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2014/10/15 ¤U¤È 10:14:01

iphone Programming Glossary: setvolume

How can I overlap audio files and combine for iPhone in Xcode?

http://stackoverflow.com/questions/12628554/how-can-i-overlap-audio-files-and-combine-for-iphone-in-xcode

trackMix AVMutableAudioMixInputParameters audioMixInputParametersWithTrack track trackMix setVolume 0.8f atTime startTime self.audioMixParams addObject trackMix Insert audio into track ok track insertTimeRange tRange ofTrack..

Play MP3 Files with iPhone SDK

http://stackoverflow.com/questions/1973902/play-mp3-files-with-iphone-sdk

soundFileURL error nil self.appSoundPlayer newPlayer newPlayer release appSoundPlayer prepareToPlay appSoundPlayer setVolume 1.0 appSoundPlayer setDelegate self appSoundPlayer play stopbutton setEnabled YES playbutton setEnabled NO playbutton.hidden.. touch up inside #pragma mark #pragma mark resume IBAction resumeaction appSoundPlayer prepareToPlay appSoundPlayer setVolume 1.0 appSoundPlayer setDelegate self appSoundPlayer play playbutton.hidden YES resumebutton.hidden YES pausebutton.hidden..

Set device volume on iPhone

http://stackoverflow.com/questions/2393124/set-device-volume-on-iphone

Adjusting the volume of a playing AVPlayer

http://stackoverflow.com/questions/3268949/adjusting-the-volume-of-a-playing-avplayer

audioInputParams AVMutableAudioMixInputParameters audioMixInputParameters audioInputParams setVolume volume atTime kCMTimeZero audioInputParams setTrackID track trackID allAudioParams addObject audioInputParams AVMutableAudioMix..

Changing the volume without a volume slider on an iphone

http://stackoverflow.com/questions/3458965/changing-the-volume-without-a-volume-slider-on-an-iphone

before they play their sound. If it's an AVAudioPlayer object you'd create the object and use theAudioPlayerObject setVolume someFloat where someFloat is a value between 0.0 and 1.0. If it's a SystemSound object you can't control volume. If it's.. based on comment For that particular example you would set the volume like this Add to the AudioStreamer.h file void setVolume float Level Add to the AudioStreamer.m file void setVolume float Level OSStatus errorMsg AudioQueueSetParameter audioQueue.. the volume like this Add to the AudioStreamer.h file void setVolume float Level Add to the AudioStreamer.m file void setVolume float Level OSStatus errorMsg AudioQueueSetParameter audioQueue kAudioQueueParam_Volume Level if errorMsg NSLog @ AudioQueueSetParameter..

Horizontal UIScrollView inside a UITableViewCell

http://stackoverflow.com/questions/4324514/horizontal-uiscrollview-inside-a-uitableviewcell

kVolumePreviewCellIdentifier if cell nil cell phVolumePreviewCell alloc init autorelease phVolumePreviewCell cell setVolume volume return UITableViewCell cell CGFloat tableView UITableView tableView heightForRowAtIndexPath NSIndexPath indexPath.. kVolumePreviewCellIdentifier if cell nil cell phVolumePreviewCell alloc init autorelease phVolumePreviewCell cell setVolume volume That does the job of creating the cell's scrollView and pageControl return UITableViewCell cell After UITableViewCell..

Sound stop playing [duplicate]

http://stackoverflow.com/questions/8094557/sound-stop-playing

NSURL fileURLWithPath path error NULL theAudio setDelegate self theAudio setNumberOfLoops 0 theAudio setVolume 1.0 theAudio play void playLooped NSString aSound NSString path NSBundle mainBundle pathForResource aSound ofType @ caf.. NSURL fileURLWithPath path error NULL theAudio setDelegate self loop indefinitely theAudio setNumberOfLoops 1 theAudio setVolume 1.0 theAudio play theAudio release iphone ios4 memory audio sounds share improve this question Declare your AVAudioPlayer.. NSURL fileURLWithPath path error NULL theAudio setDelegate self theAudio setNumberOfLoops 0 theAudio setVolume 1.0 theAudio play void playLooped NSString aSound NSString path NSBundle mainBundle pathForResource aSound ofType @ caf..

iPhone - Sound overlapping with multiple button presses

http://stackoverflow.com/questions/8101870/iphone-sound-overlapping-with-multiple-button-presses

NSURL fileURLWithPath path error NULL theAudio setDelegate self theAudio setNumberOfLoops 0 theAudio setVolume 1.0 theAudio play void playLooped NSString aSound NSString path NSBundle mainBundle pathForResource aSound ofType @ caf.. NSURL fileURLWithPath path error NULL theAudio setDelegate self loop indefinitely theAudio setNumberOfLoops 1 theAudio setVolume 1.0 theAudio play theAudio release iphone ios4 memory audio sounds share improve this question Declare your AVAudioPlayer.. NSURL fileURLWithPath path error NULL theAudio setDelegate self theAudio setNumberOfLoops 0 theAudio setVolume 1.0 theAudio play void playLooped NSString aSound NSString path NSBundle mainBundle pathForResource aSound ofType @ caf..