRef colorSpaceRef CGColorSpaceCreateDeviceRGB CGBitmapInfo bitmapInfo kCGBitmapByteOrderDefault CGColorRenderingIntent renderingIntent kCGRenderingIntentDefault make the cgimage CGImageRef imageRef CGImageCreate w s h s bitsPerComponent bitsPerPixel..
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