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2014/10/15 ¤U¤È 10:13:21

iphone Programming Glossary: required

How to develop or migrate apps for iPhone 5 screen resolution?

http://stackoverflow.com/questions/12395200/how-to-develop-or-migrate-apps-for-iphone-5-screen-resolution

The new iPhone 5 display has a new aspect ratio and a new resolution 640 x 1136 pixels . What is required to develop new or transition already existing applications to the new screen size What should we keep..

Add UIPickerView & a Button in Action sheet - How?

http://stackoverflow.com/questions/1262574/add-uipickerview-a-button-in-action-sheet-how

Also in SimpleTableViewController.h create a protocol SimpleTableViewControllerDelegate with a required method itemSelectedatRow and a weak property called delegate of type id SimpleTableViewControllerDelegate..

Build Error - missing required architecture i386 in file

http://stackoverflow.com/questions/1456185/build-error-missing-required-architecture-i386-in-file

Error missing required architecture i386 in file I'm getting this error when building my iPhone application ld warning in.. Developer SDKs iPhoneOS3.1.sdk System Library Frameworks UIKit.framework UIKit missing required architecture i386 in file It goes the same for all the frameworks in my app. It's very weird since this..

How to add a UIImage in MailComposer Sheet of MFMailComposeViewController

http://stackoverflow.com/questions/1527351/how-to-add-a-uiimage-in-mailcomposer-sheet-of-mfmailcomposeviewcontroller

base64EncodedString Add the encoded string to the emailBody string Don't forget the b tags are required the p tags are optional emailBody appendString NSString stringWithFormat @ p b img src 'data image png..

Do I need to disable NSLog before release Application?

http://stackoverflow.com/questions/2025471/do-i-need-to-disable-nslog-before-release-application

Core Data - Storing Images (iPhone)

http://stackoverflow.com/questions/2090028/core-data-storing-images-iphone

with the User model object so that the associated Image object is not called up unless required . However I am unsure how to practically store the image and whether this is potentially fatal in terms..

Objective-C - When to use 'self'

http://stackoverflow.com/questions/2385980/objective-c-when-to-use-self

aController However when the mainViewController 's frame is set the self keyword is not required mainViewController.view.frame UIScreen mainScreen .applicationFrame If I remove the self keyword from..

How To Make iPhone App compatible with multiple SDK (firmware) versions

http://stackoverflow.com/questions/3027120/how-to-make-iphone-app-compatible-with-multiple-sdk-firmware-versions

older devices you need to add armv6 to the build architectures and remove armv7 from the plist of required device capabilities. See these SO questions and answers for more details deployment target vs base active..

Check iPhone iOS Version

http://stackoverflow.com/questions/3339722/check-iphone-ios-version

GLSprite sample code so my recommendation can't be absolute A system version of 3.1 or greater is required to use CADisplayLink. The NSTimer class is used as fallback when it isn't available. NSString reqSysVer..

Build fat static library (device + simulator) using Xcode and SDK 4+

http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4

part 2 ################## # # IF this is the original invocation invoke WHATEVER other builds are required # # Xcode is already building ONE target... # # ...but this is a LIBRARY so Apple is wrong to set it..

“Warning: iPhone apps should include an armv6 architecture” even with build config set

http://stackoverflow.com/questions/4198676/warning-iphone-apps-should-include-an-armv6-architecture-even-with-build-conf

an armv6 architecture current ARCHS armv7 iPhone iPod Touch application executable is missing a required architecture. At least one of the following architecture s must be present armv6 19033 However in my..

Inner shadow effect on UIView layer?

http://stackoverflow.com/questions/4431292/inner-shadow-effect-on-uiview-layer

to add an inner shadow effect to it but I am not quite sure how to do this. I suppose I would be required to draw in drawRect however this would add the layer on top of other UIView objects since it's supposed..

How to filter NSFetchedResultsController (CoreData) with UISearchDisplayController/UISearchBar

http://stackoverflow.com/questions/4471289/how-to-filter-nsfetchedresultscontroller-coredata-with-uisearchdisplaycontroll

UISearchBarDelegate NSFetchedResultsControllerDelegate UISearchDisplayDelegate other class ivars required ivars for this example NSFetchedResultsController fetchedResultsController_ NSFetchedResultsController..

Lock-down iPhone/iPod/iPad so it can only run one app

http://stackoverflow.com/questions/5011774/lock-down-iphone-ipod-ipad-so-it-can-only-run-one-app

enterprise configuration profiles you have in play. EDIT @cocoanetics pointed out that IPCU is not required to remove the profile. However note that to get your device back to normal you would need to do the..

How do I set up a simple delegate to communicate between two view controllers?

http://stackoverflow.com/questions/6168919/how-do-i-set-up-a-simple-delegate-to-communicate-between-two-view-controllers

CGFloat value @end In the child view controller's implementation call the delegate methods as required. ChildViewController.m #import ChildViewController.h @implementation ChildViewController void handleCloseButton..

iOS 5 Best Practice (Release/retain?)

http://stackoverflow.com/questions/6308425/ios-5-best-practice-release-retain

and Xcode will write glue code to allow your ARC enabled apps to run on iOS 4 no modifications required. However certain things wont work and most noticeably many libraries you might wish to use will sometimes..

Understanding reference counting with Cocoa and Objective-C

http://stackoverflow.com/questions/6578/understanding-reference-counting-with-cocoa-and-objective-c

Consider the following very contrived bit of code and you'll see a situation where autorelease is required NSString createHelloWorldString NSString s NSString alloc initWithString @ Hello World Now what We want..

iOS: How to store username/password within an app?

http://stackoverflow.com/questions/6972092/ios-how-to-store-username-password-within-an-app

can be anything you chose to call your Keychain item and you can have multiple items if required Then you can set the username and password using keychainItem setObject @ password you are saving forKey..

Is it possible to target older iOS versions when using Xcode 4.2 and iOS 5 SDK?

http://stackoverflow.com/questions/7760946/is-it-possible-to-target-older-ios-versions-when-using-xcode-4-2-and-ios-5-sdk

to iOS 4.2. 4 Open the projects Info.plist remove the setting Required device capabilities note it required armv7 btw I figured this out when I tried to manually add the app via the organizer and it reported..

How to develop or migrate apps for iPhone 5 screen resolution?

http://stackoverflow.com/questions/12395200/how-to-develop-or-migrate-apps-for-iphone-5-screen-resolution

to develop or migrate apps for iPhone 5 screen resolution The new iPhone 5 display has a new aspect ratio and a new resolution 640 x 1136 pixels . What is required to develop new or transition already existing applications to the new screen size What should we keep in mind to make applications universal for both the older..

Add UIPickerView & a Button in Action sheet - How?

http://stackoverflow.com/questions/1262574/add-uipickerview-a-button-in-action-sheet-how

an NSArray property that will represent the data in the table. Also in SimpleTableViewController.h create a protocol SimpleTableViewControllerDelegate with a required method itemSelectedatRow and a weak property called delegate of type id SimpleTableViewControllerDelegate . This is how we will pass the selection back to the parent..

Build Error - missing required architecture i386 in file

http://stackoverflow.com/questions/1456185/build-error-missing-required-architecture-i386-in-file

Error missing required architecture i386 in file I'm getting this error when building my iPhone application ld warning in Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS3.1.sdk.. iPhone application ld warning in Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS3.1.sdk System Library Frameworks UIKit.framework UIKit missing required architecture i386 in file It goes the same for all the frameworks in my app. It's very weird since this was not happening earlier. iphone cocoa touch share improve..

How to add a UIImage in MailComposer Sheet of MFMailComposeViewController

http://stackoverflow.com/questions/1527351/how-to-add-a-uiimage-in-mailcomposer-sheet-of-mfmailcomposeviewcontroller

of the data using NSData Base64 NSString base64String imageData base64EncodedString Add the encoded string to the emailBody string Don't forget the b tags are required the p tags are optional emailBody appendString NSString stringWithFormat @ p b img src 'data image png base64 @' b p base64String You could repeat here with more..

Do I need to disable NSLog before release Application?

http://stackoverflow.com/questions/2025471/do-i-need-to-disable-nslog-before-release-application

Core Data - Storing Images (iPhone)

http://stackoverflow.com/questions/2090028/core-data-storing-images-iphone

of creating an Image model object and creating a 1 to 1 relationship with the User model object so that the associated Image object is not called up unless required . However I am unsure how to practically store the image and whether this is potentially fatal in terms of performance. I would be grateful for any advice on the..

Objective-C - When to use 'self'

http://stackoverflow.com/questions/2385980/objective-c-when-to-use-self

to aController the self keyword is specified self.mainViewController aController However when the mainViewController 's frame is set the self keyword is not required mainViewController.view.frame UIScreen mainScreen .applicationFrame If I remove the self keyword from the first example the program crashes with the message objc..

How To Make iPhone App compatible with multiple SDK (firmware) versions

http://stackoverflow.com/questions/3027120/how-to-make-iphone-app-compatible-with-multiple-sdk-firmware-versions

that need newer SDK support. NEW w XCode 4.2 To support older devices you need to add armv6 to the build architectures and remove armv7 from the plist of required device capabilities. See these SO questions and answers for more details deployment target vs base active sdk recommended way to support backward compatibility..

Check iPhone iOS Version

http://stackoverflow.com/questions/3339722/check-iphone-ios-version

Do something Apple uses systemVersion in their GLSprite sample code so my recommendation can't be absolute A system version of 3.1 or greater is required to use CADisplayLink. The NSTimer class is used as fallback when it isn't available. NSString reqSysVer @ 3.1 NSString currSysVer UIDevice currentDevice systemVersion..

Build fat static library (device + simulator) using Xcode and SDK 4+

http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4

end of part 1 ################## ##################### part 2 ################## # # IF this is the original invocation invoke WHATEVER other builds are required # # Xcode is already building ONE target... # # ...but this is a LIBRARY so Apple is wrong to set it to build just one. # ...we need to build ALL targets # ...we..

“Warning: iPhone apps should include an armv6 architecture” even with build config set

http://stackoverflow.com/questions/4198676/warning-iphone-apps-should-include-an-armv6-architecture-even-with-build-conf

this warning and error warning iPhone apps should include an armv6 architecture current ARCHS armv7 iPhone iPod Touch application executable is missing a required architecture. At least one of the following architecture s must be present armv6 19033 However in my project I thought I had things set correctly Architectures..

Inner shadow effect on UIView layer?

http://stackoverflow.com/questions/4431292/inner-shadow-effect-on-uiview-layer

nil self.layer insertSublayer gradient atIndex 0 I'd like to add an inner shadow effect to it but I am not quite sure how to do this. I suppose I would be required to draw in drawRect however this would add the layer on top of other UIView objects since it's supposed to be a bar behind some buttons so I am at a loss as to..

How to filter NSFetchedResultsController (CoreData) with UISearchDisplayController/UISearchBar

http://stackoverflow.com/questions/4471289/how-to-filter-nsfetchedresultscontroller-coredata-with-uisearchdisplaycontroll

file @interface BlahViewController UITableViewController UISearchBarDelegate NSFetchedResultsControllerDelegate UISearchDisplayDelegate other class ivars required ivars for this example NSFetchedResultsController fetchedResultsController_ NSFetchedResultsController searchFetchedResultsController_ NSManagedObjectContext managedObjectContext_..

Lock-down iPhone/iPod/iPad so it can only run one app

http://stackoverflow.com/questions/5011774/lock-down-iphone-ipod-ipad-so-it-can-only-run-one-app

know about. You can combine this with whatever other enterprise configuration profiles you have in play. EDIT @cocoanetics pointed out that IPCU is not required to remove the profile. However note that to get your device back to normal you would need to do the following Reboot Open the settings app FIRST don't open anything..

How do I set up a simple delegate to communicate between two view controllers?

http://stackoverflow.com/questions/6168919/how-do-i-set-up-a-simple-delegate-to-communicate-between-two-view-controllers

ChildViewController viewController didChooseValue CGFloat value @end In the child view controller's implementation call the delegate methods as required. ChildViewController.m #import ChildViewController.h @implementation ChildViewController void handleCloseButton id sender Our delegate method is optional so we..

iOS 5 Best Practice (Release/retain?)

http://stackoverflow.com/questions/6308425/ios-5-best-practice-release-retain

you. You can write apps using ARC Automatic Reference Counting and Xcode will write glue code to allow your ARC enabled apps to run on iOS 4 no modifications required. However certain things wont work and most noticeably many libraries you might wish to use will sometimes throw up innumerable errors and you will be unable to..

Understanding reference counting with Cocoa and Objective-C

http://stackoverflow.com/questions/6578/understanding-reference-counting-with-cocoa-and-objective-c

explicitly and then explicitly release it when you're done. Consider the following very contrived bit of code and you'll see a situation where autorelease is required NSString createHelloWorldString NSString s NSString alloc initWithString @ Hello World Now what We want to return s but we've upped its reference count. The caller..

iOS: How to store username/password within an app?

http://stackoverflow.com/questions/6972092/ios-how-to-store-username-password-within-an-app

alloc initWithIdentifier @ YourAppLogin accessGroup nil YourAppLogin can be anything you chose to call your Keychain item and you can have multiple items if required Then you can set the username and password using keychainItem setObject @ password you are saving forKey kSecValueData keychainItem setObject @ username you are..

Is it possible to target older iOS versions when using Xcode 4.2 and iOS 5 SDK?

http://stackoverflow.com/questions/7760946/is-it-possible-to-target-older-ios-versions-when-using-xcode-4-2-and-ios-5-sdk

3 Change the Target's Build Settings iOS Deployment Target to iOS 4.2. 4 Open the projects Info.plist remove the setting Required device capabilities note it required armv7 btw I figured this out when I tried to manually add the app via the organizer and it reported Can't install application The Info.plist for application at..

How to develop or migrate apps for iPhone 5 screen resolution?

http://stackoverflow.com/questions/12395200/how-to-develop-or-migrate-apps-for-iphone-5-screen-resolution

5 screen resolution The new iPhone 5 display has a new aspect ratio and a new resolution 640 x 1136 pixels . What is required to develop new or transition already existing applications to the new screen size What should we keep in mind to make applications..

Add UIPickerView & a Button in Action sheet - How?

http://stackoverflow.com/questions/1262574/add-uipickerview-a-button-in-action-sheet-how

the data in the table. Also in SimpleTableViewController.h create a protocol SimpleTableViewControllerDelegate with a required method itemSelectedatRow and a weak property called delegate of type id SimpleTableViewControllerDelegate . This is how..

Build Error - missing required architecture i386 in file

http://stackoverflow.com/questions/1456185/build-error-missing-required-architecture-i386-in-file

Error missing required architecture i386 in file I'm getting this error when building my iPhone application ld warning in Developer Platforms.. Platforms iPhoneOS.platform Developer SDKs iPhoneOS3.1.sdk System Library Frameworks UIKit.framework UIKit missing required architecture i386 in file It goes the same for all the frameworks in my app. It's very weird since this was not happening..

How to add a UIImage in MailComposer Sheet of MFMailComposeViewController

http://stackoverflow.com/questions/1527351/how-to-add-a-uiimage-in-mailcomposer-sheet-of-mfmailcomposeviewcontroller

base64String imageData base64EncodedString Add the encoded string to the emailBody string Don't forget the b tags are required the p tags are optional emailBody appendString NSString stringWithFormat @ p b img src 'data image png base64 @' b p base64String..

Do I need to disable NSLog before release Application?

http://stackoverflow.com/questions/2025471/do-i-need-to-disable-nslog-before-release-application

Core Data - Storing Images (iPhone)

http://stackoverflow.com/questions/2090028/core-data-storing-images-iphone

creating a 1 to 1 relationship with the User model object so that the associated Image object is not called up unless required . However I am unsure how to practically store the image and whether this is potentially fatal in terms of performance...

Objective-C - When to use 'self'

http://stackoverflow.com/questions/2385980/objective-c-when-to-use-self

self.mainViewController aController However when the mainViewController 's frame is set the self keyword is not required mainViewController.view.frame UIScreen mainScreen .applicationFrame If I remove the self keyword from the first example..

How To Make iPhone App compatible with multiple SDK (firmware) versions

http://stackoverflow.com/questions/3027120/how-to-make-iphone-app-compatible-with-multiple-sdk-firmware-versions

XCode 4.2 To support older devices you need to add armv6 to the build architectures and remove armv7 from the plist of required device capabilities. See these SO questions and answers for more details deployment target vs base active sdk recommended..

Check iPhone iOS Version

http://stackoverflow.com/questions/3339722/check-iphone-ios-version

in their GLSprite sample code so my recommendation can't be absolute A system version of 3.1 or greater is required to use CADisplayLink. The NSTimer class is used as fallback when it isn't available. NSString reqSysVer @ 3.1 NSString currSysVer..

Build fat static library (device + simulator) using Xcode and SDK 4+

http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4

part 2 ################## # # IF this is the original invocation invoke WHATEVER other builds are required # # Xcode is already building ONE target... # # ...but this is a LIBRARY so Apple is wrong to set it to build just one...

“Warning: iPhone apps should include an armv6 architecture” even with build config set

http://stackoverflow.com/questions/4198676/warning-iphone-apps-should-include-an-armv6-architecture-even-with-build-conf

apps should include an armv6 architecture current ARCHS armv7 iPhone iPod Touch application executable is missing a required architecture. At least one of the following architecture s must be present armv6 19033 However in my project I thought I..

Inner shadow effect on UIView layer?

http://stackoverflow.com/questions/4431292/inner-shadow-effect-on-uiview-layer

atIndex 0 I'd like to add an inner shadow effect to it but I am not quite sure how to do this. I suppose I would be required to draw in drawRect however this would add the layer on top of other UIView objects since it's supposed to be a bar behind..

How to filter NSFetchedResultsController (CoreData) with UISearchDisplayController/UISearchBar

http://stackoverflow.com/questions/4471289/how-to-filter-nsfetchedresultscontroller-coredata-with-uisearchdisplaycontroll

UITableViewController UISearchBarDelegate NSFetchedResultsControllerDelegate UISearchDisplayDelegate other class ivars required ivars for this example NSFetchedResultsController fetchedResultsController_ NSFetchedResultsController searchFetchedResultsController_..

Lock-down iPhone/iPod/iPad so it can only run one app

http://stackoverflow.com/questions/5011774/lock-down-iphone-ipod-ipad-so-it-can-only-run-one-app

with whatever other enterprise configuration profiles you have in play. EDIT @cocoanetics pointed out that IPCU is not required to remove the profile. However note that to get your device back to normal you would need to do the following Reboot Open..

How do I set up a simple delegate to communicate between two view controllers?

http://stackoverflow.com/questions/6168919/how-do-i-set-up-a-simple-delegate-to-communicate-between-two-view-controllers

didChooseValue CGFloat value @end In the child view controller's implementation call the delegate methods as required. ChildViewController.m #import ChildViewController.h @implementation ChildViewController void handleCloseButton id sender..

iOS 5 Best Practice (Release/retain?)

http://stackoverflow.com/questions/6308425/ios-5-best-practice-release-retain

Reference Counting and Xcode will write glue code to allow your ARC enabled apps to run on iOS 4 no modifications required. However certain things wont work and most noticeably many libraries you might wish to use will sometimes throw up innumerable..

Understanding reference counting with Cocoa and Objective-C

http://stackoverflow.com/questions/6578/understanding-reference-counting-with-cocoa-and-objective-c

it when you're done. Consider the following very contrived bit of code and you'll see a situation where autorelease is required NSString createHelloWorldString NSString s NSString alloc initWithString @ Hello World Now what We want to return s but..

iOS: How to store username/password within an app?

http://stackoverflow.com/questions/6972092/ios-how-to-store-username-password-within-an-app

accessGroup nil YourAppLogin can be anything you chose to call your Keychain item and you can have multiple items if required Then you can set the username and password using keychainItem setObject @ password you are saving forKey kSecValueData keychainItem..

Is it possible to target older iOS versions when using Xcode 4.2 and iOS 5 SDK?

http://stackoverflow.com/questions/7760946/is-it-possible-to-target-older-ios-versions-when-using-xcode-4-2-and-ios-5-sdk

Deployment Target to iOS 4.2. 4 Open the projects Info.plist remove the setting Required device capabilities note it required armv7 btw I figured this out when I tried to manually add the app via the organizer and it reported Can't install application..

iOS background Location not sending http request

http://stackoverflow.com/questions/12463091/ios-background-location-not-sending-http-request

planned but it will not get called in the background. Is there any additional steps I need In my info.plist I have the Required Background modes key and location services as the value. EDIT I also referred to this past SO answer . I ran some tests..

Count-Up Timer Required, iPhone Programming

http://stackoverflow.com/questions/1511917/count-up-timer-required-iphone-programming

Up Timer Required iPhone Programming I am new to iPhone programming so am hoping someone can help me out here. I have searched the web but..

Check for internet access with monotouch

http://stackoverflow.com/questions/1961341/check-for-internet-access-with-monotouch

A complete solution to LOCALLY validate an in-app receipts and bundle receipts on iOS 7

http://stackoverflow.com/questions/19943183/a-complete-solution-to-locally-validate-an-in-app-receipts-and-bundle-receipts-o

ValidateLocally.html# apple_ref doc uid TP40010573 CH1 SW17 static int verified 1 int result 0 OpenSSL_add_all_digests Required for PKCS7_verify to work X509_STORE store X509_STORE_new if store const uint8_t certificateBytes uint8_t certificateData.bytes..

Universal iPhone/iPad application debug compilation error for iPhone testing

http://stackoverflow.com/questions/2618889/universal-iphone-ipad-application-debug-compilation-error-for-iphone-testing

tab. At the bottom of that tab should be a list of frameworks with a column for Type. Change the Type for UIKit from Required to Weak and rebuild your application. That should take care of the runtime errors. Your conditional logic is sound but I..

Unable to create UIBackgroundModes key in Info.plist for iOS4

http://stackoverflow.com/questions/3251793/unable-to-create-uibackgroundmodes-key-in-info-plist-for-ios4

it to iOS4.0 to work in multitasking environment. When I try to create a new UIBackgroundModes key in info.plist it Required Background Modes doesn't show up in drop down list I also upgraded the Xcode SDK to 3.2.3 Base SDK to 4.0 deployment target.. down list I also upgraded the Xcode SDK to 3.2.3 Base SDK to 4.0 deployment target to 4.0 but still UIBackgroundModes Required Background Modes won't show up in info.plist drop down list. I also created test project for 4.0 and its info.list drop.. won't show up in info.plist drop down list. I also created test project for 4.0 and its info.list drop down list has Required Background Modes . Did I miss something iphone multitasking info.plist share improve this question You can add the..

“Warning: iPhone apps should include an armv6 architecture” even with build config set

http://stackoverflow.com/questions/4198676/warning-iphone-apps-should-include-an-armv6-architecture-even-with-build-conf

the game is not recognized by game center

http://stackoverflow.com/questions/4781794/the-game-is-not-recognized-by-game-center

authenticateLocalUser self updateCurrentScore else self showAlertWithTitle @ Game Center Support Required message @ The current device does not support Game Center which this sample requires. I have tried putting the kEasyLeaderboardID..

Requesting iPhone location whilst in background?

http://stackoverflow.com/questions/5807560/requesting-iphone-location-whilst-in-background

or not. Also this will get around your inactive state problem. Just enable background location services. Info.plist Required background modes App registers for location updates Whilst in background when a new location is received your app will go..

xcode cannot find the software image to install this version

http://stackoverflow.com/questions/5885859/xcode-cannot-find-the-software-image-to-install-this-version

armv6 setting . Additionally I would point out as per this answer further down that there is a setting called Required device capabilities from which you need to remove 'armv7'. This is in your app's plist file. I'm saying all this like I'm..

If I use the PayPal gateway in my iPhone app, will Apple approve it? [closed]

http://stackoverflow.com/questions/7005929/if-i-use-the-paypal-gateway-in-my-iphone-app-will-apple-approve-it

speaking yes your app will be rejected. According to section 11.2 of the App Store Review Guidelines for iOS Login Required any app that doesn't use In App purchase will be rejected. 11.2 Apps utilizing a system other than the In App Purchase API..

How do I receive notifications that the connection has changed type (3G, Edge, Wifi, GPRS)

http://stackoverflow.com/questions/7685152/how-do-i-receive-notifications-that-the-connection-has-changed-type-3g-edge-w

configureTextField Reachability curReach NetworkStatus netStatus curReach currentReachabilityStatus BOOL connectionRequired curReach connectionRequired NSString statusString @ non switch netStatus case NotReachable statusString @ Access Not Available.. curReach NetworkStatus netStatus curReach currentReachabilityStatus BOOL connectionRequired curReach connectionRequired NSString statusString @ non switch netStatus case NotReachable statusString @ Access Not Available Minor interface detail.. @ non switch netStatus case NotReachable statusString @ Access Not Available Minor interface detail connectionRequired may return yes even when the host is unreachable. We cover that up here... connectionRequired NO break case ReachableViaWWAN..

Is it possible to target older iOS versions when using Xcode 4.2 and iOS 5 SDK?

http://stackoverflow.com/questions/7760946/is-it-possible-to-target-older-ios-versions-when-using-xcode-4-2-and-ios-5-sdk

Change the Target's Build Settings iOS Deployment Target to iOS 4.2. 4 Open the projects Info.plist remove the setting Required device capabilities note it required armv7 btw I figured this out when I tried to manually add the app via the organizer..

3G iPhone Device “finished running” but app won't load

http://stackoverflow.com/questions/8127343/3g-iphone-device-finished-running-but-app-wont-load

iphone ios iphone 3gs armv6 share improve this question I figured this out finally. In the Info.plist there's a Required device capabilities setting that was set to armv7. I was aware of the armv6 and armv7 requirements in the target build settings..

Weak-linking multiple frameworks for iPhone Apps (-weak_framework)

http://stackoverflow.com/questions/8385444/weak-linking-multiple-frameworks-for-iphone-apps-weak-framework

Prevent iOS mobile safari from going idle / auto-locking / sleeping?

http://stackoverflow.com/questions/9709891/prevent-ios-mobile-safari-from-going-idle-auto-locking-sleeping

function this .addClass 'active' .on 'touchend touchcancel touchmove' function this .removeClass 'active' Required bind.js events.js sprite.js Reference http jsfiddle.net aarongloege CJqB3 embedded Open that link with your android or apple..

How do I start playing audio when in silent mode & locked in iOS 6?

http://stackoverflow.com/questions/9725192/how-do-i-start-playing-audio-when-in-silent-mode-locked-in-ios-6

kAudioSessionProperty_AudioCategory sizeof sessionCategory sessionCategory And setting Info.plist to Required background modes UIBackGroundModes App plays audio audio At Present I can play audio even in silent when the app is running.. avaudioplayer silent share improve this question You need to make couple of changes in plist file. i.e. 1 Set Required background mode to App plays audio 2 set Application does not run in background to YES. NSError setCategoryErr nil NSError..