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2014/10/15 ¤U¤È 10:11:32

iphone Programming Glossary: mp

Adding MKPolyline Overlay to MKMapView crashes application

http://stackoverflow.com/questions/18956149/adding-mkpolyline-overlay-to-mkmapview-crashes-application

polyline This is the crash log lldb bt thread #51 tid 0x1cc5 0x38755f8c libdispatch.dylib`dispatch_retain VARIANT mp 8 stop reason EXC_BAD_ACCESS code 1 address 0x0 frame #0 0x38755f8c libdispatch.dylib`dispatch_retain VARIANT mp 8 frame.. mp 8 stop reason EXC_BAD_ACCESS code 1 address 0x0 frame #0 0x38755f8c libdispatch.dylib`dispatch_retain VARIANT mp 8 frame #1 0x3598dbc8 VectorKit` VKRasterOverlayTileSource init 176 frame #2 0x358cfd24 VectorKit` VKMapModel _rasterOverlayTileSourceForLevel.. 0x38891b8e libsystem_pthread.dylib`_pthread_start 102 lldb iphone ios objective c mkmapview core location share improve this question I had the same problem the stack trace looks misleading to me. My bugfix is to explicitely add the overlay..

In App Purchase (IAP) process appears to be crashing the app on launch for one of my users

http://stackoverflow.com/questions/19203921/in-app-purchase-iap-process-appears-to-be-crashing-the-app-on-launch-for-one-o

that ever since she purchase the IAP the app crashes upon launch. And following the crash the device frequently prompts the user to enter her user ID and password as if it's trying to make the purchase again . We've tried reinstalling the.. 0x394b5d62 _dispatch_client_callout 18 14 libdispatch.dylib 0x394bc7bc _dispatch_main_queue_callback_4CF VARIANT mp 264 15 CoreFoundation 0x2ebc481c __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ 4 16 CoreFoundation 0x2ebc30f0 __CFRunLoopRun.. 0x394b5d64 _dispatch_client_callout 20 21 libdispatch.dylib 0x394bc7bc _dispatch_main_queue_callback_4CF VARIANT mp 264 22 CoreFoundation 0x2ebc481c __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ 4 23 CoreFoundation 0x2ebc30f0 __CFRunLoopRun..

A problem with Media Player base on iOS4 and deploy iOS3

http://stackoverflow.com/questions/3092117/a-problem-with-media-player-base-on-ios4-and-deploy-ios3

@ MPMoviePlayerViewController nil iOS 4 code NSLog @ MPMoviePlayerViewController MPMoviePlayerViewController mp MPMoviePlayerViewController alloc initWithContentURL NSURL URLWithString AppDelegate.PushLink if mp save the movie player.. mp MPMoviePlayerViewController alloc initWithContentURL NSURL URLWithString AppDelegate.PushLink if mp save the movie player object self.theMovie4 mp mp release Present self presentMoviePlayerViewControllerAnimated self.theMovie4.. alloc initWithContentURL NSURL URLWithString AppDelegate.PushLink if mp save the movie player object self.theMovie4 mp mp release Present self presentMoviePlayerViewControllerAnimated self.theMovie4 Play the movie self.theMovie4.moviePlayer.movieSourceType..

MPMoviePlayerController and HTTP Live Streaming

http://stackoverflow.com/questions/4302383/mpmovieplayercontroller-and-http-live-streaming

trying to figure out how to play live stream using MPMoviePlayerController. For testing i'm using Apples test stream sample http devimages.apple.com iphone samples bipbopall.html . It's perfectly working in UIWebView but i can't make it work.. using MPMoviePlayerController. For testing i'm using Apples test stream sample http devimages.apple.com iphone samples bipbopall.html . It's perfectly working in UIWebView but i can't make it work with MPMoviePlayerController. There is.. There is my piece of code NSURL mediaURL NSURL URLWithString @ http devimages.apple.com iphone samples bipbopall.html MPMoviePlayerController mp MPMoviePlayerController alloc initWithContentURL mediaURL NSNotificationCenter..