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2014/10/15 ¤U¤È 10:10:01

iphone Programming Glossary: height

UIScrollView horizontal paging like Mobile Safari tabs

http://stackoverflow.com/questions/1220354/uiscrollview-horizontal-paging-like-mobile-safari-tabs

this question A UIScrollView with paging enabled will stop at multiples of its frame width or height . So the first step is to figure out how wide you want your pages to be. Make that the width of the..

How to develop or migrate apps for iPhone 5 screen resolution?

http://stackoverflow.com/questions/12395200/how-to-develop-or-migrate-apps-for-iphone-5-screen-resolution

version of Xcode . Set a 4 inch launch image for your app. This is how you get 1136 px screen height without it you will get 960 px with black margins on top and bottom . Test your app and hopefully do.. something you have to do for the larger screen specifically then it looks like you have to check height of UIScreen mainScreen bounds or applicationFrame but then you need to consider status bar height if.. height of UIScreen mainScreen bounds or applicationFrame but then you need to consider status bar height if it's present as there seems to be no specific API for that. Example CGRect screenBounds UIScreen..

iOS 6 apps - how to deal with iPhone 5 screen size? [duplicate]

http://stackoverflow.com/questions/12396545/ios-6-apps-how-to-deal-with-iphone-5-screen-size

wondering with how should we deal with the iPhone 5 bigger screen size. As it has more pixels in height things like GCRectMake that use coordinates and just doubled the pixels with the retina non retina problem.. I could tell in today's presentation. They will be letterboxed or basically the extra 88 points in height would simply be black. If you only plan to support iOS 6 then definitely consider using Auto Layout... content then your best bet would be to re imagine the content so that it can accommodate varying heights. If that's not a possibility then the only remaining option is to have two UIs pre iPhone 5 and iPhone..

How to detect iPhone 5 (widescreen devices)?

http://stackoverflow.com/questions/12446990/how-to-detect-iphone-5-widescreen-devices

to detect the iPhone 5 you can simply rely on the screen size . UIScreen mainScreen bounds .size.height The iPhone 5's screen has a height of 568. You can imagine a macro to simplify all of this #define IS_IPHONE_5.. rely on the screen size . UIScreen mainScreen bounds .size.height The iPhone 5's screen has a height of 568. You can imagine a macro to simplify all of this #define IS_IPHONE_5 fabs double UIScreen mainScreen.. a macro to simplify all of this #define IS_IPHONE_5 fabs double UIScreen mainScreen bounds .size.height double 568 DBL_EPSILON The use of fabs with the epsilon is here to prevent precision errors when comparing..

Tricks for improving iPhone UITableView scrolling performance?

http://stackoverflow.com/questions/1352479/tricks-for-improving-iphone-uitableview-scrolling-performance

performance I have a uitableview that loads fairly large images in each cell and the cell heights vary depending on the size of the image. Scrolling performance is decent but can sometimes be jerky... performance iphone uitableview scrolling uiimage share improve this question Cache the height of the rows the table view can request this frequently Create a least recently used cache for the images..

iOS SDK - Programmatically generate a PDF file

http://stackoverflow.com/questions/4362734/ios-sdk-programmatically-generate-a-pdf-file

on all sides CGContextStrokeRect pdfContext CGRectMake 50 50 pageRect.size.width 100 pageRect.size.height 100 This code block will create an image that we then draw to the page const char picture Picture CGImageRef.. self rectToPDF imageView.frame float x destRect.origin.x float y destRect.origin.y destRect.size.height float width destRect.size.width float height destRect.size.height HPDF_Page page HPDF_GetCurrentPage.. float y destRect.origin.y destRect.size.height float width destRect.size.width float height destRect.size.height HPDF_Page page HPDF_GetCurrentPage _pdf HPDF_Page_DrawImage page image x y width..

How do I size a UITextView to its content?

http://stackoverflow.com/questions/50467/how-do-i-size-a-uitextview-to-its-content

this question There is actually a very easy way to do resizing of the UITextView to its correct height of the content. It can be done using the UITextView contentSize . CGRect frame _textView.frame frame.size.height.. content. It can be done using the UITextView contentSize . CGRect frame _textView.frame frame.size.height _textView.contentSize.height _textView.frame frame One thing to note is that the correct contentSize.. the UITextView contentSize . CGRect frame _textView.frame frame.size.height _textView.contentSize.height _textView.frame frame One thing to note is that the correct contentSize is only available after the..

How to change UIPickerView height

http://stackoverflow.com/questions/573979/how-to-change-uipickerview-height

to change UIPickerView height Is it possible to change the height of UIPickerView Some applications seem to have shorter PickerViews.. to change UIPickerView height Is it possible to change the height of UIPickerView Some applications seem to have shorter PickerViews but setting a smaller frame doesn't.. this question It seems obvious that Apple doesn't particularly invite mucking with the default height of the UIPickerView but I have found that you can achieve a change in the height of the view by taking..

UIImage: Resize, then Crop

http://stackoverflow.com/questions/603907/uiimage-resize-then-crop

a trivial matter to grab a image from the iPhone's camera or library scale it down to a specified height using a function equivalent to the Aspect Fill option of UIImageView entirely in code and then crop.. self UIImage newImage nil CGSize imageSize sourceImage.size CGFloat width imageSize.width CGFloat height imageSize.height CGFloat targetWidth targetSize.width CGFloat targetHeight targetSize.height CGFloat.. nil CGSize imageSize sourceImage.size CGFloat width imageSize.width CGFloat height imageSize.height CGFloat targetWidth targetSize.width CGFloat targetHeight targetSize.height CGFloat scaleFactor 0.0..

UIScrollView horizontal paging like Mobile Safari tabs

http://stackoverflow.com/questions/1220354/uiscrollview-horizontal-paging-like-mobile-safari-tabs

like mobile Safari does iphone cocoa touch share improve this question A UIScrollView with paging enabled will stop at multiples of its frame width or height . So the first step is to figure out how wide you want your pages to be. Make that the width of the UIScrollView . Then set your subview's sizes however big you..

How to develop or migrate apps for iPhone 5 screen resolution?

http://stackoverflow.com/questions/12395200/how-to-develop-or-migrate-apps-for-iphone-5-screen-resolution

5 share improve this question Download and install latest version of Xcode . Set a 4 inch launch image for your app. This is how you get 1136 px screen height without it you will get 960 px with black margins on top and bottom . Test your app and hopefully do nothing else since everything should work magically if you.. if you only want to support iOS 6 going forward. If there is something you have to do for the larger screen specifically then it looks like you have to check height of UIScreen mainScreen bounds or applicationFrame but then you need to consider status bar height if it's present as there seems to be no specific API for that... screen specifically then it looks like you have to check height of UIScreen mainScreen bounds or applicationFrame but then you need to consider status bar height if it's present as there seems to be no specific API for that. Example CGRect screenBounds UIScreen mainScreen bounds if screenBounds.size.height 568 code for 4..

iOS 6 apps - how to deal with iPhone 5 screen size? [duplicate]

http://stackoverflow.com/questions/12396545/ios-6-apps-how-to-deal-with-iphone-5-screen-size

or migrate apps for iPhone 5 screen resolution I was just wondering with how should we deal with the iPhone 5 bigger screen size. As it has more pixels in height things like GCRectMake that use coordinates and just doubled the pixels with the retina non retina problem won't work seamlessly between versions as it happened.. to work in the vertically stretched screen from what I could tell in today's presentation. They will be letterboxed or basically the extra 88 points in height would simply be black. If you only plan to support iOS 6 then definitely consider using Auto Layout. It removes all fixed layout handling and instead uses constraints.. however if your app used pixel perfect layout for displaying content then your best bet would be to re imagine the content so that it can accommodate varying heights. If that's not a possibility then the only remaining option is to have two UIs pre iPhone 5 and iPhone 5 . If that sounds ugly then you could go with the default..

How to detect iPhone 5 (widescreen devices)?

http://stackoverflow.com/questions/12446990/how-to-detect-iphone-5-widescreen-devices

the new AutoLayout capabilities. That said if you really need to detect the iPhone 5 you can simply rely on the screen size . UIScreen mainScreen bounds .size.height The iPhone 5's screen has a height of 568. You can imagine a macro to simplify all of this #define IS_IPHONE_5 fabs double UIScreen mainScreen bounds .size.height.. said if you really need to detect the iPhone 5 you can simply rely on the screen size . UIScreen mainScreen bounds .size.height The iPhone 5's screen has a height of 568. You can imagine a macro to simplify all of this #define IS_IPHONE_5 fabs double UIScreen mainScreen bounds .size.height double 568 DBL_EPSILON The use of.. The iPhone 5's screen has a height of 568. You can imagine a macro to simplify all of this #define IS_IPHONE_5 fabs double UIScreen mainScreen bounds .size.height double 568 DBL_EPSILON The use of fabs with the epsilon is here to prevent precision errors when comparing floating points as pointed in the comments by H2CO3...

Tricks for improving iPhone UITableView scrolling performance?

http://stackoverflow.com/questions/1352479/tricks-for-improving-iphone-uitableview-scrolling-performance

for improving iPhone UITableView scrolling performance I have a uitableview that loads fairly large images in each cell and the cell heights vary depending on the size of the image. Scrolling performance is decent but can sometimes be jerky. I found these tips I found on the FieryRobot blog glassy scrolling.. Does anyone have any tips for improving uitableview scrolling performance iphone uitableview scrolling uiimage share improve this question Cache the height of the rows the table view can request this frequently Create a least recently used cache for the images used in the table and invalidate all the inactive entries..

iOS SDK - Programmatically generate a PDF file

http://stackoverflow.com/questions/4362734/ios-sdk-programmatically-generate-a-pdf-file

Draws a black rectangle around the page inset by 50 on all sides CGContextStrokeRect pdfContext CGRectMake 50 50 pageRect.size.width 100 pageRect.size.height 100 This code block will create an image that we then draw to the page const char picture Picture CGImageRef image CGDataProviderRef provider CFStringRef picturePath.. pngData bytes pngData length if image NULL CGRect destRect self rectToPDF imageView.frame float x destRect.origin.x float y destRect.origin.y destRect.size.height float width destRect.size.width float height destRect.size.height HPDF_Page page HPDF_GetCurrentPage _pdf HPDF_Page_DrawImage page image x y width height Hopefully.. CGRect destRect self rectToPDF imageView.frame float x destRect.origin.x float y destRect.origin.y destRect.size.height float width destRect.size.width float height destRect.size.height HPDF_Page page HPDF_GetCurrentPage _pdf HPDF_Page_DrawImage page image x y width height Hopefully that gives you the idea. share improve..

How do I size a UITextView to its content?

http://stackoverflow.com/questions/50467/how-do-i-size-a-uitextview-to-its-content

the notes string. iphone cocoa touch uikit share improve this question There is actually a very easy way to do resizing of the UITextView to its correct height of the content. It can be done using the UITextView contentSize . CGRect frame _textView.frame frame.size.height _textView.contentSize.height _textView.frame frame.. do resizing of the UITextView to its correct height of the content. It can be done using the UITextView contentSize . CGRect frame _textView.frame frame.size.height _textView.contentSize.height _textView.frame frame One thing to note is that the correct contentSize is only available after the UITextView has been added to the.. to its correct height of the content. It can be done using the UITextView contentSize . CGRect frame _textView.frame frame.size.height _textView.contentSize.height _textView.frame frame One thing to note is that the correct contentSize is only available after the UITextView has been added to the view with addSubview . Prior..

How to change UIPickerView height

http://stackoverflow.com/questions/573979/how-to-change-uipickerview-height

to change UIPickerView height Is it possible to change the height of UIPickerView Some applications seem to have shorter PickerViews but setting a smaller frame doesn't seem to work and the.. to change UIPickerView height Is it possible to change the height of UIPickerView Some applications seem to have shorter PickerViews but setting a smaller frame doesn't seem to work and the frame is locked in Interface Builder... iphone cocoa touch uikit uipickerview share improve this question It seems obvious that Apple doesn't particularly invite mucking with the default height of the UIPickerView but I have found that you can achieve a change in the height of the view by taking complete control and passing a desired frame size at creation..

UIImage: Resize, then Crop

http://stackoverflow.com/questions/603907/uiimage-resize-then-crop

time in the conceptual phases of my design that it would be a trivial matter to grab a image from the iPhone's camera or library scale it down to a specified height using a function equivalent to the Aspect Fill option of UIImageView entirely in code and then crop off anything that did not fit within a passed CGRect. Getting.. CGSize targetSize UIImage sourceImage self UIImage newImage nil CGSize imageSize sourceImage.size CGFloat width imageSize.width CGFloat height imageSize.height CGFloat targetWidth targetSize.width CGFloat targetHeight targetSize.height CGFloat scaleFactor 0.0 CGFloat scaledWidth targetWidth CGFloat scaledHeight.. CGSize targetSize UIImage sourceImage self UIImage newImage nil CGSize imageSize sourceImage.size CGFloat width imageSize.width CGFloat height imageSize.height CGFloat targetWidth targetSize.width CGFloat targetHeight targetSize.height CGFloat scaleFactor 0.0 CGFloat scaledWidth targetWidth CGFloat scaledHeight targetHeight..

UIScrollView horizontal paging like Mobile Safari tabs

http://stackoverflow.com/questions/1220354/uiscrollview-horizontal-paging-like-mobile-safari-tabs

touch share improve this question A UIScrollView with paging enabled will stop at multiples of its frame width or height . So the first step is to figure out how wide you want your pages to be. Make that the width of the UIScrollView . Then..

How to develop or migrate apps for iPhone 5 screen resolution?

http://stackoverflow.com/questions/12395200/how-to-develop-or-migrate-apps-for-iphone-5-screen-resolution

and install latest version of Xcode . Set a 4 inch launch image for your app. This is how you get 1136 px screen height without it you will get 960 px with black margins on top and bottom . Test your app and hopefully do nothing else since.. forward. If there is something you have to do for the larger screen specifically then it looks like you have to check height of UIScreen mainScreen bounds or applicationFrame but then you need to consider status bar height if it's present as there.. you have to check height of UIScreen mainScreen bounds or applicationFrame but then you need to consider status bar height if it's present as there seems to be no specific API for that. Example CGRect screenBounds UIScreen mainScreen bounds if..

iOS 6 apps - how to deal with iPhone 5 screen size? [duplicate]

http://stackoverflow.com/questions/12396545/ios-6-apps-how-to-deal-with-iphone-5-screen-size

resolution I was just wondering with how should we deal with the iPhone 5 bigger screen size. As it has more pixels in height things like GCRectMake that use coordinates and just doubled the pixels with the retina non retina problem won't work seamlessly.. screen from what I could tell in today's presentation. They will be letterboxed or basically the extra 88 points in height would simply be black. If you only plan to support iOS 6 then definitely consider using Auto Layout. It removes all fixed.. layout for displaying content then your best bet would be to re imagine the content so that it can accommodate varying heights. If that's not a possibility then the only remaining option is to have two UIs pre iPhone 5 and iPhone 5 . If that sounds..

How to detect iPhone 5 (widescreen devices)?

http://stackoverflow.com/questions/12446990/how-to-detect-iphone-5-widescreen-devices

if you really need to detect the iPhone 5 you can simply rely on the screen size . UIScreen mainScreen bounds .size.height The iPhone 5's screen has a height of 568. You can imagine a macro to simplify all of this #define IS_IPHONE_5 fabs double.. iPhone 5 you can simply rely on the screen size . UIScreen mainScreen bounds .size.height The iPhone 5's screen has a height of 568. You can imagine a macro to simplify all of this #define IS_IPHONE_5 fabs double UIScreen mainScreen bounds .size.height.. 568. You can imagine a macro to simplify all of this #define IS_IPHONE_5 fabs double UIScreen mainScreen bounds .size.height double 568 DBL_EPSILON The use of fabs with the epsilon is here to prevent precision errors when comparing floating points..

Tricks for improving iPhone UITableView scrolling performance?

http://stackoverflow.com/questions/1352479/tricks-for-improving-iphone-uitableview-scrolling-performance

UITableView scrolling performance I have a uitableview that loads fairly large images in each cell and the cell heights vary depending on the size of the image. Scrolling performance is decent but can sometimes be jerky. I found these tips.. uitableview scrolling performance iphone uitableview scrolling uiimage share improve this question Cache the height of the rows the table view can request this frequently Create a least recently used cache for the images used in the table..

iOS SDK - Programmatically generate a PDF file

http://stackoverflow.com/questions/4362734/ios-sdk-programmatically-generate-a-pdf-file

page inset by 50 on all sides CGContextStrokeRect pdfContext CGRectMake 50 50 pageRect.size.width 100 pageRect.size.height 100 This code block will create an image that we then draw to the page const char picture Picture CGImageRef image CGDataProviderRef.. NULL CGRect destRect self rectToPDF imageView.frame float x destRect.origin.x float y destRect.origin.y destRect.size.height float width destRect.size.width float height destRect.size.height HPDF_Page page HPDF_GetCurrentPage _pdf HPDF_Page_DrawImage.. float x destRect.origin.x float y destRect.origin.y destRect.size.height float width destRect.size.width float height destRect.size.height HPDF_Page page HPDF_GetCurrentPage _pdf HPDF_Page_DrawImage page image x y width height Hopefully..

How do I size a UITextView to its content?

http://stackoverflow.com/questions/50467/how-do-i-size-a-uitextview-to-its-content

share improve this question There is actually a very easy way to do resizing of the UITextView to its correct height of the content. It can be done using the UITextView contentSize . CGRect frame _textView.frame frame.size.height _textView.contentSize.height.. height of the content. It can be done using the UITextView contentSize . CGRect frame _textView.frame frame.size.height _textView.contentSize.height _textView.frame frame One thing to note is that the correct contentSize is only available after.. It can be done using the UITextView contentSize . CGRect frame _textView.frame frame.size.height _textView.contentSize.height _textView.frame frame One thing to note is that the correct contentSize is only available after the UITextView has been..

UIImage: Resize, then Crop

http://stackoverflow.com/questions/603907/uiimage-resize-then-crop

that it would be a trivial matter to grab a image from the iPhone's camera or library scale it down to a specified height using a function equivalent to the Aspect Fill option of UIImageView entirely in code and then crop off anything that did.. UIImage sourceImage self UIImage newImage nil CGSize imageSize sourceImage.size CGFloat width imageSize.width CGFloat height imageSize.height CGFloat targetWidth targetSize.width CGFloat targetHeight targetSize.height CGFloat scaleFactor 0.0 CGFloat.. self UIImage newImage nil CGSize imageSize sourceImage.size CGFloat width imageSize.width CGFloat height imageSize.height CGFloat targetWidth targetSize.width CGFloat targetHeight targetSize.height CGFloat scaleFactor 0.0 CGFloat scaledWidth..

resize all subview in scrollViewDidZoom

http://stackoverflow.com/questions/19856928/resize-all-subview-in-scrollviewdidzoom

all subview in scrollViewDidZoom Below is my screen design. . I want Zoom in out in mainView . mainView Width Height is 300. To Zoom in out i have implement the below method and its working fine with this. UIView viewForZoomingInScrollView.. 3 than mainView Width height become 900 During this process innerView resize due to autoresize property.But Width Height of innerView is 100 not change at zoom in out time . Can we change this according to scale Finally what i want that Whenever.. of lblTest at zoom in out time. I have tried to add innerView lblTest manually but getting the issue that its Width Height increase more than its superview mainView . Really appreciated If any know how to archive this . Thanks in Advance. ios..

Extracting images from a PDF

http://stackoverflow.com/questions/2475450/extracting-images-from-a-pdf

width CGPDFInteger width height if CGPDFDictionaryGetInteger strmdict Width width CGPDFDictionaryGetInteger strmdict Height height NSLog @ Image Height width not loaded. 17. Load image bytes verify it CGPDFDataFormat fmt CGPDFDataFormatRaw CFDataRef.. if CGPDFDictionaryGetInteger strmdict Width width CGPDFDictionaryGetInteger strmdict Height height NSLog @ Image Height width not loaded. 17. Load image bytes verify it CGPDFDataFormat fmt CGPDFDataFormatRaw CFDataRef data CGPDFStreamCopyData.. name Image 0 return nil if CGPDFDictionaryGetInteger dict Width width return nil if CGPDFDictionaryGetInteger dict Height height return nil if CGPDFDictionaryGetInteger dict BitsPerComponent bps return nil if CGPDFDictionaryGetBoolean dict Interpolate..

“Incorrect” frame / window size after re-orientation in iPhone

http://stackoverflow.com/questions/2686882/incorrect-frame-window-size-after-re-orientation-in-iphone

I added some logging to check the sizes before proceeding but apparently the values for Width and Height are wrong I say wrong because at a first glance the values does not make sense to me . Here's the output of some logging..

Get iPhone Status Bar Height

http://stackoverflow.com/questions/3888517/get-iphone-status-bar-height

iPhone Status Bar Height I need to resize some elements in relation to the height of the iPhone's Status Bar. I know that the status bar is usually..

Height and width on iPhone (/iPad)

http://stackoverflow.com/questions/3972001/height-and-width-on-iphone-ipad

and width on iPhone iPad This is just a test application There is only a AppDelegate class to create all I did was create..

How to make a UITableViewCell with a UITextView inside, that dynamically adjust its height, on the basis of the UITextView?

http://stackoverflow.com/questions/4238760/how-to-make-a-uitableviewcell-with-a-uitextview-inside-that-dynamically-adjust

at this you need to be somewhat tricky. You need to calculate the height of the textView dynamically and based on the Height of the TextView you need to return the Height for the cell.. It's very easy somewhat Tricky.. This is the code by which.. to calculate the height of the textView dynamically and based on the Height of the TextView you need to return the Height for the cell.. It's very easy somewhat Tricky.. This is the code by which you can calculate the size of string.... First..

Reporting incorrect bounds in landscape Mode

http://stackoverflow.com/questions/5194504/reporting-incorrect-bounds-in-landscape-mode

return YES In MyController void viewDidAppear BOOL animated super viewDidAppear animated NSLog @ Bounds Height f f self.view.bounds.size.height self.view.bounds.size.width I have also tried putting this in viewDidLoad with same results.. same results If I start the application while holding the device in landscape orientation the NSLog outputs Bounds Height 1004.000000 Bounds Width 768.000000 What do I need to do to get the correct results I am new to this iOS programming all..

Create image from RGB data?

http://stackoverflow.com/questions/7235991/create-image-from-rgb-data

to Mats' suggestion but this version uses an external pixel buffer pixelData const size_t Width 10 const size_t Height 10 const size_t Area Width Height const size_t ComponentsPerPixel 4 rgba uint8_t pixelData Area ComponentsPerPixel fill.. version uses an external pixel buffer pixelData const size_t Width 10 const size_t Height 10 const size_t Area Width Height const size_t ComponentsPerPixel 4 rgba uint8_t pixelData Area ComponentsPerPixel fill the pixels with a lovely opaque blue.. CGColorSpaceRef colorSpace CGColorSpaceCreateDeviceRGB CGContextRef gtx CGBitmapContextCreate pixelData 0 Width Height BitsPerComponent BytesPerRow colorSpace kCGImageAlphaPremultipliedLast create the image CGImageRef toCGImage CGBitmapContextCreateImage..

Resize UIImage by keeping Aspect ratio and width

http://stackoverflow.com/questions/7645454/resize-uiimage-by-keeping-aspect-ratio-and-width

I seen in many posts for resizing the image by keeping aspect ratio. These functions uses the fixed points Width and Height for RECT while resizing. But in my project I need to resize the view based on the Width alone Height should be taken automatically.. points Width and Height for RECT while resizing. But in my project I need to resize the view based on the Width alone Height should be taken automatically based on the aspect ratio. anyone help me to achieve this. iphone objective c ios aspect.. scaledToWidth float i_width float oldWidth sourceImage.size.width float scaleFactor i_width oldWidth float newHeight sourceImage.size.height scaleFactor float newWidth oldWidth scaleFactor UIGraphicsBeginImageContext CGSizeMake newWidth..

Change UINavigationBar Height

http://stackoverflow.com/questions/894985/change-uinavigationbar-height

UINavigationBar Height Can some one tell me how to change the navigation bar height Here is what i have so far CGFloat navBarHeight 10 self.navigationController.navigationBar.frame.size.width.. Height Can some one tell me how to change the navigation bar height Here is what i have so far CGFloat navBarHeight 10 self.navigationController.navigationBar.frame.size.width navBarHeight iphone ios cocoa touch height uinavigationbar.. Here is what i have so far CGFloat navBarHeight 10 self.navigationController.navigationBar.frame.size.width navBarHeight iphone ios cocoa touch height uinavigationbar share improve this question You should not change the height of the navigation..

Change the UITableViewCell Height According to Amount of Text

http://stackoverflow.com/questions/9827126/change-the-uitableviewcell-height-according-to-amount-of-text

the UITableViewCell Height According to Amount of Text I need to be able to adjust the height of a single cell in my UITableView so that it fits the..

Custom ProgressBar widget

http://stackoverflow.com/questions/3841231/custom-progressbar-widget

super.onDraw canvas Rect rectf new Rect mSlider.getLocalVisibleRect rectf Log.d WIDTH String.valueOf rectf.width Log.d HEIGHT String.valueOf rectf.height Log.d left String.valueOf rectf.left Log.d right String.valueOf rectf.right Log.d top String.valueOf..

Why is my EAGLVIew not rendering anymore in iOS 4.2?

http://stackoverflow.com/questions/4270320/why-is-my-eaglview-not-rendering-anymore-in-ios-4-2

nil UIView setAnimationDuration 0.5 UIView setAnimationBeginsFromCurrentState YES self.frame CGRectMake 0 0 WIDTH HEIGHT self.center CGPointMake CENTER_X CENTER_Y UIView commitAnimations self setupGLPerspectiveNear 0.1 far 1000 and magically.. GL_RENDERBUFFER_WIDTH_OES _backingWidth glGetRenderbufferParameterivOES GL_RENDERBUFFER_OES GL_RENDERBUFFER_HEIGHT_OES _backingHeight if _useDepthBuffer glGenRenderbuffersOES 1 _depthRenderbuffer glBindRenderbufferOES GL_RENDERBUFFER_OES..

Display PDF on iPad

http://stackoverflow.com/questions/4722526/display-pdf-on-ipad

pageSize inSize CGSizeMake self.view.bounds.size.width self.view.bounds.size.height __TOP_BRANDING_BAR_HEIGHT CGContextSetRGBFillColor ctx 1.0 1.0 1.0 1.0 NSLog @ the CGContextGetClipBoundingBox method rect @ NSStringFromCGRect CGContextGetClipBoundingBox.. pageNumber kCGPDFMediaBox Three things will effect the size of the drawn PDF CGContextTranslateCTM ctx 0.0 HEIGHT HEIGHT CGContextConcatCTM ctx CGPDFPageGetDrawingTransform p kCGPDFCropBox MY_RECT 0 true MY_RECT CALayer.tileSize The Scale.. pageNumber kCGPDFMediaBox Three things will effect the size of the drawn PDF CGContextTranslateCTM ctx 0.0 HEIGHT HEIGHT CGContextConcatCTM ctx CGPDFPageGetDrawingTransform p kCGPDFCropBox MY_RECT 0 true MY_RECT CALayer.tileSize The Scale can..

UIScrollView not scrolling although contentSize is smaller than UIImageView

http://stackoverflow.com/questions/8889696/uiscrollview-not-scrolling-although-contentsize-is-smaller-than-uiimageview

setFrame imgFrame imgScrollView setContentSize CGSizeMake 200 200 SCROLL VIEW CONTENT SIZE WIDTH IS 200.000000 AND HEIGHT CONTENT SIZE IS 200.000000 UIIMAGE VIEW WIDTH IS 2240.225830 AND HEIGHT IS 2240.225830 SCROLL VIEW FRAME WIDTH IS 768.000000.. VIEW CONTENT SIZE WIDTH IS 200.000000 AND HEIGHT CONTENT SIZE IS 200.000000 UIIMAGE VIEW WIDTH IS 2240.225830 AND HEIGHT IS 2240.225830 SCROLL VIEW FRAME WIDTH IS 768.000000 AND SCROLL VIEW FRAME HEIGHT IS 768.000061 Any idea iphone objective.. VIEW WIDTH IS 2240.225830 AND HEIGHT IS 2240.225830 SCROLL VIEW FRAME WIDTH IS 768.000000 AND SCROLL VIEW FRAME HEIGHT IS 768.000061 Any idea iphone objective c ios ipad uiscrollview share improve this question That's because that your..