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2014/10/15 ¤U¤È 10:10:00

iphone Programming Glossary: headset

iOS: Open Source VoIP/SIP Objective-C Code

http://stackoverflow.com/questions/1493050/ios-open-source-voip-sip-objective-c-code

iPod Touch 1 and 2. Siphon SIP VoIP project is the first in his category that works on iPhone and iPod Touch 2 with headset for all SIP providers. It is a native application approved running on 2.X using internal micro speaker and headset. The.. headset for all SIP providers. It is a native application approved running on 2.X using internal micro speaker and headset. The Application supports the SIP standard preserving compatibility with hundreds of SIP providers and offers a GUI which..

how to route iPhone audio to the bluetooth headset

http://stackoverflow.com/questions/2375837/how-to-route-iphone-audio-to-the-bluetooth-headset

to route iPhone audio to the bluetooth headset I'm attempting to output audio to the bluetooth headset not A2DP using AVAudioPlayer AVAudioSession and AudioSessionSetProperty... to route iPhone audio to the bluetooth headset I'm attempting to output audio to the bluetooth headset not A2DP using AVAudioPlayer AVAudioSession and AudioSessionSetProperty. There seems to be functions to select the bluetooth.. using AVAudioPlayer AVAudioSession and AudioSessionSetProperty. There seems to be functions to select the bluetooth headset as input kAudioSessionProperty_OverrideCategoryEnableBluetoothInput but no equivalent for setting the output. This is done..

How can I find out if an external headset is connected to an iPhone?

http://stackoverflow.com/questions/2520296/how-can-i-find-out-if-an-external-headset-is-connected-to-an-iphone

can I find out if an external headset is connected to an iPhone I wonder if it's possible to detect that the user has an external headset plugged into the iPhone's.. if an external headset is connected to an iPhone I wonder if it's possible to detect that the user has an external headset plugged into the iPhone's 3.5mm connector or the 30 pin connector. I want to output audio only to an external audio device..

How to get audio volume level, and volume changed notifications on iOS 4?

http://stackoverflow.com/questions/3651252/how-to-get-audio-volume-level-and-volume-changed-notifications-on-ios-4

never get a callback to my function audioVolumeChangeListenerCallback when I press the volume buttons on my device the headset clicker or flip the ringer silent switch. When using the exact same code for registering for kAudioSessionProperty_AudioRouteChange.. and on numerous sites on the interwebs I actually do get a callback when changing the audio route by plugging in out a headset or docking the device . A user named Doug opened a thread titled iPhone volume changed event for volume already max where..

How to programatically detect earpiece in iphone?

http://stackoverflow.com/questions/1832041/how-to-programatically-detect-earpiece-in-iphone

kCFNumberSInt32Type routeChangeReason if routeChangeReason kAudioSessionRouteChangeReason_OldDeviceUnavailable Headset is unplugged.. if routeChangeReason kAudioSessionRouteChangeReason_NewDeviceAvailable Headset is plugged in.. share improve..

Force iPhone to output through the speaker, while recording from headphone mic

http://stackoverflow.com/questions/2175082/force-iphone-to-output-through-the-speaker-while-recording-from-headphone-mic

in the iPhone you have to change both the output AND input routes together. The only available routes I'm aware of are Headset Headphone Speaker SpeakerAndMicrophone HeadphonesAndMicrophone HeadsetInOut ReceiverAndMicrophone Lineout Is there any way.. The only available routes I'm aware of are Headset Headphone Speaker SpeakerAndMicrophone HeadphonesAndMicrophone HeadsetInOut ReceiverAndMicrophone Lineout Is there any way to record from the line input headset in and play through the speaker..

Detect if headphones (not microphone) are plugged in to an iOs device

http://stackoverflow.com/questions/3728781/detect-if-headphones-not-microphone-are-plugged-in-to-an-ios-device

one found on this site http www.iphonedevsdk.com forum iphone sdk development 9982 play record same time.html BOOL isHeadsetPluggedIn UInt32 routeSize sizeof CFStringRef CFStringRef route OSStatus error AudioSessionGetProperty kAudioSessionProperty_AudioRoute.. OSStatus error AudioSessionGetProperty kAudioSessionProperty_AudioRoute routeSize route Known values of route Headset Headphone Speaker SpeakerAndMicrophone HeadphonesAndMicrophone HeadsetInOut ReceiverAndMicrophone Lineout if error route.. routeSize route Known values of route Headset Headphone Speaker SpeakerAndMicrophone HeadphonesAndMicrophone HeadsetInOut ReceiverAndMicrophone Lineout if error route NULL NSString routeStr NSString route NSRange headphoneRange routeStr..

Use built-in mic if Headset is plugged in

http://stackoverflow.com/questions/9029442/use-built-in-mic-if-headset-is-plugged-in

built in mic if Headset is plugged in I am playing around AudioSessions in iOS and I want to route the audio input to the built in mic of the iphone.. else NSString routeStr NSString route NSLog @ AudioRoute @ routeStr NSRange headsetRange routeStr rangeOfString @ Headset if headsetRange.location NSNotFound NSLog @ Headset route Audio IN to built in mic. .... more code So any ideas how to do.. @ routeStr NSRange headsetRange routeStr rangeOfString @ Headset if headsetRange.location NSNotFound NSLog @ Headset route Audio IN to built in mic. .... more code So any ideas how to do this iphone objective c ios share improve this..