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2014/10/15 ¤U¤È 10:06:58

iphone Programming Glossary: dispatched

UITableView with images scrolls very slowly [duplicate]

http://stackoverflow.com/questions/12703297/uitableview-with-images-scrolls-very-slowly

image dispatch UI update back to main queue because you should never do UI updates in the background When running dispatched final UI update code on main queue make sure the UITableViewCell is still visible and that it hasn't been dequeued and reused..

Observing pinch multi-touch gestures in a UITableView

http://stackoverflow.com/questions/2003201/observing-pinch-multi-touch-gestures-in-a-uitableview

touchView oneTouch view NSLog @ tap count d oneTouch tapCount check for taps on the web view which really end up being dispatched to a scroll view if touchView touchView isDescendantOfView webView touches oneTouch.phase UITouchPhaseBegan if oneTouch..

When is an autoreleased object actually released?

http://stackoverflow.com/questions/2498330/when-is-an-autoreleased-object-actually-released

on an object that object is added to that outter pool in the run loop. When the current event is finished being dispatched the pool is drained and those objects are finally sent release messages. One last note. There can be more than one autorelease..

Scroll view and table view performance when loading images from disk

http://stackoverflow.com/questions/3756863/scroll-view-and-table-view-performance-when-loading-images-from-disk

is loaded into memory the UI is nice and responsive. But when the app starts up or if low memory warnings are dispatched I'll experience many of these UI lags as images are loaded from disk. The relevant code snippets are below. I don't think..

Asynchronously dispatched recursive blocks

http://stackoverflow.com/questions/5394647/asynchronously-dispatched-recursive-blocks

dispatched recursive blocks Suppose I run this code __block int step 0 __block dispatch_block_t myBlock myBlock ^ if step STEPS_COUNT..

Unhiding a view is very slow in CTCallCenter callEventHandler

http://stackoverflow.com/questions/6274642/unhiding-a-view-is-very-slow-in-ctcallcenter-calleventhandler

viewWithTag kNONEMERGENCYCALLSAVEDTOLOG_TAG .hidden NO Reading the CTCallCenter doc it seems the callEventHandler is dispatched on the default priority global dispatch queue which is not the main queue where all the UI stuff happens. share improve..

How to localize an iphone app for different languages?

http://stackoverflow.com/questions/8118425/how-to-localize-an-iphone-app-for-different-languages

you want to localize click on it go to the property panel and add wanted languages. The unique XIB file will be then dispatched into many files one for each language. Then just adapt each one as wanted. It's the same way of doing for images sounds..

How do I kill/suspend/close an asyncronous block in GCD?

http://stackoverflow.com/questions/9294139/how-do-i-kill-suspend-close-an-asyncronous-block-in-gcd

do I kill suspend close an asyncronous block in GCD I've implemented a block that is dispatched asynchronously using GCD as follows __block BOOL retValue dispatch_async dispatch_get_global_queue 0 0 ^ retValue self GCDHandler.. retValue How do I cancel such a block if it is running for longer than I would like Is there a way to cancel GCD dispatched blocks or provide a timeout to them iphone objective c ios grand central dispatch share improve this question There..