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2014/10/15 ¤U¤È 10:12:51

iphone Programming Glossary: preprocessor

lexical or preprocessor issue file not found occurs while archiving?

http://stackoverflow.com/questions/10925539/lexical-or-preprocessor-issue-file-not-found-occurs-while-archiving

or preprocessor issue file not found occurs while archiving I am new to this iPhone development and i have almost completed my first application..

I want to make my appliaction only in landscape orientation in ios (Both ios 5 and ios 6)

http://stackoverflow.com/questions/12933089/i-want-to-make-my-appliaction-only-in-landscape-orientation-in-ios-both-ios-5-a

in advance iphone landscape uiinterfaceorientation share improve this question Your approach is not healthy. The preprocessor blocks will only get compiled if #ifdef statements are true. What you have done is to make the preprocessor statements depend.. The preprocessor blocks will only get compiled if #ifdef statements are true. What you have done is to make the preprocessor statements depend on runtime parameters. You can try removing all preprocessor blocks. Make your deployment target 5.0... true. What you have done is to make the preprocessor statements depend on runtime parameters. You can try removing all preprocessor blocks. Make your deployment target 5.0. Edit FYI these methods are callback methods so they will get called by system if..

#if check (preprocessor macro) to differentiate between iPhone and iPad

http://stackoverflow.com/questions/3697165/if-check-preprocessor-macro-to-differentiate-between-iphone-and-ipad

check preprocessor macro to differentiate between iPhone and iPad Is there a build preprocessor macro I can check with #if or # ifdef to determine.. check preprocessor macro to differentiate between iPhone and iPad Is there a build preprocessor macro I can check with #if or # ifdef to determine if my current Xcode project is being built for iPhone or iPad EDIT As.. Checking between these very similar devices is better solved at runtime rather than compile time. iphone objective c preprocessor share improve this question Some ideas in the comment section of this blog http greensopinion.blogspot.com 2010 04 from..

Using NSMutableDictionary as backing store for properties

http://stackoverflow.com/questions/5873776/using-nsmutabledictionary-as-backing-store-for-properties

but those aren't called they allow you to directly set properties without using the property syntax. I have made preprocessor macros to make this work in the past but I am not interested in typing at all and would like to avoid as much of it as I..

NS_BLOCK_ASSERTIONS in Objective-C

http://stackoverflow.com/questions/6445222/ns-block-assertions-in-objective-c

or implementation files therefore has no effect on the NSAssert macros. Try putting NS_BLOCK_ASSERTIONS into the preprocessor macros of your target or even project for the release configuration only Or put #define NS_BLOCK_ASSERTIONS into the prefix..

run-time vs. compile-time iPhone version check

http://stackoverflow.com/questions/6617832/run-time-vs-compile-time-iphone-version-check

share improve this question __IPHONE_OS_VERSION_MIN_REQUIRED is indeed just a build setting which you can use in the preprocessor to modify code before compilation. No Apple doesn't compile your code for each iPhone. They can't since you don't give them.. the application is ready for 3.2 since it will make your application larger. You use compile time checking so that the preprocessor leaves that code out of your releases. By using the minimum version macro you can easily add the code to your release by..

problem compiling ffmpeg for iFrameExtractor

http://stackoverflow.com/questions/6994151/problem-compiling-ffmpeg-for-iframeextractor

disable ffplay disable ffserver disable mmx cc Developer Platforms iPhoneOS.platform Developer usr bin gcc as 'gas preprocessor gas preprocessor.pl Developer Platforms iPhoneOS.platform Developer usr bin gcc' enable cross compile target os darwin arch.. disable ffserver disable mmx cc Developer Platforms iPhoneOS.platform Developer usr bin gcc as 'gas preprocessor gas preprocessor.pl Developer Platforms iPhoneOS.platform Developer usr bin gcc' enable cross compile target os darwin arch arm cpu arm1176jzf.. disable ffplay disable ffserver disable mmx cc Developer Platforms iPhoneOS.platform Developer usr bin gcc as 'gas preprocessor gas preprocessor.pl Developer Platforms iPhoneOS.platform Developer usr bin gcc' enable cross compile target os darwin arch..

How to define preprocessor macro to check iOS version

http://stackoverflow.com/questions/7836967/how-to-define-preprocessor-macro-to-check-ios-version

to define preprocessor macro to check iOS version I use it to check iOS version but it doesn't work #ifndef kCFCoreFoundationVersionNumber_iPhoneOS_5_0.. when I make #if IF_IOS5_OR_GREATER NSLog @ iOS5 #endif nothing happens. Is something wrong here iphone objective c preprocessor share improve this question You've defined a macro but you're using it in the non macro way. Try something like this..

How do I define preprocessor macros in Xcode 4?

http://stackoverflow.com/questions/7851152/how-do-i-define-preprocessor-macros-in-xcode-4

do I define preprocessor macros in Xcode 4 I have two targets set up for my app a lite version and a pro version and I want to integrate some subtle.. will not show any iAd banners . I have been looking around and I see the easiest way to do this is through the use of preprocessor macros. The issue I'm facing is how to set them up in Xcode 4. I want to set up a macro called 'PRO_VERSION' in one target.. of how I intend to use them #ifdef PRO_VERSION Hide ad banners #else Show ad banners #endif iphone xcode4 macros preprocessor targets share improve this question The build setting you need to change is called 'Preprocessor Macros' and it can..

RestKit/RestKit.h file not found error - version 0.10.0

http://stackoverflow.com/questions/10168610/restkit-restkit-h-file-not-found-error-version-0-10-0

version 0.10.0 I am losing my hair in my attempts to get RestKit to build and work. I get the dreaded Lexical or Preprocessor issue RestKit RestKit.h file not found message. I use Xcode 4.2 my project is for iOS. Earlier I had debug mode working..

SDWebImage/UIImageView+WebCache.h file not found

http://stackoverflow.com/questions/11033793/sdwebimage-uiimageviewwebcache-h-file-not-found

to install SDWebImage into my Xcode project. When I try to build my app i'm getting the following error Lexical or Preprocessor Issue 'SDWebImage UIImageView WebCache.h' file not found Can somebody help me solve this issue iphone objective c ios sdwebimage..

Why does assert simply terminate a program compiled for iPhone?

http://stackoverflow.com/questions/2000977/why-does-assert-simply-terminate-a-program-compiled-for-iphone

Do I need to disable NSLog before release Application?

http://stackoverflow.com/questions/2025471/do-i-need-to-disable-nslog-before-release-application

this question One way to do it is to go into your Build settings and under the Debug configuration add a value to Preprocessor Macros value like DEBUG_MODE 1 Make sure you only do this for the Debug configuration and not for Beta or Release versions...

Is it true that one should not use NSLog() on production code?

http://stackoverflow.com/questions/300673/is-it-true-that-one-should-not-use-nslog-on-production-code

are most common between experienced Objective C programmers iphone objective c nslog share improve this question Preprocessor macros are indeed great for debugging. There's nothing wrong with NSLog but it's simple to define your own logging function..

XCode to show warnings on new methods not available on older targets?

http://stackoverflow.com/questions/3552700/xcode-to-show-warnings-on-new-methods-not-available-on-older-targets

on a 3.0 device. iphone xcode share improve this question Get info on your project or target and modify the Preprocessor Macros setting to add __IPHONE_OS_VERSION_MAX_ALLOWED 30000 The specific number depends on the SDK and can be found in the..

Customize iphone app for different clients

http://stackoverflow.com/questions/4504716/customize-iphone-app-for-different-clients

to go. For the features I would suggest first setting up a macro identifying the client in the target settings under Preprocessor Macros on the build tab then having a FeatureDefines.h file that looks like this #ifdef macroClientA assume client A wants..

How do I manage building a Lite vs Paid version of an iPhone app?

http://stackoverflow.com/questions/549462/how-do-i-manage-building-a-lite-vs-paid-version-of-an-iphone-app

list then get info on that target. Go to the build tab and search for preprocess . You should see a n item called Preprocessor Macros add LITE to your lite target and in the same way add PAID to your paid target. Thein in your source files you can..

How do I define preprocessor macros in Xcode 4?

http://stackoverflow.com/questions/7851152/how-do-i-define-preprocessor-macros-in-xcode-4

xcode4 macros preprocessor targets share improve this question The build setting you need to change is called 'Preprocessor Macros' and it can be found in the 'Build Settings' tab of the Project Settings pane use the search box to find it . Select.. search box to find it . Select each target in turn in the left hand side of the Project Settings pane then modify the Preprocessor Macros setting. The setting is specified as a space separated list of preprocessor macros in the form 'foo' or 'foo bar'...

How to build a free version from a paid version without duplicating the Xcode 4 project?

http://stackoverflow.com/questions/8456420/how-to-build-a-free-version-from-a-paid-version-without-duplicating-the-xcode-4

files will be built as part of this target and which resources are copied for it. In the Build Settings tab search for Preprocessor Macros and add a new one for example MYAPPLITE 1 for all build configurations. You can then do conditional compilation in..

Three slightly different Apps from one code base

http://stackoverflow.com/questions/8956263/three-slightly-different-apps-from-one-code-base

the Bundle Display Name or the Icon attribute so that you can easily distinguish the app at one glance. You can set Preprocessor macros for your configurations in order to be able to detect the current configuration in your code. This is done by default..

Availability.h, UIKit.h, etc not found

http://stackoverflow.com/questions/9380186/availability-h-uikit-h-etc-not-found

App Store because it had the full screen feature for Lion. And then my project stopped compiling. It says Lexical or Preprocessor Issue Availability.h file not found. Prefix header for all source files of the 'TRGame' target in the 'TRGame' project #import..