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2014/10/15 ¤U¤È 10:10:59

iphone Programming Glossary: ldflags

iPhone SDK 4.3 libav compiling problem

http://stackoverflow.com/questions/5516170/iphone-sdk-4-3-libav-compiling-problem

Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS4.3.sdk cpu arm1176jzf s extra cflags ' arch armv6' extra ldflags ' arch armv6' make clean make as a result I get library files but when I check it with lipo info command it shows that library.. Developer usr bin gcc' sysroot Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS6.0.sdk extra ldflags L Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS6.0.sdk usr lib system target os darwin arch arm cpu cortex.. Developer SDKs iPhoneOS6.0.sdk usr lib system target os darwin arch arm cpu cortex a8 extra cflags ' arch armv7' extra ldflags ' arch armv7' extra cflags ' mfpu neon mfloat abi softfp mvectorize with neon quad' prefix compiled armv7 enable pic enable..

FFMPEG integration on iphone/ ipad project

http://stackoverflow.com/questions/6854190/ffmpeg-integration-on-iphone-ipad-project

Platforms iPhoneOS.platform Developer usr bin gcc extra cflags arch armv7 mfpu neon miphoneos version min 6.0 extra ldflags arch armv7 isysroot Applications Xcode.app Contents Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS6.0.sdk.. Platforms iPhoneOS.platform Developer usr bin gcc extra cflags arch armv7s mfpu neon miphoneos version min 6.0 extra ldflags arch armv7s isysroot Applications Xcode.app Contents Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS6.0.sdk.. Xcode.app Contents Developer Platforms iPhoneSimulator.platform Developer usr bin gcc extra cflags arch i386 extra ldflags arch i386 isysroot Applications Xcode.app Contents Developer Platforms iPhoneSimulator.platform Developer SDKs iPhoneSimulator6.0.sdk..

problem compiling ffmpeg for iFrameExtractor

http://stackoverflow.com/questions/6994151/problem-compiling-ffmpeg-for-iframeextractor

os darwin arch arm cpu arm1176jzf s sysroot Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS5.0.sdk extra ldflags arch armv6 L Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS5.0.sdk usr lib system extra cflags arch armv6.. arch arm cpu cortex a8 enable pic sysroot Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS5.0.sdk extra ldflags arch armv7 L Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS5.0.sdk usr lib system extra cflags arch armv7.. usr bin gcc' sysroot Developer Platforms iPhoneSimulator.platform Developer SDKs iPhoneSimulator5.0.sdk extra ldflags arch i386 L Developer Platforms iPhoneSimulator.platform Developer SDKs iPhoneSimulator5.0.sdk usr lib system extra cflags..

ffmpeg won't ./configure in iOS5.1

http://stackoverflow.com/questions/9982528/ffmpeg-wont-configure-in-ios5-1

Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS5.1.sdk cpu cortex a8 extra cflags ' arch armv7' extra ldflags ' arch armv7 isysroot applications xcode.app contents Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS5.1.sdk'.. Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS5.1.sdk cpu cortex a8 extra cflags ' arch armv7' extra ldflags ' arch armv7 isysroot applications xcode.app contents Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS5.1.sdk'..

How To Build and Compile PJSIP for Xcode, Using sample code IPJSUA to test?

http://stackoverflow.com/questions/11848333/how-to-build-and-compile-pjsip-for-xcode-using-sample-code-ipjsua-to-test

iPhoneSimulator.platform Developer usr bin gcc export CFLAGS O2 m32 miphoneos version min 5.0 g ggdb g3 DNDEBUG export LDFLAGS O2 m32 After that you can configure it. Just click this on terminal. If you want to test on your device you don't need to..

Cross-compile Autotools-based Libraries for Official iPhone SDK

http://stackoverflow.com/questions/1602182/cross-compile-autotools-based-libraries-for-official-iphone-sdk

include isystem DEVROOT usr include isystem opt iphone SDKVER include isystem usr local iphone SDKVER include export LDFLAGS arch armv6 sysroot ' SDKROOT' L SDKROOT usr lib L DEVROOT usr lib L opt iphone SDKVER lib L usr local iphone SDKVER lib.. include isystem DEVROOT usr include isystem opt iphone SDKVER include isystem usr local iphone SDKVER include export LDFLAGS arch armv6 sysroot ' SDKROOT' L SDKROOT usr lib L DEVROOT usr lib L opt iphone SDKVER lib L usr local iphone SDKVER lib..

How to build ICU so I can use it in an iPhone app?

http://stackoverflow.com/questions/8126233/how-to-build-icu-so-i-can-use-it-in-an-iphone-app

4.2 bin arm apple darwin10 llvm gcc 4.2 export CXX DEVROOT usr llvm gcc 4.2 bin arm apple darwin10 llvm g 4.2 export LDFLAGS L SDKROOT usr lib isysroot SDKROOT Wl dead_strip miphoneos version min 2.0 sh ICU_PATH source configure host arm apple darwin..

Cross-compiling ZeroMQ to ARM for use in a MonoTouch iPhone app configure settings

http://stackoverflow.com/questions/8318928/cross-compiling-zeromq-to-arm-for-use-in-a-monotouch-iphone-app-configure-settin

64 bit output and Mono is only 32 bit. I then rebuilt ZeroMQ with . configure CFLAGS O arch i386 CXXFLAGS O arch i386 LDFLAGS arch i386 disable dependency tracking My simple C# ZeroMq app then worked correctly. Moving on I then tried to use ZeroMq.. CXXFLAGS O arch i386 isysroot Developer Platforms iPhoneSimulator.platform Developer SDKs iPhoneSimulator5.0.sdk LDFLAGS arch i386 disable dependency tracking Success in the iPhone Simulator The simulator requires i386 static libraries built.. Platforms iPhoneOS.platform Developer SDKs iPhoneOS5.0.sdk disable dependency tracking host arm apple darwin10 LDFLAGS isysroot Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS5.0.sdk AR Developer Platforms iPhoneOS.platform Developer..