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2014/10/15 ¤U¤È 10:12:29

iphone Programming Glossary: pathanimation.path

How can I animate the movement of a view or image along a curved path?

http://stackoverflow.com/questions/1142727/how-can-i-animate-the-movement-of-a-view-or-image-along-a-curved-path

CGPathAddCurveToPoint curvedPath NULL endPoint.x viewOrigin.y endPoint.x viewOrigin.y endPoint.x endPoint.y pathAnimation.path curvedPath CGPathRelease curvedPath CAAnimationGroup group CAAnimationGroup animation group.fillMode kCAFillModeForwards..

How do I translate parabolically?

http://stackoverflow.com/questions/1886158/how-do-i-translate-parabolically

CGPathAddCurveToPoint curvedPath NULL endPoint.x viewOrigin.y endPoint.x viewOrigin.y endPoint.x endPoint.y pathAnimation.path curvedPath CGPathRelease curvedPath This creates a curve with two control points one at the origin of the view and the other..

How to know the current position of circle while it is rotating on custom route path?

http://stackoverflow.com/questions/8192018/how-to-know-the-current-position-of-circle-while-it-is-rotating-on-custom-route

j int p1 animatebtn.frame.origin.x int p2 animatebtn.frame.origin.y CGPathAddLineToPoint curvedPath NULL p1 p2 pathAnimation.path curvedPath CGPathRelease curvedPath UIGraphicsBeginImageContext CGSizeMake 20 20 CGContextRef ctx UIGraphicsGetCurrentContext..

Move a UIImageView

http://stackoverflow.com/questions/862084/move-a-uiimageview

point1.y CGPathAddLineToPoint pointPath NULL point2.x point2.y CGPathAddLineToPoint pointPath NULL point3.x point3.y pathAnimation.path pointPath CGPathRelease pointPath imageView.layer addAnimation pathAnimation forKey @ pathAnimation Note that by default..

Moving an image along a series of CGPoints

http://stackoverflow.com/questions/9245954/moving-an-image-along-a-series-of-cgpoints

animation CAKeyframeAnimation pathAnimation CAKeyframeAnimation animationWithKeyPath @ position add our path to it pathAnimation.path path be nice to the system CGPathRelease path setup some more animation parameters pathAnimation.duration 0.1 self.array.count..