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2014/10/15 ¤U¤È 10:10:02

iphone Programming Glossary: helloworldlayer

How to approach -hd files

http://stackoverflow.com/questions/10232539/how-to-approach-hd-files

iOS 5.0 and with Cocos2d 1.01 rc library. I did create a new project using the templates installed and modified the HelloWorldLayer.m class as following Import the interfaces #import HelloWorldLayer.h HelloWorldLayer implementation @implementation HelloWorldLayer.. using the templates installed and modified the HelloWorldLayer.m class as following Import the interfaces #import HelloWorldLayer.h HelloWorldLayer implementation @implementation HelloWorldLayer CCScene scene 'scene' is an autorelease object. CCScene.. installed and modified the HelloWorldLayer.m class as following Import the interfaces #import HelloWorldLayer.h HelloWorldLayer implementation @implementation HelloWorldLayer CCScene scene 'scene' is an autorelease object. CCScene scene CCScene node..

cocos2d 2.0-rc2: end the director and restart

http://stackoverflow.com/questions/11037134/cocos2d-2-0-rc2-end-the-director-and-restart

VIEW if director_ enableRetinaDisplay YES ENABLE RETINA CCLOG @ Retina Display Not supported director_ runWithScene HelloWorldLayer scene RUN THE SCENE else THERE IS A SCENE START SINCE IT WAS STOPPED AND REPLACE TO RESTART director_ startAnimation director_.. THERE IS A SCENE START SINCE IT WAS STOPPED AND REPLACE TO RESTART director_ startAnimation director_ replaceScene HelloWorldLayer scene director_ setDelegate id CCDirectorDelegate UIApplication sharedApplication delegate I DO NOT PUSH BECAUSE I ALREADY..