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2014/10/15 ¤U¤È 10:14:13

iphone Programming Glossary: simulator

“wait_fences: failed to receive reply: 10004003”?

http://stackoverflow.com/questions/1371346/wait-fences-failed-to-receive-reply-10004003

BOOL animated textField becomeFirstResponder There is a noticeable ~3 “Â second even on the simulator delay due to this that makes my app feel unresponsive. Does anyone know how to fix this I can't find..

Install xCode 3.2.3 w/ iPhone SDK 4, get “Base SDK missing”, can't see other SDKs

http://stackoverflow.com/questions/3161385/install-xcode-3-2-3-w-iphone-sdk-4-get-base-sdk-missing-cant-see-other-sdk

3.2.3 compiler will no longer be enforcing your compliance to 3.0 only calls nor does it have a simulator for these. And if you want to support 4.0 features you'll have to do some conditional code to prevent.. old Xcode to test your app's compliance vs. a 3.x SDK moving the hard work to a fancy compiler and simulator. But you can no longer use the products of the previous SDKs to submit to the app store. FWIW I plan.. Edit Active Target YourTarget Under Architecture Base SDK choose one of the available device or simulator options iPhone 3.2 or iPhone 4.0. If you want to target previous iOS versions then in that same window..

EXC_BAD_ACCESS signal received

http://stackoverflow.com/questions/327082/exc-bad-access-signal-received

error Program received signal EXC_BAD_ACCESS . The program runs without any issue on the iPhone simulator it will also debug and run as long as I step through the instructions one at a time. As soon as I let.. case it happened to be an error in the accelerometer code. It would not execute within the simulator which is why it did not throw any errors. However it would execute once deployed to the device. Most..

Build fat static library (device + simulator) using Xcode and SDK 4+

http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4

fat static library device simulator using Xcode and SDK 4 It appears that we can theoretically build a single static library that includes.. and SDK 4 It appears that we can theoretically build a single static library that includes both simulator and iPhone and iPad. However Apple has no documentation on this that I can find and Xcode's default.. # # c.f. http stackoverflow.com questions 3520977 build fat static library device simulator using xcode and sdk 4 # # Version 2.7 # # Latest Change # Supports iPhone 5 iPod Touch 5 uses Apple's..

Can I embed a custom font in an iPhone application?

http://stackoverflow.com/questions/360751/can-i-embed-a-custom-font-in-an-iphone-application

APIs who responds with sufficient information to get this working on the device. Working on the simulator too would be a bonus. EDIT it appears that the bounty auto awards to the answer with the highest number..

iPhone get SSID without private library

http://stackoverflow.com/questions/5198716/iphone-get-ssid-without-private-library

fe ca fe ca fe SSID XXXX SSIDDATA 01234567 01234567 01234567 Note that no ifs are supported on the simulator. Test on your device. Prior to 4.1 you might have some luck spelunking through the System Configuration..

How do I get a background location update every n minutes in my iOS application?

http://stackoverflow.com/questions/6347503/how-do-i-get-a-background-location-update-every-n-minutes-in-my-ios-application

How can I programmatically get the MAC address of an iphone

http://stackoverflow.com/questions/677530/how-can-i-programmatically-get-the-mac-address-of-an-iphone

iPhone - strange error when testing on simulator

http://stackoverflow.com/questions/788277/iphone-strange-error-when-testing-on-simulator

strange error when testing on simulator I was testing my app on the simulator when it crashed on clicking a button of a UIAlertView. I stopped.. strange error when testing on simulator I was testing my app on the simulator when it crashed on clicking a button of a UIAlertView. I stopped debugging there made some changes to.. or is hung in the debugger.Program received signal œSIGABRT I tried removing the app from the simulator doing a clean build but I still get this error when I try to run the app. What should I do to be able..

How to install iPhone application in iPhone Simulator

http://stackoverflow.com/questions/1187611/how-to-install-iphone-application-in-iphone-simulator

to install iPhone application in iPhone Simulator I have a mySample.app file an iPhone application developed by xcode. How do I run this only mySample.app.. I have just found that you don't need to copy the mobile application bundle to the iPhone Simulator's folder to start it on the simulator as described in the forum. That way you need to click on the app.. and start the app numerous times. There are undocumented command line parameters for the iOS Simulator which can be used for such purposes. The one you are looking for is SimulateApplication An example command..

How can I get a writable path on the iPhone?

http://stackoverflow.com/questions/1567134/how-can-i-get-a-writable-path-on-the-iphone

which file writes are allowed on the iPhone You can misleadingly write anywhere you like on the Simulator but on the iPhone you are only allowed to write into specific locations. iphone filesystems share..

Easy way to see saved NSUserDefaults?

http://stackoverflow.com/questions/1676938/easy-way-to-see-saved-nsuserdefaults

for your app in the simulator if you go to users your user name Library Application Support iPhone Simulator Sim Version Applications This directory has a bunch of GUID named directories. If you are working on..

Code Sign error: The identity 'iPhone Developer' doesn't match any valid certificate/private key pair in the default keychain

http://stackoverflow.com/questions/2108503/code-sign-error-the-identity-iphone-developer-doesnt-match-any-valid-certifi

iphone share improve this question This happens if you forgot to change your build settings to Simulator . Unless you want to build to a device in which case you should see the other answers. share improve..

Set the location in iPhone Simulator

http://stackoverflow.com/questions/214416/set-the-location-in-iphone-simulator

the location in iPhone Simulator Does anyone know how to set the location as it's picked up in CoreLocation services in the iPhone Simulator.. Does anyone know how to set the location as it's picked up in CoreLocation services in the iPhone Simulator I've been browsing online docs all day and I can't find an answer. Speak up iphone share improve..

Any way to pre populate core data?

http://stackoverflow.com/questions/2230354/any-way-to-pre-populate-core-data

to the store. Then run that app in the simulator. Now go to ~ Library Application Support iPhone Simulator User Applications. Find your application among the GUIDs then just copy the sqlite store out into your..

iPad Web App: Detect Virtual Keyboard Using JavaScript in Safari?

http://stackoverflow.com/questions/2593139/ipad-web-app-detect-virtual-keyboard-using-javascript-in-safari

you would expect this to not be visible to the user. Unfortunately at least when running in the Simulator the iPad visibly though quickly scrolls up and down again. Still it works at least in some specific..

Install xCode 3.2.3 w/ iPhone SDK 4, get “Base SDK missing”, can't see other SDKs

http://stackoverflow.com/questions/3161385/install-xcode-3-2-3-w-iphone-sdk-4-get-base-sdk-missing-cant-see-other-sdk

In a related but more general observation none of the previously available panoply of Device or Simulator SDK choices e.g. 3.0 3.1 3.1.3 ... is available where you used to see them. iphone xcode ios4 share..

Build fat static library (device + simulator) using Xcode and SDK 4+

http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4

how do i compile a static library fat for armv6 armv7 and i386 Since Apple's latest changes the Simulator part isn't the same as the arm6 arm7 difference any more it's a different problem see above iphone.. to lipo bug # # Purpose # Automatically create a Universal static library for iPhone iPad iPhone Simulator from within XCode # # Author Adam Martin http twitter.com redglassesapps # Based on original script..

Xcode 4 failure to symbolicate Crash Log

http://stackoverflow.com/questions/5458573/xcode-4-failure-to-symbolicate-crash-log

~ Library Developer Xcode DerivedData Xcode 4 build artefacts ~ Library Application Support iPhone Simulator file system for the iPhone Simulator Like this See this blog post for additional detail. Update from.. Xcode 4 build artefacts ~ Library Application Support iPhone Simulator file system for the iPhone Simulator Like this See this blog post for additional detail. Update from a comment by joerick This works but..

How do I manage building a Lite vs Paid version of an iPhone app?

http://stackoverflow.com/questions/549462/how-do-i-manage-building-a-lite-vs-paid-version-of-an-iphone-app

You switch between building different targets in the same way as you switch between building for Simulator or iPhone. To specify at build time how a specific class behaves you can do two things include two versions..

Testing CoreLocation on iPhone Simulator

http://stackoverflow.com/questions/802156/testing-corelocation-on-iphone-simulator

CoreLocation on iPhone Simulator UPDATE As of iOS 5 and Xcode 4.1 is is now possible to test location in the simulator and even define.. for more details. Legacy Question Is there anyway to test CoreLocation on the iPhone Simulator All I require is to be able to set the location myself and have CoreLocation return it. iphone objective.. Tech Bookstore only on the simulator #ifdef TARGET_IPHONE_SIMULATOR @interface CLLocationManager Simulator @end @implementation CLLocationManager Simulator void startUpdatingLocation CLLocation powellsTech CLLocation..

“wait_fences: failed to receive reply: 10004003”?

http://stackoverflow.com/questions/1371346/wait-fences-failed-to-receive-reply-10004003

is loaded due to the following line of code void viewWillAppear BOOL animated textField becomeFirstResponder There is a noticeable ~3 “Â second even on the simulator delay due to this that makes my app feel unresponsive. Does anyone know how to fix this I can't find any documentation on it on Apple's site or any solutions here..

Install xCode 3.2.3 w/ iPhone SDK 4, get “Base SDK missing”, can't see other SDKs

http://stackoverflow.com/questions/3161385/install-xcode-3-2-3-w-iphone-sdk-4-get-base-sdk-missing-cant-see-other-sdk

you are now entering some tricky terrain. Your usual Xcode 3.2.3 compiler will no longer be enforcing your compliance to 3.0 only calls nor does it have a simulator for these. And if you want to support 4.0 features you'll have to do some conditional code to prevent crashes on 3.0 devices. Fun. You can still download from Apple.. i.e. put only one version in Developer. You can use the old Xcode to test your app's compliance vs. a 3.x SDK moving the hard work to a fancy compiler and simulator. But you can no longer use the products of the previous SDKs to submit to the app store. FWIW I plan on doing just this check before I ship. What condition my condition.. the way to go. Close that window. From the menu select Project Edit Active Target YourTarget Under Architecture Base SDK choose one of the available device or simulator options iPhone 3.2 or iPhone 4.0. If you want to target previous iOS versions then in that same window under Deployment iPhone OS Deployment Target select the lowest..

EXC_BAD_ACCESS signal received

http://stackoverflow.com/questions/327082/exc-bad-access-signal-received

the program will quit after a few cycles with the following error Program received signal EXC_BAD_ACCESS . The program runs without any issue on the iPhone simulator it will also debug and run as long as I step through the instructions one at a time. As soon as I let it run again I will hit the EXC_BAD_ACCESS signal. In this.. run again I will hit the EXC_BAD_ACCESS signal. In this particular case it happened to be an error in the accelerometer code. It would not execute within the simulator which is why it did not throw any errors. However it would execute once deployed to the device. Most of the answers to this question deal with the general EXC_BAD_ACCESS..

Build fat static library (device + simulator) using Xcode and SDK 4+

http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4

fat static library device simulator using Xcode and SDK 4 It appears that we can theoretically build a single static library that includes both simulator and iPhone and iPad. However Apple has no.. fat static library device simulator using Xcode and SDK 4 It appears that we can theoretically build a single static library that includes both simulator and iPhone and iPad. However Apple has no documentation on this that I can find and Xcode's default templates are NOT configured to do this. I'm looking for a simple.. install instructions see below ########################################## # # c.f. http stackoverflow.com questions 3520977 build fat static library device simulator using xcode and sdk 4 # # Version 2.7 # # Latest Change # Supports iPhone 5 iPod Touch 5 uses Apple's workaround to lipo bug # # Purpose # Automatically create..

Can I embed a custom font in an iPhone application?

http://stackoverflow.com/questions/360751/can-i-embed-a-custom-font-in-an-iphone-application

the first person who provides an answer using only documented APIs who responds with sufficient information to get this working on the device. Working on the simulator too would be a bonus. EDIT it appears that the bounty auto awards to the answer with the highest number of votes. Interesting. No one actually provided an answer..

iPhone get SSID without private library

http://stackoverflow.com/questions/5198716/iphone-get-ssid-without-private-library

4857 307 ShowSSIDAppDelegate fetchSSIDInfo en0 BSSID ca fe ca fe ca fe SSID XXXX SSIDDATA 01234567 01234567 01234567 Note that no ifs are supported on the simulator. Test on your device. Prior to 4.1 you might have some luck spelunking through the System Configuration dictionary. For example using scutil on my Mac scutil show..

How do I get a background location update every n minutes in my iOS application?

http://stackoverflow.com/questions/6347503/how-do-i-get-a-background-location-update-every-n-minutes-in-my-ios-application

How can I programmatically get the MAC address of an iphone

http://stackoverflow.com/questions/677530/how-can-i-programmatically-get-the-mac-address-of-an-iphone

iPhone - strange error when testing on simulator

http://stackoverflow.com/questions/788277/iphone-strange-error-when-testing-on-simulator

strange error when testing on simulator I was testing my app on the simulator when it crashed on clicking a button of a UIAlertView. I stopped debugging there made some changes to the code and built.. strange error when testing on simulator I was testing my app on the simulator when it crashed on clicking a button of a UIAlertView. I stopped debugging there made some changes to the code and built the app again. Now when I run the application.. means that another instance of this process was already running or is hung in the debugger.Program received signal œSIGABRT I tried removing the app from the simulator doing a clean build but I still get this error when I try to run the app. What should I do to be able to run the app on my simulator again iphone unit testing..

How to install iPhone application in iPhone Simulator

http://stackoverflow.com/questions/1187611/how-to-install-iphone-application-in-iphone-simulator

to install iPhone application in iPhone Simulator I have a mySample.app file an iPhone application developed by xcode. How do I run this only mySample.app file application using my xcode iphone installation .. using my xcode iphone installation share improve this question I have just found that you don't need to copy the mobile application bundle to the iPhone Simulator's folder to start it on the simulator as described in the forum. That way you need to click on the app to get it started not confortable when you want to do testing.. app to get it started not confortable when you want to do testing and start the app numerous times. There are undocumented command line parameters for the iOS Simulator which can be used for such purposes. The one you are looking for is SimulateApplication An example command line starting up YourFavouriteApp Developer Platforms..

How can I get a writable path on the iPhone?

http://stackoverflow.com/questions/1567134/how-can-i-get-a-writable-path-on-the-iphone

but it will help others find it How can I get a path into which file writes are allowed on the iPhone You can misleadingly write anywhere you like on the Simulator but on the iPhone you are only allowed to write into specific locations. iphone filesystems share improve this question There are three kinds of writable paths..

Easy way to see saved NSUserDefaults?

http://stackoverflow.com/questions/1676938/easy-way-to-see-saved-nsuserdefaults

share improve this question You can find the pList file for your app in the simulator if you go to users your user name Library Application Support iPhone Simulator Sim Version Applications This directory has a bunch of GUID named directories. If you are working on a few apps there will be a few of them. So you need to find..

Code Sign error: The identity 'iPhone Developer' doesn't match any valid certificate/private key pair in the default keychain

http://stackoverflow.com/questions/2108503/code-sign-error-the-identity-iphone-developer-doesnt-match-any-valid-certifi

Set the location in iPhone Simulator

http://stackoverflow.com/questions/214416/set-the-location-in-iphone-simulator

the location in iPhone Simulator Does anyone know how to set the location as it's picked up in CoreLocation services in the iPhone Simulator I've been browsing online docs all day and I can't.. the location in iPhone Simulator Does anyone know how to set the location as it's picked up in CoreLocation services in the iPhone Simulator I've been browsing online docs all day and I can't find an answer. Speak up iphone share improve this question As of iOS 5 the simulator has a configurable..

Any way to pre populate core data?

http://stackoverflow.com/questions/2230354/any-way-to-pre-populate-core-data

lines of code to save the default managed objects you want to the store. Then run that app in the simulator. Now go to ~ Library Application Support iPhone Simulator User Applications. Find your application among the GUIDs then just copy the sqlite store out into your List app's project folder. Then load that store like they..

iPad Web App: Detect Virtual Keyboard Using JavaScript in Safari?

http://stackoverflow.com/questions/2593139/ipad-web-app-detect-virtual-keyboard-using-javascript-in-safari

.append keyboard_shown 'keyboard ' 'nokeyboard ' Normally you would expect this to not be visible to the user. Unfortunately at least when running in the Simulator the iPad visibly though quickly scrolls up and down again. Still it works at least in some specific situations. I've tested this on an iPad and it seems to work..

Install xCode 3.2.3 w/ iPhone SDK 4, get “Base SDK missing”, can't see other SDKs

http://stackoverflow.com/questions/3161385/install-xcode-3-2-3-w-iphone-sdk-4-get-base-sdk-missing-cant-see-other-sdk

you get Base SDK Missing somewhere. Something like this In a related but more general observation none of the previously available panoply of Device or Simulator SDK choices e.g. 3.0 3.1 3.1.3 ... is available where you used to see them. iphone xcode ios4 share improve this question Overview I'm going to explain why..

Build fat static library (device + simulator) using Xcode and SDK 4+

http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4

ignored the i386 part http stackoverflow.com questions 2793392 how do i compile a static library fat for armv6 armv7 and i386 Since Apple's latest changes the Simulator part isn't the same as the arm6 arm7 difference any more it's a different problem see above iphone xcode share improve this question ALTERNATIVES https gist.github.com.. # Supports iPhone 5 iPod Touch 5 uses Apple's workaround to lipo bug # # Purpose # Automatically create a Universal static library for iPhone iPad iPhone Simulator from within XCode # # Author Adam Martin http twitter.com redglassesapps # Based on original script from Eonil main changes Eonil's script WILL NOT WORK in Xcode..

Xcode 4 failure to symbolicate Crash Log

http://stackoverflow.com/questions/5458573/xcode-4-failure-to-symbolicate-crash-log

list System Preferences &rarr Spotlight &rarr Privacy helps ~ Library Developer Xcode DerivedData Xcode 4 build artefacts ~ Library Application Support iPhone Simulator file system for the iPhone Simulator Like this See this blog post for additional detail. Update from a comment by joerick This works but it also meant that Instruments.app.. &rarr Privacy helps ~ Library Developer Xcode DerivedData Xcode 4 build artefacts ~ Library Application Support iPhone Simulator file system for the iPhone Simulator Like this See this blog post for additional detail. Update from a comment by joerick This works but it also meant that Instruments.app couldn't find the debug symbols..

How do I manage building a Lite vs Paid version of an iPhone app?

http://stackoverflow.com/questions/549462/how-do-i-manage-building-a-lite-vs-paid-version-of-an-iphone-app

and Files list header top lhs and enabling Target Membership. You switch between building different targets in the same way as you switch between building for Simulator or iPhone. To specify at build time how a specific class behaves you can do two things include two versions of the class which are each built for their respective..

Testing CoreLocation on iPhone Simulator

http://stackoverflow.com/questions/802156/testing-corelocation-on-iphone-simulator

CoreLocation on iPhone Simulator UPDATE As of iOS 5 and Xcode 4.1 is is now possible to test location in the simulator and even define routes. See http developer.apple.com for more details. Legacy.. in the simulator and even define routes. See http developer.apple.com for more details. Legacy Question Is there anyway to test CoreLocation on the iPhone Simulator All I require is to be able to set the location myself and have CoreLocation return it. iphone objective c cocoa touch core location share improve this question.. the CLLocationMager to return the geocoords of Powell's Tech Bookstore only on the simulator #ifdef TARGET_IPHONE_SIMULATOR @interface CLLocationManager Simulator @end @implementation CLLocationManager Simulator void startUpdatingLocation CLLocation powellsTech CLLocation alloc initWithLatitude 45.523450 longitude 122.678897..

“wait_fences: failed to receive reply: 10004003”?

http://stackoverflow.com/questions/1371346/wait-fences-failed-to-receive-reply-10004003

of code void viewWillAppear BOOL animated textField becomeFirstResponder There is a noticeable ~3 “Â second even on the simulator delay due to this that makes my app feel unresponsive. Does anyone know how to fix this I can't find any documentation on..

Install xCode 3.2.3 w/ iPhone SDK 4, get “Base SDK missing”, can't see other SDKs

http://stackoverflow.com/questions/3161385/install-xcode-3-2-3-w-iphone-sdk-4-get-base-sdk-missing-cant-see-other-sdk

Your usual Xcode 3.2.3 compiler will no longer be enforcing your compliance to 3.0 only calls nor does it have a simulator for these. And if you want to support 4.0 features you'll have to do some conditional code to prevent crashes on 3.0 devices... You can use the old Xcode to test your app's compliance vs. a 3.x SDK moving the hard work to a fancy compiler and simulator. But you can no longer use the products of the previous SDKs to submit to the app store. FWIW I plan on doing just this.. menu select Project Edit Active Target YourTarget Under Architecture Base SDK choose one of the available device or simulator options iPhone 3.2 or iPhone 4.0. If you want to target previous iOS versions then in that same window under Deployment..

EXC_BAD_ACCESS signal received

http://stackoverflow.com/questions/327082/exc-bad-access-signal-received

with the following error Program received signal EXC_BAD_ACCESS . The program runs without any issue on the iPhone simulator it will also debug and run as long as I step through the instructions one at a time. As soon as I let it run again I will.. signal. In this particular case it happened to be an error in the accelerometer code. It would not execute within the simulator which is why it did not throw any errors. However it would execute once deployed to the device. Most of the answers to this..

Build fat static library (device + simulator) using Xcode and SDK 4+

http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4

fat static library device simulator using Xcode and SDK 4 It appears that we can theoretically build a single static library that includes both simulator and.. simulator using Xcode and SDK 4 It appears that we can theoretically build a single static library that includes both simulator and iPhone and iPad. However Apple has no documentation on this that I can find and Xcode's default templates are NOT configured.. # # c.f. http stackoverflow.com questions 3520977 build fat static library device simulator using xcode and sdk 4 # # Version 2.7 # # Latest Change # Supports iPhone 5 iPod Touch 5 uses Apple's workaround to lipo..

Can I embed a custom font in an iPhone application?

http://stackoverflow.com/questions/360751/can-i-embed-a-custom-font-in-an-iphone-application

using only documented APIs who responds with sufficient information to get this working on the device. Working on the simulator too would be a bonus. EDIT it appears that the bounty auto awards to the answer with the highest number of votes. Interesting...

iPhone get SSID without private library

http://stackoverflow.com/questions/5198716/iphone-get-ssid-without-private-library

en0 BSSID ca fe ca fe ca fe SSID XXXX SSIDDATA 01234567 01234567 01234567 Note that no ifs are supported on the simulator. Test on your device. Prior to 4.1 you might have some luck spelunking through the System Configuration dictionary. For..

How do I get a background location update every n minutes in my iOS application?

http://stackoverflow.com/questions/6347503/how-do-i-get-a-background-location-update-every-n-minutes-in-my-ios-application

How can I programmatically get the MAC address of an iphone

http://stackoverflow.com/questions/677530/how-can-i-programmatically-get-the-mac-address-of-an-iphone

iPhone - strange error when testing on simulator

http://stackoverflow.com/questions/788277/iphone-strange-error-when-testing-on-simulator

strange error when testing on simulator I was testing my app on the simulator when it crashed on clicking a button of a UIAlertView. I stopped debugging there.. strange error when testing on simulator I was testing my app on the simulator when it crashed on clicking a button of a UIAlertView. I stopped debugging there made some changes to the code and built.. was already running or is hung in the debugger.Program received signal œSIGABRT I tried removing the app from the simulator doing a clean build but I still get this error when I try to run the app. What should I do to be able to run the app on..

How to install iPhone application in iPhone Simulator

http://stackoverflow.com/questions/1187611/how-to-install-iphone-application-in-iphone-simulator

to install iPhone application in iPhone Simulator I have a mySample.app file an iPhone application developed by xcode. How do I run this only mySample.app file application.. improve this question I have just found that you don't need to copy the mobile application bundle to the iPhone Simulator's folder to start it on the simulator as described in the forum. That way you need to click on the app to get it started.. you want to do testing and start the app numerous times. There are undocumented command line parameters for the iOS Simulator which can be used for such purposes. The one you are looking for is SimulateApplication An example command line starting..

How can I get a writable path on the iPhone?

http://stackoverflow.com/questions/1567134/how-can-i-get-a-writable-path-on-the-iphone

can I get a path into which file writes are allowed on the iPhone You can misleadingly write anywhere you like on the Simulator but on the iPhone you are only allowed to write into specific locations. iphone filesystems share improve this question..

Easy way to see saved NSUserDefaults?

http://stackoverflow.com/questions/1676938/easy-way-to-see-saved-nsuserdefaults

find the pList file for your app in the simulator if you go to users your user name Library Application Support iPhone Simulator Sim Version Applications This directory has a bunch of GUID named directories. If you are working on a few apps there will..

Code Sign error: The identity 'iPhone Developer' doesn't match any valid certificate/private key pair in the default keychain

http://stackoverflow.com/questions/2108503/code-sign-error-the-identity-iphone-developer-doesnt-match-any-valid-certifi

Any way to pre populate core data?

http://stackoverflow.com/questions/2230354/any-way-to-pre-populate-core-data

objects you want to the store. Then run that app in the simulator. Now go to ~ Library Application Support iPhone Simulator User Applications. Find your application among the GUIDs then just copy the sqlite store out into your List app's project..

iPad Web App: Detect Virtual Keyboard Using JavaScript in Safari?

http://stackoverflow.com/questions/2593139/ipad-web-app-detect-virtual-keyboard-using-javascript-in-safari

' Normally you would expect this to not be visible to the user. Unfortunately at least when running in the Simulator the iPad visibly though quickly scrolls up and down again. Still it works at least in some specific situations. I've tested..

Install xCode 3.2.3 w/ iPhone SDK 4, get “Base SDK missing”, can't see other SDKs

http://stackoverflow.com/questions/3161385/install-xcode-3-2-3-w-iphone-sdk-4-get-base-sdk-missing-cant-see-other-sdk

Something like this In a related but more general observation none of the previously available panoply of Device or Simulator SDK choices e.g. 3.0 3.1 3.1.3 ... is available where you used to see them. iphone xcode ios4 share improve this question..

Build fat static library (device + simulator) using Xcode and SDK 4+

http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4

questions 2793392 how do i compile a static library fat for armv6 armv7 and i386 Since Apple's latest changes the Simulator part isn't the same as the arm6 arm7 difference any more it's a different problem see above iphone xcode share improve.. Apple's workaround to lipo bug # # Purpose # Automatically create a Universal static library for iPhone iPad iPhone Simulator from within XCode # # Author Adam Martin http twitter.com redglassesapps # Based on original script from Eonil main changes..

Xcode 4 failure to symbolicate Crash Log

http://stackoverflow.com/questions/5458573/xcode-4-failure-to-symbolicate-crash-log

&rarr Privacy helps ~ Library Developer Xcode DerivedData Xcode 4 build artefacts ~ Library Application Support iPhone Simulator file system for the iPhone Simulator Like this See this blog post for additional detail. Update from a comment by joerick.. Xcode DerivedData Xcode 4 build artefacts ~ Library Application Support iPhone Simulator file system for the iPhone Simulator Like this See this blog post for additional detail. Update from a comment by joerick This works but it also meant that Instruments.app..

How do I manage building a Lite vs Paid version of an iPhone app?

http://stackoverflow.com/questions/549462/how-do-i-manage-building-a-lite-vs-paid-version-of-an-iphone-app

Target Membership. You switch between building different targets in the same way as you switch between building for Simulator or iPhone. To specify at build time how a specific class behaves you can do two things include two versions of the class..

Testing CoreLocation on iPhone Simulator

http://stackoverflow.com/questions/802156/testing-corelocation-on-iphone-simulator

CoreLocation on iPhone Simulator UPDATE As of iOS 5 and Xcode 4.1 is is now possible to test location in the simulator and even define routes. See http.. See http developer.apple.com for more details. Legacy Question Is there anyway to test CoreLocation on the iPhone Simulator All I require is to be able to set the location myself and have CoreLocation return it. iphone objective c cocoa touch.. geocoords of Powell's Tech Bookstore only on the simulator #ifdef TARGET_IPHONE_SIMULATOR @interface CLLocationManager Simulator @end @implementation CLLocationManager Simulator void startUpdatingLocation CLLocation powellsTech CLLocation alloc initWithLatitude..