iphone Programming Glossary: cgdataprovidercreatewithdata
How to change thin image to fat image in iPhone SDK? http://stackoverflow.com/questions/10186200/how-to-change-thin-image-to-fat-image-in-iphone-sdk CGColorSpaceCreateDeviceRGB CGBitmapInfo bitmapInfo CGImageGetBitmapInfo imageRef CGDataProviderRef provider CGDataProviderCreateWithData NULL pixels data length NULL CGImageRef newImageRef CGImageCreate width height bitsPerComponent bitsPerPixel bytesPerRow..
Drawing into OpenGL ES framebuffer and getting UIImage from it on iPhone http://stackoverflow.com/questions/10936157/drawing-into-opengl-es-framebuffer-and-getting-uiimage-from-it-on-iphone glPixelStorei GL_PACK_ALIGNMENT 4 glReadPixels x y width height GL_RGBA GL_UNSIGNED_BYTE data CGDataProviderRef ref CGDataProviderCreateWithData NULL data dataLength NULL CGColorSpaceRef colorspace CGColorSpaceCreateDeviceRGB CGImageRef iref CGImageCreate width height..
memory leak when using CGImageCreateWithJPEGDataProvider http://stackoverflow.com/questions/12211158/memory-leak-when-using-cgimagecreatewithjpegdataprovider there is a leak and how to solve it. CGImageCreateWithJPEGDataProvider method cause the memory leak mainly. Sometimes CGDataProviderCreateWithData also cause memory leak. But i don't know why. The leak method in Class A is as follows ResultHolder decodeData UInt8 data.. sizeof UInt8 memcpy buffer data offset 22 length sometimes memory leak in this line CGDataProviderRef jpgDataProvider CGDataProviderCreateWithData NULL buffer length freeData mainly memory leak in this line. CGImageRef image CGImageCreateWithJPEGDataProvider jpgDataProvider..
Image processing Glamour filter in iphone http://stackoverflow.com/questions/3549396/image-processing-glamour-filter-in-iphone if outputBlue 255 outputBlue 255 data i outputRed data i 1 outputGreen data i 2 outputBlue CGDataProviderRef provider2 CGDataProviderCreateWithData NULL data myDataLength NULL int bitsPerComponent 8 int bitsPerPixel 32 int bytesPerRow 4 width CGColorSpaceRef colorSpaceRef..
Creating UIImage from raw RGBA data http://stackoverflow.com/questions/4545237/creating-uiimage-from-raw-rgba-data rawData 6 rawData 7 255.0f NSLog @ i i i f rawData 8 rawData 9 rawData 10 rawData 11 255.0f CGDataProviderRef provider CGDataProviderCreateWithData NULL rawData width height 4 NULL int bitsPerComponent 8 int bitsPerPixel 32 int bytesPerRow 4 width CGColorSpaceRef..
take screen Programmatically of UIview+glview http://stackoverflow.com/questions/6197137/take-screen-programmatically-of-uiviewglview x width 4 x buffer2 height 1 y width 4 x buffer y 4 width x make data provider with data. CGDataProviderRef provider CGDataProviderCreateWithData NULL buffer2 myDataLength NULL prep the ingredients int bitsPerComponent 8 int bitsPerPixel 32 int bytesPerRow 4 width CGColorSpaceRef..
How to make one color transparent on a UIImage? http://stackoverflow.com/questions/633722/how-to-make-one-color-transparent-on-a-uiimage 0 mWidth mHeight CGContextDrawImage cgctx rect ref bufferdata CGBitmapContextGetData cgctx CGDataProviderRef provider CGDataProviderCreateWithData NULL bufferdata mWidth mHeight 4 NULL CGImageRef savedimageref CGImageCreate mWidth mHeight 8 32 mWidth 4 colorSpaceRef..
Blur an UIImage on change of slider http://stackoverflow.com/questions/8758433/blur-an-uiimage-on-change-of-slider was the problem.. you had given srcData instead of destData.. Rest all were perfect... CGDataProviderRef dataProvider CGDataProviderCreateWithData NULL destData bitmapByteCount NULL CGImageRef blurredImageRef CGImageCreate width height CGBitmapContextGetBitsPerComponent..
iPhone take augmented reality screenshot with AVCaptureVideoPreviewLayer http://stackoverflow.com/questions/8980847/iphone-take-augmented-reality-screenshot-with-avcapturevideopreviewlayer to ignore the alpha channel otherwise use kCGImageAlphaPremultipliedLast CGDataProviderRef ref CGDataProviderCreateWithData NULL data dataLength NULL CGColorSpaceRef colorspace CGColorSpaceCreateDeviceRGB CGImageRef iref CGImageCreate width height..
GLPaint save image http://stackoverflow.com/questions/946700/glpaint-save-image int x 0 x 320 4 x buffer2 479 y 320 4 x buffer y 4 320 x make data provider with data. CGDataProviderRef provider CGDataProviderCreateWithData NULL buffer2 myDataLength NULL prep the ingredients int bitsPerComponent 8 int bitsPerPixel 32 int bytesPerRow 4 320 CGColorSpaceRef..
Capturing EAGLview content WITH alpha channel on iPhone http://stackoverflow.com/questions/962390/capturing-eaglview-content-with-alpha-channel-on-iphone unsigned char buffer 320 480 4 glReadPixels 0 0 320 480 GL_RGBA GL_UNSIGNED_BYTE buffer CGDataProviderRef ref CGDataProviderCreateWithData NULL buffer 320 480 4 NULL CGImageRef iref CGImageCreate 320 480 8 32 320 4 CGColorSpaceCreateDeviceRGB kCGBitmapByteOrderDefault..
Save OpenGL Drawn item as a Image http://stackoverflow.com/questions/9660723/save-opengl-drawn-item-as-a-image int x 0 x 320 4 x buffer2 479 y 320 4 x buffer y 4 320 x make data provider with data. CGDataProviderRef provider CGDataProviderCreateWithData NULL buffer2 myDataLength NULL prep the ingredients int bitsPerComponent 8 int bitsPerPixel 32 int bytesPerRow 4 320 CGColorSpaceRef..
Saving imageRef from GLPaint creates completely black image http://stackoverflow.com/questions/9857912/saving-imageref-from-glpaint-creates-completely-black-image work with the flipped buffer so get rid of the original one. make data provider with data. CGDataProviderRef provider CGDataProviderCreateWithData NULL buffer2 myDataLength NULL prep the ingredients int bitsPerComponent 8 int bitsPerPixel 32 int bytesPerRow 4 w s CGColorSpaceRef..
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