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2014/10/15 ¤U¤È 10:05:03

iphone Programming Glossary: cgim

fastest way to draw a screen buffer on the iphone

http://stackoverflow.com/questions/2395650/fastest-way-to-draw-a-screen-buffer-on-the-iphone

providerCallbacks 0 GetBytePointer ReleaseBytePointer GetBytesAtPosition 0 static CGImageRef cgIm static CGDataProviderRef dataProvider unsigned char imageData const size_t imageDataSize 320 480 4 NSTimer animationTimer.. dataProvider CGDataProviderCreateDirect imageData imageDataSize providerCallbacks currently global cgIm CGImageCreate 320 480 8 32 320 4 colorSpace kCGImageAlphaNone kCGBitmapByteOrder32Little dataProvider 0 false kCGRenderingIntentDefault.. dataProvider 0 false kCGRenderingIntentDefault also global probably doesn't need to be self.window.layer.contents cgIm set the UIWindow's CALayer's contents to the image yay works CGImageRelease cgIm we should do this at some stage... CGDataProviderRelease..